Gerald Ajam

My thoughts about...

Structure teaches, whether or not anyone designed it to.

A room, an interface and a set of rules all shape behaviour before anyone intends them to. My work is about doing that on purpose: working out how spatial design, technology and media come together, and turning what holds up into something a school or a team can use. These pages are organised by subject, because the principle travels further than the project does.

Home

What holds it together

Much of my work begins with a simple observation: what people are able to do is partly shaped by the conditions around them.

A classroom influences participation. An interface directs attention. A rule changes behaviour. A representation changes what becomes visible. A system creates incentives and constraints.

I’m interested in how these conditions are designed, and how they can be changed on purpose to support better learning, thinking and action.

The work here covers educational technology, learning spaces, futuring and games, among other things. They look like different subjects. I’ve come to see them as different ways of studying the same problem.

Things that might be useful

Ideas made operational

A guide asks: if this idea matters, what should someone actually do differently? The guides have their own section, with a map of the craft and six pathways through the collection.

To take away

If structure teaches anyway, someone should design it on purpose.

Pick the domain closest to what you’re working on. Try two of its questions on your own project this week, then see where the positions get tested.

Singapore