WP-01Testing
A product becomes educational when its interaction changes what the learner must think about.
Current reasoning
Technology does not become educational simply because educational content passes through it.
The more consequential question is whether the design changes the learner’s cognitive activity: what must be retrieved, compared, explained, constructed, noticed, decided, or revised.
What would weaken this proposition?
Strong evidence that passive interaction structures regularly produce equivalent durable learning and transfer under comparable conditions.
Related
- EvidenceLearning science
- Related argumentInteractive learning experiences
- Operationalise itPrinciples for designing learning materials (opens in a new tab)
- Follow the conceptConcept index
Concepts
Revision history
- v0.1, 26 September 2026. Initial proposition.