Gerald Ajam

How people learn — in rooms, on screens, and around a table

Designed structure shapes possibility.

Rooms, interfaces, rules, tools, representations, and systems influence what people notice, what they can do, and how they think.

I work across learning, technology, design, and systems to understand — and sometimes redesign — those conditions.

N
Designed structure
shapes possibility

My work has moved from classrooms to schools, curriculum, digital platforms, learning environments, and system-level questions.

The scale changes. The underlying interest does not: how structures shape learning, thinking, behaviour, and possibility.

  1. Learner
  2. Classroom
  3. School
  4. Curriculum
  5. Platform
  6. System

Featured idea

The designed conditions of learning

A learner never encounters curriculum, technology, space, assessment, and social interaction separately.

These conditions operate together.

I am interested in what becomes possible when educational design begins with that larger unit.

Explore the framework

The learnermeets them at once

  • Cognitive
  • Digital
  • Spatial
  • Social
  • Institutional
  • Representational
  • Temporal
  • Affective

Still open

Questions I keep returning to

I have not settled these. Pick one and argue with it.

  1. What should educational technology optimise for if engagement is not learning?

    Argued in Evidence of learning
  2. What can be standardised without suppressing professional judgement?

    Argued in A design system is not a component library
  3. Which decisions should AI make, which should it support, and which should remain deliberately human?

    Argued in AI in learning products (opens in a new tab)
See all questions

§04 — Pursuits

Things I do for their own sake

Not hobbies in the sense of filling time. They are where I get to be a beginner, and where the feedback is immediate and unsentimental. Most of what I believe about designed experience I first learned at a table, losing.

All pursuits

§01 — About

Atlas & Loom

Atlas

Read the terrain. The scale changes; the question does not.

System. Policy, implementation, capability, complexity, and long-term change.

The designed conditions of learningDomain

Loom

Cross two threads and something gets made.

A ResearchB DesignC MakingD Play
1 Learning
2 Space
3 Technology
4 Systems

C1 · Learning × Making.

Maker educationLibrary shelf
Singapore