Gerald Ajam

The phrasebooks glossary

1,749 terms from the four phrasebooks — the words, the page, the software and the screen — each with its definition, the kind of word it is, and a link that opens the volume at it.

The library

What each term carries

  1. The term, as the toolkit gives it, with any acronym spelled out.
  2. Its definition, in the toolkit’s own words.
  3. Its family and kind of word, and the volume, which opens at its slide.

This is Appendix A of all nine volumes of the phrasebooks, brought into one list. Each term is defined once, in the toolkit that owns it. A word with more than one meaning appears once for each: a beat in a review, in a script and in a performance are three rows. Each toolkit’s list also has a page of its own: Instruments and Moves, Marks and Measures, Stacks and Sprints and Shots and Cues.

TermDefinitionFamilyOpens at
#
§, ¶

Section and paragraph.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 50 (opens in a new tab)
+1

I agree, or I support this.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 70 (opens in a new tab)
2D, 3D animation

Flat drawn or vector animation, or animation of modelled objects in space.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 86 (opens in a new tab)
2x2 matrix

Items placed on two axes split into four quadrants.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 17 (opens in a new tab)
3D chart

A chart drawn with false depth.

ChartsSection B8 · Defect2Marks and Measuresvol. 2 · slide 20 (opens in a new tab)
5.1, 7.1, Dolby Atmos

Surround formats with five or seven speakers plus a subwoofer, and an immersive format that places sound in three dimensions.

Foley and post-production soundSection B15 · Format2Shots and Cuesvol. 2 · slide 58 (opens in a new tab)
5W1H

Who, what, when, where, why and how: the six questions a full account answers.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 30 (opens in a new tab)
-30-, ###

End of story, end of press release.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 54 (opens in a new tab)
30-degree rule

A cut to the same subject should change the angle by at least 30 degrees, or it looks like a mistake.

Composition and continuitySection B3 · Part1Shots and Cuesvol. 1 · slide 50 (opens in a new tab)
180-degree rule, axis of action

An imaginary line between two people. Keeping the camera on one side keeps their positions consistent.

Composition and continuitySection B3 · Part1Shots and Cuesvol. 1 · slide 49 (opens in a new tab)
A
A-roll, B-roll

The main footage, usually the interview, and the supporting footage cut over it.

Editing and transitionsSection B4 · Part1Shots and Cuesvol. 1 · slide 57 (opens in a new tab)
A-story, B-story, runner

The main plot, a secondary plot, and a small recurring thread.

ScriptwritingSection B14 · Concept2Shots and Cuesvol. 2 · slide 51 (opens in a new tab)
A/B test

Showing two versions to comparable groups to see which performs better.

Data and AISection B11 · Stage2Stacks and Sprintsvol. 2 · slide 53 (opens in a new tab)
A4, A3, A5, Letter

Standard paper sizes. A4 is 210 by 297 mm. Letter is the US size.

Page and layoutSection B4 · Format1Marks and Measuresvol. 1 · slide 75 (opens in a new tab)
AA (author’s alteration)

A change the client asks for after proof. The client pays.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 43 (opens in a new tab)
Above the fold

What can be seen before folding or scrolling.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 74 (opens in a new tab)
ABT: And, But, Therefore

The smallest unit of narrative tension: a setup, a problem and a consequence.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 23 (opens in a new tab)
Accent colour

One colour kept back for emphasis.

ColourSection B6 · Part1Marks and Measuresvol. 1 · slide 86 (opens in a new tab)
Acceptance criteria

The conditions a story must meet to count as done.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 31 (opens in a new tab)
Accessibility, a11y

How usable a design is for people with disabilities. “a11y” counts the eleven letters in between.

Process and systemsSection B9 · Measure2Marks and Measuresvol. 2 · slide 29 (opens in a new tab)
Accessibility, a11y

How usable the software is for people with disabilities.

Safe and openSection A4 · Judging1Stacks and Sprintsvol. 1 · slide 32 (opens in a new tab)
Accordion

Sections that expand and collapse.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 86 (opens in a new tab)
Accuracy, precision, recall

Overall share correct, share of flagged items that were right, and share of true items that were found.

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 56 (opens in a new tab)
ACK, NACK

Acknowledged, and not acknowledged or rejected.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 70 (opens in a new tab)
Acousmatic sound

Sound heard without its source being seen (Chion, 1994)

Foley and post-production soundSection B15 · Concept2Shots and Cuesvol. 2 · slide 59 (opens in a new tab)
Acronym load

The number of abbreviations the audience must decode to follow the text.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 80 (opens in a new tab)
Act break

The turning point that ends one act and launches the next.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 51 (opens in a new tab)
Act, scene

The major and minor divisions of a play.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 48 (opens in a new tab)
Action lines

Description of what is seen and heard, in present tense.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 45 (opens in a new tab)
Action log, decision log

Running records of who will do what, and of what was decided.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 58 (opens in a new tab)
Action title

A slide title written as a full-sentence finding, such as “Usage fell 30% after the update”

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 8 (opens in a new tab)
Activation, retention, churn

First meaningful use, continued use over time, and the share of users who stop.

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 54 (opens in a new tab)
Added value

How sound changes what we think we see in an image (Chion, 1994)

Foley and post-production soundSection B15 · Concept2Shots and Cuesvol. 2 · slide 59 (opens in a new tab)
Addendum

Material added after publication.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 56 (opens in a new tab)
Adjustment

A director’s note asking for a different approach on the next take.

Performance and voiceSection B16 · Move2Shots and Cuesvol. 2 · slide 65 (opens in a new tab)
ADR (architecture decision record)

A short record of a technical decision, its context and its consequences.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 40 (opens in a new tab)
ADR (automated dialogue replacement), looping

Re-recording dialogue in a studio to match the picture.

Foley and post-production soundSection B15 · Stage2Shots and Cuesvol. 2 · slide 55 (opens in a new tab)
Advance

Money paid to the author before publication, against future royalties.

Authoring and publishingSection B13 · Measure2Marks and Measuresvol. 2 · slide 68 (opens in a new tab)
AFAIK, IIRC, IMO

As far as I know, if I recall correctly, in my opinion.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 70 (opens in a new tab)
Affinity mapping

Clustering research notes into themes.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 27 (opens in a new tab)
Affordance

A visual cue to how something can be used.

UseSection A5 · Judging1Marks and Measuresvol. 1 · slide 36 (opens in a new tab)
Afterword, epilogue

A closing note about the book, and a closing scene after the main story.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 71 (opens in a new tab)
Agenda slide

A slide listing the sections to come.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 7 (opens in a new tab)
Agent

An AI system that takes actions and uses tools to complete a task over several steps.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 61 (opens in a new tab)
Agentic

Describes AI that plans and acts across several steps with some autonomy.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 62 (opens in a new tab)
Agentless passive

A passive verb with the actor removed.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 66 (opens in a new tab)
Agile

A family of methods that deliver in short cycles and adjust as they learn.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 28 (opens in a new tab)
AI, ML (artificial intelligence, machine learning)

Software that performs tasks associated with intelligence, and the approach of learning patterns from data.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 57 (opens in a new tab)
AIDA, PAS

Attention, Interest, Desire, Action, and Problem, Agitate, Solve: two persuasion sequences from marketing.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 29 (opens in a new tab)
Alert

A prominent message about something that needs attention.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 81 (opens in a new tab)
Alignment

Elements lining up along shared edges or centres.

RelationSection A2 · Judging1Marks and Measuresvol. 1 · slide 18 (opens in a new tab)
Alliteration

Repeating the opening sounds of nearby words.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 28 (opens in a new tab)
Allusion

A brief reference to a shared text, event or figure, left unexplained.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 31 (opens in a new tab)
Alpha, beta, GA (general availability)

Early internal testing, wider testing with known gaps, and full release.

ShippingSection B4 · Status1Stacks and Sprintsvol. 1 · slide 85 (opens in a new tab)
Alt text

A written description of an image for screen readers.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 80 (opens in a new tab)
Ambience, wild track

Background sound of a place, recorded separately.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 69 (opens in a new tab)
Amphiboly

Ambiguity caused by grammar rather than by a single word.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 77 (opens in a new tab)
Anacoenosis

Asking the audience for its view.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 57 (opens in a new tab)
Anadiplosis

The last word of one clause begins the next.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 35 (opens in a new tab)
Analogy

Reasoning or explaining through a parallel case.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 74 (opens in a new tab)
Analysis paralysis

Studying a decision so long it never gets made.

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 104 (opens in a new tab)
Anaphora

Repeating the opening words of successive clauses or sentences.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 23 (opens in a new tab)
Animatic

A storyboard timed to a soundtrack. For storyboard, see Marks and Measures B7.

Animation and motionSection B8 · Stage1Shots and Cuesvol. 1 · slide 86 (opens in a new tab)
Animation

An effect played on objects within a slide.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 9 (opens in a new tab)
Annotation

A note on the chart pointing out a feature.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 14 (opens in a new tab)
Anonymisation, pseudonymisation

Removing identity from data for good, or replacing it with a code that can be linked back.

SecuritySection B6 · Stage1Stacks and Sprintsvol. 1 · slide 104 (opens in a new tab)
Anti-corruption layer

A translation layer that stops an old system’s messy model leaking into a new one (Evans, 2003)

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 82 (opens in a new tab)
Anticlimax

Ending on the weakest point, or burying the main one where it will be missed.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 16 (opens in a new tab)
Antimetabole, chiasmus

A repetition in reversed order: A then B, then B then A.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 25 (opens in a new tab)
Antithesis

Contrasting ideas set side by side in balanced form.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 22 (opens in a new tab)
AOB

Any other business: the last agenda item, for matters not listed.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 27 (opens in a new tab)
APC (article processing charge)

A fee some open-access journals charge authors.

Authoring and publishingSection B13 · Measure2Marks and Measuresvol. 2 · slide 78 (opens in a new tab)
Aperture

How open a partly enclosed counter is (c, e)

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 43 (opens in a new tab)
Aperture, f-stop

The size of the lens opening. A low f-number such as f/1.8 means a wide opening and more light.

PhotographySection B7 · Measure1Shots and Cuesvol. 1 · slide 75 (opens in a new tab)
API (application programming interface)

A defined way for one piece of software to ask another for data or actions.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 43 (opens in a new tab)
API key

A secret code that identifies a program calling an API.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 92 (opens in a new tab)
API-first, mobile-first, offline-first

Designing for integration, small screens or no connection before anything else.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 98 (opens in a new tab)
Apophasis, paralipsis

Raising something by saying you won’t.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 69 (opens in a new tab)
Aporia

An open admission of doubt about what is known.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 56 (opens in a new tab)
Aposiopesis

Breaking off mid-sentence for effect.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 50 (opens in a new tab)
Appendix, backup slides

Slides held after the end for questions and detail.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 7 (opens in a new tab)
Applied theatre

Theatre used for education, health, community or social change rather than entertainment.

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 90 (opens in a new tab)
Approve, request changes

The two verdicts a reviewer can give.

Version controlSection B3 · Status1Stacks and Sprintsvol. 1 · slide 68 (opens in a new tab)
Apron

The part of the stage in front of the curtain line.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 8 (opens in a new tab)
AQ, query

Author query: a question the editor puts to the author.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 54 (opens in a new tab)
Arc

The camera circles around the subject.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 42 (opens in a new tab)
ARC (advance reader copy)

An early copy sent to reviewers before publication.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 75 (opens in a new tab)
Architect: solutions, enterprise

Designs how a system, or an organisation’s systems, fit together.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 44 (opens in a new tab)
Artboard, canvas

The working area in a design tool. An artboard is one page or screen on it.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 71 (opens in a new tab)
As-you-know-Bob dialogue

Characters telling each other what both already know, purely to inform the audience.

ScriptwritingSection B14 · Defect2Shots and Cuesvol. 2 · slide 52 (opens in a new tab)
Ascender, descender

The stroke that rises above lowercase height (b, h), or drops below the baseline (g, y)

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 42 (opens in a new tab)
Aspect ratio

The ratio of width to height.

Page and layoutSection B4 · Measure1Marks and Measuresvol. 1 · slide 75 (opens in a new tab)
Aspect ratio: 16:9, 9:16, 1:1, 4:5

See Marks and Measures B4. Video adds 9:16 for vertical and 4:5 for social feeds.

Formats, delivery and accessSection B10 · Measure1Shots and Cuesvol. 1 · slide 99 (opens in a new tab)
Assembly edit

The first, loose arrangement of selected shots in order.

Editing and transitionsSection B4 · Stage1Shots and Cuesvol. 1 · slide 58 (opens in a new tab)
Asset

Any reusable file in a design: image, icon, logo, font.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 80 (opens in a new tab)
Assonance, consonance

Repeated vowel sounds, or repeated end-consonant sounds, in words close together.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 46 (opens in a new tab)
Asyndeton

Dropping the conjunctions between the parts of a sentence.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 68 (opens in a new tab)
Audience

The people a message must move, whether real or imagined.

The situationSection I · Frame1Instruments and Movesvol. 1 · slide 51 (opens in a new tab)
Audio description

Narration that describes important visual content for blind and low-vision viewers.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 105 (opens in a new tab)
Audio script

A script for radio, podcast or audio drama, with sound cues written in.

ScriptwritingSection B14 · Format2Shots and Cuesvol. 2 · slide 49 (opens in a new tab)
Audiobook

A recorded reading of a book.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 75 (opens in a new tab)
Audit log, audit trail

A tamper-resistant record of who did what, and when.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 103 (opens in a new tab)
Audition, callback, self-tape

A tryout, a second tryout for shortlisted performers, and an audition recorded at home.

Performance and voiceSection B16 · Stage2Shots and Cuesvol. 2 · slide 63 (opens in a new tab)
Aureation

Long Latinate words used to sound elevated.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 83 (opens in a new tab)
Auteur theory

Reading a director as the author of a film, with a recognisable personal style.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 81 (opens in a new tab)
Authentication (authn)

Proving who you are.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 100 (opens in a new tab)
Authorisation (authz)

Deciding what you’re allowed to do once signed in.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 100 (opens in a new tab)
Automation

Recorded changes to volume or effects over time.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 30 (opens in a new tab)
Autoscaling

Adding or removing servers automatically as demand changes.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 12 (opens in a new tab)
AV technician, AV desk

The person, and the station, running audio and visuals.

Live events and stageSection B11 · Role1Shots and Cuesvol. 1 · slide 115 (opens in a new tab)
Availability, uptime

The share of time the system is up and usable.

Staying upSection A2 · Judging1Stacks and Sprintsvol. 1 · slide 19 (opens in a new tab)
Avatar

A person’s photo or initials in a circle.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 87 (opens in a new tab)
Axis

The reference line along the bottom (x-axis) or side (y-axis)

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 13 (opens in a new tab)
Axis label, tick mark

The name and unit of an axis, and the small marks along it.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 13 (opens in a new tab)
B
Back end

The servers, databases and logic users never see.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 42 (opens in a new tab)
Back light, rim light

A light behind the subject that separates them from the background.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 60 (opens in a new tab)
Backfill

Loading historical data into a new system.

PatternsSection B13 · Stage2Stacks and Sprintsvol. 2 · slide 83 (opens in a new tab)
Backgrounder

Factual context given to journalists or decision-makers.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 12 (opens in a new tab)
Backgrounds, atmos

Continuous ambient layers that set the place.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 56 (opens in a new tab)
Backing track

Pre-recorded accompaniment played during a live performance.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 36 (opens in a new tab)
Backlit by a window

A subject placed in front of a bright window, so their face falls dark.

Lighting and colourSection B5 · Defect1Shots and Cuesvol. 1 · slide 63 (opens in a new tab)
Backlog

The ordered list of work not yet started.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 30 (opens in a new tab)
Backup

A copy of data kept for recovery.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 13 (opens in a new tab)
Backward compatible

A change that keeps older integrations and data working.

ShippingSection B4 · Status1Stacks and Sprintsvol. 1 · slide 86 (opens in a new tab)
Bad ADR

Re-recorded dialogue that doesn’t match the lips, the room or the performance.

Foley and post-production soundSection B15 · Defect2Shots and Cuesvol. 2 · slide 60 (opens in a new tab)
Bad rag

A ragged edge with deep bites or accidental shapes.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 59 (opens in a new tab)
Badge

A small count or status marker on another element.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 87 (opens in a new tab)
Balance

Even, or deliberately uneven, spread of visual weight.

MovementSection A3 · Judging1Marks and Measuresvol. 1 · slide 25 (opens in a new tab)
Banding

Visible stripes in what should be a smooth gradient.

ColourSection B6 · Defect1Marks and Measuresvol. 1 · slide 89 (opens in a new tab)
Bandwidth

Capacity to take on more work.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 71 (opens in a new tab)
Bandwidth (network)

How much data a connection can carry per second. For the “no bandwidth” sense, see B12.

Web and APIsSection B5 · Measure1Stacks and Sprintsvol. 1 · slide 95 (opens in a new tab)
Bar chart, column chart

Horizontal bars, or vertical columns. Some people use “bar chart” for both.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 15 (opens in a new tab)
Baseline

The line most letters sit on.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 42 (opens in a new tab)
Baseline grid

A horizontal grid every line of text snaps to, so lines align across columns.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 70 (opens in a new tab)
Bathos

An unintended drop from the serious to the trivial.

RegisterSection IV · Move1Instruments and Movesvol. 1 · slide 95 (opens in a new tab)
Battologia

Needless repetition of the same point.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 64 (opens in a new tab)
Beat

A single moment or unit of action. Also a deliberate pause.

How it moves in timeSection A1 · Judging1Shots and Cuesvol. 1 · slide 15 (opens in a new tab)
Beat

In a script, a brief pause written into the dialogue. Two meanings: see B16.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 46 (opens in a new tab)
Beat

In acting, a unit of a scene in which one objective holds. Two meanings: see B14.

Performance and voiceSection B16 · Concept2Shots and Cuesvol. 2 · slide 62 (opens in a new tab)
Beat sheet

A list of the story’s key turning points, in order.

ScriptwritingSection B14 · Stage2Shots and Cuesvol. 2 · slide 42 (opens in a new tab)
Bechdel test

Does a work have two named women who talk to each other about something other than a man? (Bechdel, 1985)

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 83 (opens in a new tab)
BI (business intelligence)

Tools and reports that turn data into dashboards for decisions.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 50 (opens in a new tab)
Bibliography vs reference list

Works consulted or recommended, vs only works actually cited.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 71 (opens in a new tab)
Big ball of mud

A system with no discernible structure, grown by patch on patch (Foote & Yoder, 1997)

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 101 (opens in a new tab)
Big-bang migration, big rewrite

Replacing everything at once in a single cutover.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 80 (opens in a new tab)
Bikeshedding

Spending most time on trivial decisions everyone can weigh in on.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 75 (opens in a new tab)
Bit rot

Software decaying as everything around it changes.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 26 (opens in a new tab)
Bitrate

How much data per second the video uses. Higher means better quality and bigger files.

Formats, delivery and accessSection B10 · Measure1Shots and Cuesvol. 1 · slide 101 (opens in a new tab)
Black box

A plain, flexible room with no fixed stage or seating.

Theatre productionSection B12 · Format2Shots and Cuesvol. 2 · slide 7 (opens in a new tab)
Blame

A view showing who last changed each line. Neutral, despite the name.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 72 (opens in a new tab)
Blast radius

How much breaks if this change goes wrong.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 73 (opens in a new tab)
Bleed

Artwork extended past the trim edge, usually by 3 mm, so no white edge shows after cutting.

Files and printSection B10 · Measure2Marks and Measuresvol. 2 · slide 35 (opens in a new tab)
Blocked, blocker

Work that can’t move until something else happens, and the thing in the way.

DeliverySection B9 · Status2Stacks and Sprintsvol. 2 · slide 36 (opens in a new tab)
Blockquote

A longer quotation set as its own indented block.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 63 (opens in a new tab)
Blown highlights

Bright areas so overexposed they turn pure white with no detail.

PhotographySection B7 · Defect1Shots and Cuesvol. 1 · slide 78 (opens in a new tab)
Blue-green deployment

Running old and new versions side by side, then switching traffic over.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 84 (opens in a new tab)
BLUF

Bottom line up front: the conclusion or request comes first, and the support follows.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 7 (opens in a new tab)
Blurb, endorsements

The description on the back cover, and praise quoted from others. In American usage “blurb” often means the praise.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 72 (opens in a new tab)
Board columns: to do, in progress, in review, done

The standard statuses a ticket moves through.

DeliverySection B9 · Status2Stacks and Sprintsvol. 2 · slide 36 (opens in a new tab)
Boilerplate

Standard text reused unchanged.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 67 (opens in a new tab)
Boilerplate code

Repetitive set-up code that every project needs. For the editorial sense, see Marks and Measures B3.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 57 (opens in a new tab)
Bokeh

The quality of the out-of-focus blur behind a subject.

PhotographySection B7 · Part1Shots and Cuesvol. 1 · slide 76 (opens in a new tab)
Bomphiologia

Bombast: inflated, self-promoting speech.

RegisterSection IV · Move1Instruments and Movesvol. 1 · slide 91 (opens in a new tab)
Book metadata, subject codes

Title, contributors, keywords and category codes that let shops and libraries find a book.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 74 (opens in a new tab)
Book proposal

The pitch for a non-fiction book: argument, audience, competing titles, outline and sample chapters.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 59 (opens in a new tab)
Boosting

Intensifying the certainty of a claim.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 64 (opens in a new tab)
Bounce

Exporting a finished mix to a single file.

Music, sound design and podcastsSection B13 · Stage2Shots and Cuesvol. 2 · slide 29 (opens in a new tab)
Bounce, reflector

A surface that reflects light back onto the subject.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 61 (opens in a new tab)
Bounded context

A boundary within which a term has exactly one meaning (Evans, 2003)

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 96 (opens in a new tab)
Bounding box

The invisible rectangle around any object, with handles to resize it.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 71 (opens in a new tab)
Box plot

Median, spread and outliers in one figure.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 18 (opens in a new tab)
BPM, tempo

Beats per minute, and the speed of the music.

Music, sound design and podcastsSection B13 · Measure2Shots and Cuesvol. 2 · slide 35 (opens in a new tab)
Bracketing

Taking several shots at different exposures to be sure of one good one.

PhotographySection B7 · Move1Shots and Cuesvol. 1 · slide 78 (opens in a new tab)
Branch

A separate line of work that can change without affecting the main code.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 66 (opens in a new tab)
Branch by abstraction

Putting a stable interface in front of the part to be replaced, then swapping what’s behind it.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 82 (opens in a new tab)
Branching scenario

An interactive script where the audience’s choices lead to different paths and endings.

ScriptwritingSection B14 · Format2Shots and Cuesvol. 2 · slide 49 (opens in a new tab)
Brand guidelines

The rules for using a brand’s logo, colours, type and voice.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 83 (opens in a new tab)
Breaking change

A change that stops existing integrations or behaviour working.

ShippingSection B4 · Status1Stacks and Sprintsvol. 1 · slide 86 (opens in a new tab)
Breaking the fourth wall

A performer addressing the audience directly.

Theatre traditions and formsSection C3 · Move2Shots and Cuesvol. 2 · slide 88 (opens in a new tab)
Breakpoint

A screen width at which a layout changes.

Page and layoutSection B4 · Measure1Marks and Measuresvol. 1 · slide 74 (opens in a new tab)
Brevitas

Concise expression: the point in the fewest words that will carry it.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 66 (opens in a new tab)
Bridging, block and bridge

Answering a question briefly, then moving to your own message.

Attribution ground rulesSection C3 · Vocabulary3Instruments and Movesvol. 3 · slide 38 (opens in a new tab)
Brief

The written request setting out purpose, audience, content and constraints.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 23 (opens in a new tab)
Brief

See Marks and Measures B9.

Production: process and rolesSection B9 · Stage1Shots and Cuesvol. 1 · slide 90 (opens in a new tab)
Brooks’s law

Adding people to a late software project makes it later (Brooks, 1975).

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 104 (opens in a new tab)
Browser

The app that displays web pages: Chrome, Safari, Edge, Firefox.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 89 (opens in a new tab)
Budget

A newsroom’s list of stories planned for an edition.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 55 (opens in a new tab)
Bug

A fault that makes software behave in a way it shouldn’t.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 17 (opens in a new tab)
Bug

A small logo in the corner of the frame throughout.

Formats, delivery and accessSection B10 · Part1Shots and Cuesvol. 1 · slide 103 (opens in a new tab)
Bug bash, hackathon

A session where everyone hunts for bugs, and a short event to build something new.

DeliverySection B9 · Stage2Stacks and Sprintsvol. 2 · slide 35 (opens in a new tab)
Build

Turning source code into software that can run. Also the result.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 75 (opens in a new tab)
Build vs buy

Deciding whether to develop software or procure a product.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 99 (opens in a new tab)
Bullet chart

A compact bar measured against a target and bands.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 19 (opens in a new tab)
Bullet, nested list

A marker for list items, and a list within a list.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 52 (opens in a new tab)
Bumper

A short branded clip before or after the main content.

Formats, delivery and accessSection B10 · Part1Shots and Cuesvol. 1 · slide 102 (opens in a new tab)
Buried lede

The main point hidden deep in the text. The same failure as anticlimax in Instruments and Moves.

Editorial furnitureSection B3 · Defect1Marks and Measuresvol. 1 · slide 62 (opens in a new tab)
Burndown chart

A chart of work remaining against time in a sprint.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 38 (opens in a new tab)
Burst mode

Taking a rapid series of shots.

PhotographySection B7 · Move1Shots and Cuesvol. 1 · slide 81 (opens in a new tab)
Bus factor

How many people could leave before nobody understands a system.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 74 (opens in a new tab)
Bus, aux send

A route that combines several channels, and a feed of a channel to an effect or monitor.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 30 (opens in a new tab)
Business analyst (BA)

Turns business needs into requirements.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 48 (opens in a new tab)
Button: primary, secondary, ghost

The main action, a lesser action, and an outline-only button.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 84 (opens in a new tab)
Buzzword

A fashionable word used to impress rather than to inform.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 81 (opens in a new tab)
Byline

The author’s name.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 64 (opens in a new tab)
C
c., ca.

“Circa”: approximately, for dates.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 51 (opens in a new tab)
Cache

A stored copy of data kept close at hand for speed.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 62 (opens in a new tab)
Cacophony

A harsh, clotted run of sounds.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 40 (opens in a new tab)
Cacozelia

Affected diction: borrowed learned words used to sound clever.

RegisterSection IV · Move1Instruments and Movesvol. 1 · slide 92 (opens in a new tab)
Cadence

The rise and fall of phrases, made chiefly by varying sentence length.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 41 (opens in a new tab)
Caesura

A pause within a line.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 42 (opens in a new tab)
Call sheet

The day’s schedule: who must be where, when, and with what.

Production: process and rolesSection B9 · Part1Shots and Cuesvol. 1 · slide 92 (opens in a new tab)
Call time

When a person must arrive.

Live events and stageSection B11 · Measure1Shots and Cuesvol. 1 · slide 108 (opens in a new tab)
Call to action (CTA)

The line or button that tells the reader what to do next.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 67 (opens in a new tab)
Calling the show

Giving every cue to the crew during a performance.

Theatre productionSection B12 · Move2Shots and Cuesvol. 2 · slide 16 (opens in a new tab)
Callout

Text boxed, coloured or flagged so it stands apart.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 63 (opens in a new tab)
Camera operator

Physically operates the camera.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 96 (opens in a new tab)
Camera shake, motion blur

Blur from the camera moving, or from the subject moving.

PhotographySection B7 · Defect1Shots and Cuesvol. 1 · slide 81 (opens in a new tab)
Camera-ready

Final artwork needing no further changes. Originally, artwork ready to be photographed for printing plates.

Sign-offSection B11 · Status2Marks and Measuresvol. 2 · slide 41 (opens in a new tab)
Canary release

Releasing to a small group first to catch problems early.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 83 (opens in a new tab)
Candid, posed

Taken without direction, or arranged by the photographer.

PhotographySection B7 · Format1Shots and Cuesvol. 1 · slide 79 (opens in a new tab)
Cannot reproduce, won’t fix, works as designed, duplicate

Common ways a ticket is closed without a code change.

BugsSection B8 · Status2Stacks and Sprintsvol. 2 · slide 19 (opens in a new tab)
Cap height

The height of capital letters.

LettersSection B1 · Measure1Marks and Measuresvol. 1 · slide 42 (opens in a new tab)
Capacity planning

Forecasting the resources needed for expected demand.

OperationsSection B7 · Stage2Stacks and Sprintsvol. 2 · slide 14 (opens in a new tab)
Captatio benevolentiae

An opening that earns the audience’s goodwill.

RegisterSection IV · Move1Instruments and Movesvol. 1 · slide 90 (opens in a new tab)
Caption, cutline

Text attached to an image or chart. “Cutline” is the newsroom word.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 64 (opens in a new tab)
Captions vs subtitles

Captions transcribe speech and sound cues for viewers who can’t hear. Subtitles translate speech for viewers who can’t understand the language.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 104 (opens in a new tab)
Card

See B4.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 86 (opens in a new tab)
Card sorting, tree testing

Testing how users group content, and whether they can find things in a proposed structure.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 27 (opens in a new tab)
Caret (^)

Insert here.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 52 (opens in a new tab)
Cargo cult

Copying the rituals of successful teams without the reasons behind them.

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 102 (opens in a new tab)
Case binding

Sewn or glued signatures fixed into a hard cover.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 72 (opens in a new tab)
Catachresis

A strained or mixed figure.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 76 (opens in a new tab)
Catharsis

Emotional release at the end of a drama.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 72 (opens in a new tab)
CDN (content delivery network)

Servers around the world that hold copies of content close to users.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 51 (opens in a new tab)
Centred

Lines centred on a midline.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 51 (opens in a new tab)
cf.

“Compare”: points to a contrasting source.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 51 (opens in a new tab)
Changelog, release notes

A record of what changed in each version, for engineers or for users.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 72 (opens in a new tab)
Chaos engineering

Deliberately breaking parts of a live system to prove it can cope.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 92 (opens in a new tab)
Chapter markers

Labelled points that let viewers jump to sections.

Formats, delivery and accessSection B10 · Part1Shots and Cuesvol. 1 · slide 102 (opens in a new tab)
Character arc

How a character changes over the story.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 76 (opens in a new tab)
Character cue

The speaker’s name in capitals above their dialogue.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 45 (opens in a new tab)
Character set

The full range of glyphs a font contains.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 44 (opens in a new tab)
Chart title

The heading of a chart. Strongest when it states the finding.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 13 (opens in a new tab)
Chartjunk

Decoration that carries no data.

ChartsSection B8 · Defect2Marks and Measuresvol. 2 · slide 20 (opens in a new tab)
Cheat

Turning slightly toward the camera or audience while appearing to face another performer.

Performance and voiceSection B16 · Move2Shots and Cuesvol. 2 · slide 64 (opens in a new tab)
Checkbox vs radio button

Choose any number of options, vs choose exactly one.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 85 (opens in a new tab)
Chekhov’s gun

Anything prominently shown should matter later. Otherwise leave it out.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 74 (opens in a new tab)
Chemistry

The sense that performers connect believably.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 99 (opens in a new tab)
Cherry-pick

Copying one specific change from one branch to another.

Version controlSection B3 · Stage1Stacks and Sprintsvol. 1 · slide 71 (opens in a new tab)
Chewing the scenery, hammy

Exaggerated overacting.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 103 (opens in a new tab)
Chip, pill

A small rounded label, often removable or used as a filter.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 87 (opens in a new tab)
Choropleth

A map shaded by value.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 19 (opens in a new tab)
Chorus, ensemble

A group commenting on or narrating the action, and a company working as a collective rather than around stars.

Theatre traditions and formsSection C3 · Format2Shots and Cuesvol. 2 · slide 92 (opens in a new tab)
CI/CD (continuous integration, continuous delivery)

Automation that builds and tests every change, then delivers it towards release.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 75 (opens in a new tab)
Cinéma vérité, direct cinema

Documentary that provokes and participates, and documentary that observes without interfering.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 82 (opens in a new tab)
Cinematic

Using the visual language of film well. Also, loosely, “looks expensive”

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 100 (opens in a new tab)
CIP data

Cataloguing in Publication: library catalogue details printed on the copyright page.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 74 (opens in a new tab)
Circuit breaker

Temporarily stopping calls to a failing service so the failure doesn’t spread (Nygard, 2007)

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 92 (opens in a new tab)
Circumlocution

Talking around the point instead of making it.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 60 (opens in a new tab)
Citation style: APA, Chicago, MLA

Standard formats for citing sources.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 78 (opens in a new tab)
Clarification

A fix for something accurate but misleading.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 56 (opens in a new tab)
Class, object

A template for a kind of thing in code, and one instance of it.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 54 (opens in a new tab)
Classic style

Writing as showing the reader something both can see, as one equal to another.

The stanceSection 07 · Instrument1Instruments and Movesvol. 1 · slide 44 (opens in a new tab)
Clean

Audio free of hum, echo or background noise.

How it sounds, and how polished it feelsSection A4 · Judging1Shots and Cuesvol. 1 · slide 30 (opens in a new tab)
Clean copy

A version with all changes accepted and markup removed.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 43 (opens in a new tab)
Clear space

The minimum empty area required around a logo.

Images and graphicsSection B5 · Measure1Marks and Measuresvol. 1 · slide 83 (opens in a new tab)
Click track

A metronome in performers’ ears to keep time.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 36 (opens in a new tab)
Clicker, presenter remote

The hand-held control for advancing slides.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 112 (opens in a new tab)
Client, server

The user’s device or app that asks, and the computer that answers.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 43 (opens in a new tab)
Climax, auxesis

Building in ascending order, from the lesser point to the greatest.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 14 (opens in a new tab)
Clip art

Generic stock cartoons and symbols.

Images and graphicsSection B5 · Defect1Marks and Measuresvol. 1 · slide 80 (opens in a new tab)
Clipping

Distortion when sound is too loud for the recorder to capture.

SoundSection B6 · Defect1Shots and Cuesvol. 1 · slide 72 (opens in a new tab)
Clone, fork

Copying a repository to your machine, or into a separate copy you own.

Version controlSection B3 · Stage1Stacks and Sprintsvol. 1 · slide 70 (opens in a new tab)
Close up

Remove the space.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 52 (opens in a new tab)
Close-up (CU)

The face fills most of the frame.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 36 (opens in a new tab)
Cloud

Computing rented from a provider over the internet, such as AWS, Azure or Google Cloud.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 49 (opens in a new tab)
CMS, CRM, ERP

Content management, customer relationship management and enterprise resource planning systems.

EnterpriseSection B14 · Part2Stacks and Sprintsvol. 2 · slide 108 (opens in a new tab)
CMYK

Cyan, magenta, yellow and black ink. How most printers make colour.

ColourSection B6 · Format1Marks and Measuresvol. 1 · slide 88 (opens in a new tab)
Coated, uncoated

Paper with a smooth finish that keeps colour bright, or without.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 37 (opens in a new tab)
Code freeze, change freeze

A period when no changes may be released.

ShippingSection B4 · Status1Stacks and Sprintsvol. 1 · slide 87 (opens in a new tab)
Code review

Another engineer reads and comments on a change before it is merged.

Version controlSection B3 · Stage1Stacks and Sprintsvol. 1 · slide 68 (opens in a new tab)
Code smell

A surface sign that the design underneath has a problem.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 25 (opens in a new tab)
Codec: H.264, H.265

How video is compressed inside the file.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 101 (opens in a new tab)
Cohesion

How well the code in one part belongs together. High cohesion is the goal.

ChangeSection A3 · Judging1Stacks and Sprintsvol. 1 · slide 29 (opens in a new tab)
Cohesion vs coherence

Cohesion is the visible linking between sentences, and coherence is whether the whole makes sense.

The textSection 02 · Instrument1Instruments and Movesvol. 1 · slide 17 (opens in a new tab)
Cohort

A group of users who share a starting point, such as everyone who joined in March.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 53 (opens in a new tab)
Cold open

Starting straight into the content before any titles.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 102 (opens in a new tab)
Cold read

A read by someone with no prior context.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 46 (opens in a new tab)
Cold read

Performing from a script seen for the first time.

Performance and voiceSection B16 · Move2Shots and Cuesvol. 2 · slide 63 (opens in a new tab)
Colloquialism

Informal expression: the language of conversation used in speech or writing.

RegisterSection IV · Move1Instruments and Movesvol. 1 · slide 96 (opens in a new tab)
Colophon

A note on the fonts, printing and production of a publication.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 66 (opens in a new tab)
Colour correction

Fixing exposure and colour so shots are accurate and match.

Lighting and colourSection B5 · Stage1Shots and Cuesvol. 1 · slide 65 (opens in a new tab)
Colour grading

Giving the corrected footage a deliberate look or mood.

Lighting and colourSection B5 · Stage1Shots and Cuesvol. 1 · slide 65 (opens in a new tab)
Colour shift

Colours that change between screen and print, usually duller in print.

ColourSection B6 · Defect1Marks and Measuresvol. 1 · slide 88 (opens in a new tab)
Colour temperature

How warm or cool light looks, measured in kelvin (K). Tungsten is about 3200 K, daylight about 5600 K.

Lighting and colourSection B5 · Measure1Shots and Cuesvol. 1 · slide 64 (opens in a new tab)
Colour-only meaning

Colour used as the only signal, such as red and green for status.

ColourSection B6 · Defect1Marks and Measuresvol. 1 · slide 89 (opens in a new tab)
Colourist

Corrects and grades the footage.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 97 (opens in a new tab)
Column

A vertical division of the grid.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 69 (opens in a new tab)
Commedia dell’arte, stock characters

Italian improvised comedy built on fixed character types, and types any audience recognises at once.

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 92 (opens in a new tab)
Comment

A note in code for humans, ignored by the computer.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 54 (opens in a new tab)
Commissioning editor, acquisitions editor

Finds and signs books for a publisher.

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 64 (opens in a new tab)
Commit

One saved change, with a message explaining it.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 66 (opens in a new tab)
Comp

Short for comprehensive: a near-final mockup for sign-off.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 24 (opens in a new tab)
Compile

Translating code into a form the computer runs directly.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 75 (opens in a new tab)
Complexity

How many moving parts and paths the code has.

ChangeSection A3 · Judging1Stacks and Sprintsvol. 1 · slide 27 (opens in a new tab)
Component

A reusable building block such as a button, card or header.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 26 (opens in a new tab)
Composition

How elements are arranged within the frame.

What the frame shows, and how wellSection A3 · Judging1Shots and Cuesvol. 1 · slide 25 (opens in a new tab)
Compression

Narrowing the gap between loud and quiet sounds. Two meanings: also shrinking a file.

Music, sound design and podcastsSection B13 · Move2Shots and Cuesvol. 2 · slide 32 (opens in a new tab)
Compression artefacts

Blotches and halos from saving an image at low quality.

Images and graphicsSection B5 · Defect1Marks and Measuresvol. 1 · slide 78 (opens in a new tab)
Confidence monitor

A screen facing the speaker showing the current and next slide.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 112 (opens in a new tab)
Config, configuration file

Settings kept outside the code so they can change without rewriting it.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 56 (opens in a new tab)
Confirmatio, refutatio

Proof of the case, then rebuttal of the objections to it.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 10 (opens in a new tab)
Conscience alley

A character walks between two lines of people voicing arguments for and against a decision.

Drama in educationSection C4 · Move2Shots and Cuesvol. 2 · slide 95 (opens in a new tab)
Consistency

Like elements treated alike.

RelationSection A2 · Judging1Marks and Measuresvol. 1 · slide 20 (opens in a new tab)
(CONT’D), (MORE)

Marks that a speech continues after action, or onto the next page.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 46 (opens in a new tab)
Contact sheet, proof sheet

A grid of thumbnails for choosing the best shots.

PhotographySection B7 · Stage1Shots and Cuesvol. 1 · slide 80 (opens in a new tab)
Container, card

A box that holds related content. A card is a self-contained one.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 72 (opens in a new tab)
Container, Docker

A packaged app with everything it needs to run anywhere. Docker is the common tool.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 50 (opens in a new tab)
Content designer, UX writer

Designs the words in an interface.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 47 (opens in a new tab)
Content freeze

A date after which content can’t change, though design and build continue.

Sign-offSection B11 · Status2Marks and Measuresvol. 2 · slide 42 (opens in a new tab)
Context window

How much text a model can take in at once.

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 58 (opens in a new tab)
Contextual inquiry, diary study

Observing people in their own setting, and having them log experiences over days or weeks.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 27 (opens in a new tab)
Continuity

Consistency of details, positions and direction from shot to shot.

Whether the cuts holdSection A2 · Judging1Shots and Cuesvol. 1 · slide 20 (opens in a new tab)
Continuity editing, classical style

Editing designed to be invisible, so the story flows without the viewer noticing the cuts.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 80 (opens in a new tab)
Continuity error

A detail that changes impossibly between shots.

Composition and continuitySection B3 · Defect1Shots and Cuesvol. 1 · slide 50 (opens in a new tab)
Contract proof

A colour proof the printer agrees the final print will match.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 40 (opens in a new tab)
Contrast

Visible difference in size, weight, colour or lightness.

ImportanceSection A1 · Judging1Marks and Measuresvol. 1 · slide 13 (opens in a new tab)
Contrast ratio

The difference in lightness between text and background, as a ratio.

ColourSection B6 · Measure1Marks and Measuresvol. 1 · slide 89 (opens in a new tab)
Conway’s law

Systems mirror the communication structure of the organisation that builds them (Conway, 1968).

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 94 (opens in a new tab)
Cooperative principle

Conversation runs on an assumption of cooperation, spelled out in four maxims: Quantity, Quality, Relation and Manner.

The interactionSection 05 · Instrument1Instruments and Movesvol. 1 · slide 36 (opens in a new tab)
Copilot

An AI assistant built into another tool.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 63 (opens in a new tab)
Copy

Any written text in a design. “Body copy” is the main running text.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 58 (opens in a new tab)
Copy deadline

The date final text is due to the designer.

Sign-offSection B11 · Measure2Marks and Measuresvol. 2 · slide 45 (opens in a new tab)
Copyedit

A check for correctness and consistency: grammar, terms, numbers, references and house style.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 42 (opens in a new tab)
Copyeditor, proofreader

The people who do the copyedit and the proofread. For what each covers, see Instruments and Moves C4.

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 65 (opens in a new tab)
Copyfitting

Editing text so it fits the space available.

Setting textSection B2 · Stage1Marks and Measuresvol. 1 · slide 58 (opens in a new tab)
Corner radius

How rounded a shape’s corners are.

Images and graphicsSection B5 · Measure1Marks and Measuresvol. 1 · slide 82 (opens in a new tab)
Corpsing

A performer breaking into laughter on stage.

Theatre productionSection B12 · Defect2Shots and Cuesvol. 2 · slide 22 (opens in a new tab)
Correction

A published fix for a factual error.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 56 (opens in a new tab)
Corrigendum

A correction of the author’s error. The editorial version of AA against PE.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 56 (opens in a new tab)
CORS (cross-origin resource sharing)

Browser rules on which sites may request data from which servers.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 93 (opens in a new tab)
Costume, wardrobe

What performers wear, and the department that makes and maintains it.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 11 (opens in a new tab)
COTS (commercial off-the-shelf)

Ready-made software bought rather than built.

EnterpriseSection B14 · Part2Stacks and Sprintsvol. 2 · slide 107 (opens in a new tab)
Countdown timer, time cards

Signals showing a speaker how much time is left.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 113 (opens in a new tab)
Counter

The enclosed or partly enclosed space inside a letter (o, e)

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 43 (opens in a new tab)
Coupling

How tightly parts depend on each other. Loose coupling is the goal.

ChangeSection A3 · Judging1Stacks and Sprintsvol. 1 · slide 28 (opens in a new tab)
Coverage

Enough shots from enough angles to edit a scene smoothly.

Whether the cuts holdSection A2 · Judging1Shots and Cuesvol. 1 · slide 19 (opens in a new tab)
CQ

“Correct as written”: tells the copy desk that an odd spelling or fact is intentional. Never printed, unlike sic.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 54 (opens in a new tab)
CR (change request)

A formal request to change agreed scope, cost or schedule.

EnterpriseSection B14 · Part2Stacks and Sprintsvol. 2 · slide 106 (opens in a new tab)
Crane, jib

An arm that lifts the camera for high, sweeping moves.

Camera movementSection B2 · Part1Shots and Cuesvol. 1 · slide 45 (opens in a new tab)
Crash

The program stops unexpectedly.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 21 (opens in a new tab)
Creative Commons licences

Standard licences such as CC BY that set how others may reuse a work.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 62 (opens in a new tab)
Credit line

Who made or owns an image.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 64 (opens in a new tab)
Crop

Trimming the edges of an image to change its framing.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 79 (opens in a new tab)
Crop marks

Small lines at the corners showing where to cut.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 35 (opens in a new tab)
Crosscut, parallel editing

Alternating between two scenes happening at the same time.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 54 (opens in a new tab)
Crossing the line

Breaking the 180-degree rule, so people seem to swap sides.

Composition and continuitySection B3 · Defect1Shots and Cuesvol. 1 · slide 49 (opens in a new tab)
Crushed blacks

Dark areas so underexposed they turn pure black with no detail.

PhotographySection B7 · Defect1Shots and Cuesvol. 1 · slide 78 (opens in a new tab)
CSV, XML, YAML

Other plain-text data formats: tables, tagged documents and settings files.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 58 (opens in a new tab)
CTO, CIO, CISO

Chief technology officer, chief information officer and chief information security officer.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 48 (opens in a new tab)
Cue-to-cue

A technical rehearsal that skips from one cue to the next.

Theatre productionSection B12 · Stage2Shots and Cuesvol. 2 · slide 19 (opens in a new tab)
Cue, cue sheet

A signal for something to happen, and the list of all of them.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 107 (opens in a new tab)
Curse of knowledge

Once you know something, you cannot easily imagine not knowing it.

The stanceSection 07 · Instrument1Instruments and Movesvol. 1 · slide 45 (opens in a new tab)
Curtain call

The bows at the end.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 21 (opens in a new tab)
Cut on action

Cutting in the middle of a movement so the change feels seamless.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 52 (opens in a new tab)
Cut-out

An image with its background removed.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 46 (opens in a new tab)
Cut, hard cut

An instant change from one shot to the next.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 52 (opens in a new tab)
Cutaway

A shot of something else, inserted to cover a cut or add context.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 53 (opens in a new tab)
Cutover

The moment users switch from the old system to the new.

PatternsSection B13 · Stage2Stacks and Sprintsvol. 2 · slide 83 (opens in a new tab)
CVE (Common Vulnerabilities and Exposures)

A public catalogue number for a known vulnerability.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 107 (opens in a new tab)
Cyclorama, cyc

A large curved backcloth lit to look like sky or empty space.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 9 (opens in a new tab)
D
DACI

Driver, Approver, Contributors, Informed: a decision-making variant of RACI.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 56 (opens in a new tab)
Dark

A night with no performance.

Theatre productionSection B12 · Stage2Shots and Cuesvol. 2 · slide 20 (opens in a new tab)
Dark launch

Deploying a feature to production but keeping it hidden from users.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 89 (opens in a new tab)
Dark mode

A light-on-dark colour theme.

Interface componentsSection B14 · Format2Marks and Measuresvol. 2 · slide 90 (opens in a new tab)
Dark pattern

A design that tricks users into choices they didn’t intend, such as a hidden opt-out.

Interface componentsSection B14 · Defect2Marks and Measuresvol. 2 · slide 91 (opens in a new tab)
Dashboard

A screen of several charts and figures tracking performance.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 17 (opens in a new tab)
Dashboard

A screen of live charts showing system health.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 8 (opens in a new tab)
Data analyst, data scientist

Answers questions from data, and builds models to predict or explain.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 46 (opens in a new tab)
Data breach

Unauthorised access to or release of data.

SecuritySection B6 · Defect1Stacks and Sprintsvol. 1 · slide 108 (opens in a new tab)
Data dictionary, data catalogue

Definitions of every field, and an index of the datasets an organisation holds.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 52 (opens in a new tab)
Data engineer

Builds the pipelines that move and store data.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 46 (opens in a new tab)
Data label

The value printed on or beside a data point.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 14 (opens in a new tab)
Data lineage

Where data came from and every change it went through on the way.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 52 (opens in a new tab)
Data owner, data steward

The person accountable for a dataset, and the person who looks after it day to day.

Data and AISection B11 · Role2Stacks and Sprintsvol. 2 · slide 51 (opens in a new tab)
Data pipeline, ETL (extract, transform, load)

The automated route data takes from source systems into a store for analysis.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 50 (opens in a new tab)
Data residency

Where data is physically stored, and under which country’s law.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 105 (opens in a new tab)
Data table, data grid

Rows and columns of records, often sortable and filterable.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 86 (opens in a new tab)
Data types

The kind of value a field holds: string (text), integer (whole number), boolean (true or false), null (empty)

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 60 (opens in a new tab)
Data warehouse, data lake

A structured store organised for reporting, and a large store of raw data in many formats.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 50 (opens in a new tab)
Data-ink ratio

The share of a chart’s ink that shows data (Tufte, 2001)

ChartsSection B8 · Measure2Marks and Measuresvol. 2 · slide 20 (opens in a new tab)
Database

Organised, stored data the system reads and writes.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 43 (opens in a new tab)
Dataset

A defined collection of data used together.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 50 (opens in a new tab)
Date picker

A calendar control for choosing dates.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 85 (opens in a new tab)
Dateline

Where and when a piece was written.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 64 (opens in a new tab)
DAU, MAU

Daily and monthly active users.

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 55 (opens in a new tab)
DAW (digital audio workstation)

Software for recording, editing and mixing audio, such as Logic, Pro Tools or Audacity.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 29 (opens in a new tab)
Dead air

Silence with nothing happening, on screen or on stage.

How it moves in timeSection A1 · Judging1Shots and Cuesvol. 1 · slide 17 (opens in a new tab)
Dead code

Code that never runs but is still kept.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 26 (opens in a new tab)
Death march

A project everyone knows will fail, pushed on regardless.

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 104 (opens in a new tab)
Decibels (dB), LUFS

Units of sound level, and a measure of perceived loudness used to standardise delivery.

SoundSection B6 · Measure1Shots and Cuesvol. 1 · slide 70 (opens in a new tab)
Deck

A set of slides.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 6 (opens in a new tab)
Deck, dek

One or two summary lines under the headline. Two meanings: “deck” also means a set of slides.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 61 (opens in a new tab)
Decorum

The fit of style to subject, audience and occasion.

The situationSection I · Frame1Instruments and Movesvol. 1 · slide 53 (opens in a new tab)
Dedication, acknowledgements

Who the book is for, and thanks to those who helped.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 71 (opens in a new tab)
Deep background

Information that can be used, but not attributed at all.

Attribution ground rulesSection C3 · Vocabulary3Instruments and Movesvol. 3 · slide 36 (opens in a new tab)
Deep focus

Foreground and background both sharp, so the viewer chooses where to look.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 78 (opens in a new tab)
Degraded

Working, but slower or with some features failing.

OperationsSection B7 · Status2Stacks and Sprintsvol. 2 · slide 9 (opens in a new tab)
Dele

Delete.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 52 (opens in a new tab)
Delivery date

When the final manuscript is contractually due.

Authoring and publishingSection B13 · Measure2Marks and Measuresvol. 2 · slide 68 (opens in a new tab)
Density

How much is packed into an area.

SpaceSection A4 · Judging1Marks and Measuresvol. 1 · slide 28 (opens in a new tab)
Dependency

Outside code a project relies on. Two meanings: also a task that waits on another (B9)

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 55 (opens in a new tab)
Dependency

Work that must wait on other work. Two meanings: also outside code a project uses (B2)

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 36 (opens in a new tab)
Dependency hell

Conflicts between the versions of outside code a project needs.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 26 (opens in a new tab)
Deploy

Putting a build onto an environment’s servers.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 82 (opens in a new tab)
Deprecated

Still works but scheduled for removal. Stop using it.

ShippingSection B4 · Status1Stacks and Sprintsvol. 1 · slide 86 (opens in a new tab)
Depth of field

How much of the image, front to back, is in focus. Shallow keeps only the subject sharp.

PhotographySection B7 · Measure1Shots and Cuesvol. 1 · slide 76 (opens in a new tab)
Derivative

Too closely imitating earlier work.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 102 (opens in a new tab)
Design debt

Inconsistencies that pile up when quick fixes bypass the system.

Process and systemsSection B9 · Defect2Marks and Measuresvol. 2 · slide 29 (opens in a new tab)
Design system

A shared set of components, styles and rules for building consistent products.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 25 (opens in a new tab)
Design token

A named value, such as a colour or spacing size, shared between design and code.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 26 (opens in a new tab)
Designed sound

Sound created from scratch or heavily processed, for things that don’t exist or need heightening.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 57 (opens in a new tab)
Desk reject

Rejected by the editor without being sent for review.

Authoring and publishingSection B13 · Status2Marks and Measuresvol. 2 · slide 77 (opens in a new tab)
Deus ex machina

An unearned rescue from outside the story.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 75 (opens in a new tab)
Developer experience (DX)

How easy and pleasant a tool, platform or API is for engineers to use.

Safe and openSection A4 · Judging1Stacks and Sprintsvol. 1 · slide 34 (opens in a new tab)
Developmental editor

The person who does the structural edit. See Instruments and Moves C4.

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 65 (opens in a new tab)
Devised theatre

Work created collaboratively by the company, without a finished script to start from.

Theatre traditions and formsSection C3 · Format2Shots and Cuesvol. 2 · slide 90 (opens in a new tab)
DevOps engineer, platform engineer

Builds the tools and pipelines other engineers use to ship.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 45 (opens in a new tab)
DI box, XLR, phantom power

A box connecting instruments to the desk, the standard microphone cable, and power sent down it to certain microphones.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 36 (opens in a new tab)
Dialogue edit

Cleaning, smoothing and assembling all the speech before the mix.

Foley and post-production soundSection B15 · Stage2Shots and Cuesvol. 2 · slide 55 (opens in a new tab)
Diction, articulation

Choice and clarity of words, and the crispness of consonants.

Performance and voiceSection B16 · Measure2Shots and Cuesvol. 2 · slide 67 (opens in a new tab)
Die cut

A custom shape cut from paper by a metal die.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 38 (opens in a new tab)
Diegetic, non-diegetic

Sound that belongs to the scene, such as a bell ringing, or sound added from outside it, such as music.

SoundSection B6 · Format1Shots and Cuesvol. 1 · slide 67 (opens in a new tab)
Diff

The exact lines added and removed between two versions.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 67 (opens in a new tab)
Diffusion, softbox

Material or a fabric box that softens a light.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 61 (opens in a new tab)
Digital silence

Absolute silence in a mix, which sounds like a fault rather than quiet.

Foley and post-production soundSection B15 · Defect2Shots and Cuesvol. 2 · slide 60 (opens in a new tab)
Direct label

A series name placed on the data itself instead of in a legend.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 14 (opens in a new tab)
Directing on the page

A writer filling a spec script with camera directions.

ScriptwritingSection B14 · Defect2Shots and Cuesvol. 2 · slide 52 (opens in a new tab)
Director

Owns the creative vision and directs the performers and crew.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 95 (opens in a new tab)
Director of photography (DP, DOP), cinematographer

Owns the look: camera, lenses, framing and light.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 96 (opens in a new tab)
Display face, text face

A display face is drawn for large sizes. A text face is drawn for reading at body size.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 41 (opens in a new tab)
Dissolve, cross-dissolve

One shot gradually fades into the next.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 55 (opens in a new tab)
Distortion

An image stretched or squashed out of proportion.

Images and graphicsSection B5 · Defect1Marks and Measuresvol. 1 · slide 79 (opens in a new tab)
Diverging stacked bar

Bars centred on a midpoint, with agreement one way and disagreement the other.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 18 (opens in a new tab)
DME stems, M&E track

Separate dialogue, music and effects tracks, and a version with music and effects but no dialogue, used for dubbing.

Foley and post-production soundSection B15 · Format2Shots and Cuesvol. 2 · slide 58 (opens in a new tab)
Documentary modes

Expository, observational, participatory, reflexive, performative and poetic ways of making documentary (Nichols, 2017)

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 82 (opens in a new tab)
DoD, DoR (definition of done, definition of ready)

The team’s standing checklist for finished work, and for work ready to start.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 31 (opens in a new tab)
Dog whistle

Coded language meant for only part of the audience.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 77 (opens in a new tab)
Dogfooding

Using your own product internally before customers do.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 74 (opens in a new tab)
DOI, ORCID

A permanent link for a publication, and a permanent identifier for a researcher.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 78 (opens in a new tab)
Dolly zoom

Dollying one way while zooming the other, so the background seems to stretch.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 43 (opens in a new tab)
Dolly, push in, pull out

The whole camera moves toward or away from the subject.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 42 (opens in a new tab)
DOM (document object model)

The browser’s live model of a page, which code changes to update what you see.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 89 (opens in a new tab)
Domain-driven design (DDD)

Designing software around the real-world domain and its experts’ language (Evans, 2003)

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 96 (opens in a new tab)
Domain, DNS (domain name system)

A web address, and the system that turns it into a server location.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 51 (opens in a new tab)
DORA metrics

Four measures of delivery performance: deployment frequency, lead time for changes, change failure rate and time to restore service.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 37 (opens in a new tab)
Dot plot, dumbbell chart

Values shown as dots, and two values for each item joined by a line.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 18 (opens in a new tab)
Double space

Two spaces after a full stop, a typewriter habit.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 54 (opens in a new tab)
Doublespeak

Language built to mislead while seeming to inform.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 68 (opens in a new tab)
DPI, PPI

Dots per inch (a printer’s output) and pixels per inch (an image’s density). Often used interchangeably.

Files and printSection B10 · Measure2Marks and Measuresvol. 2 · slide 36 (opens in a new tab)
DPO (data protection officer)

Oversees an organisation’s compliance with data protection rules.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 48 (opens in a new tab)
DR (disaster recovery)

The plan and systems for restoring service after a major failure.

OperationsSection B7 · Stage2Stacks and Sprintsvol. 2 · slide 13 (opens in a new tab)
Draft PR

A pull request opened early to show work in progress, not yet ready for review.

Version controlSection B3 · Status1Stacks and Sprintsvol. 1 · slide 67 (opens in a new tab)
Draft, polish

A full version of the script, and a light final revision.

ScriptwritingSection B14 · Stage2Shots and Cuesvol. 2 · slide 43 (opens in a new tab)
Dramatis personae

The list of characters at the start of a play.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 48 (opens in a new tab)
Dramaturg

An adviser on the text, its context and its research.

Theatre productionSection B12 · Role2Shots and Cuesvol. 2 · slide 18 (opens in a new tab)
Drawer

A panel that slides in from the edge of the screen.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 80 (opens in a new tab)
DRM (digital rights management)

Technical locks restricting copying of ebooks and audiobooks.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 75 (opens in a new tab)
Drone, aerial shot

Footage from a flying camera.

Camera movementSection B2 · Part1Shots and Cuesvol. 1 · slide 45 (opens in a new tab)
Drop cap, initial

An enlarged first letter of an opening paragraph.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 62 (opens in a new tab)
Drop shadow

A soft shadow behind an object to lift it off the page.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 82 (opens in a new tab)
DRY

“Don’t repeat yourself”: keep one copy of each piece of logic (Hunt & Thomas, 1999)

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 76 (opens in a new tab)
Dry run

A rehearsal of a meeting, talk or process.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 63 (opens in a new tab)
Dry, drying

A performer forgetting their lines on stage.

Theatre productionSection B12 · Defect2Shots and Cuesvol. 2 · slide 22 (opens in a new tab)
DSM, ASM

Deputy stage manager, who usually calls the show, and assistant stage manager, who runs props and the wings.

Theatre productionSection B12 · Role2Shots and Cuesvol. 2 · slide 17 (opens in a new tab)
Dual axis

Two different value scales on one chart.

ChartsSection B8 · Defect2Marks and Measuresvol. 2 · slide 21 (opens in a new tab)
Ducking

Automatically lowering music when someone speaks.

SoundSection B6 · Move1Shots and Cuesvol. 1 · slide 70 (opens in a new tab)
Dumb quotes

Straight quotes where curly ones belong.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 54 (opens in a new tab)
Dummy

A blank or rough physical mock-up showing size, folding and binding.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 44 (opens in a new tab)
Duotone

An image printed or tinted in two colours.

ColourSection B6 · Format1Marks and Measuresvol. 1 · slide 87 (opens in a new tab)
Dutch angle, canted angle

Camera tilted so the horizon slopes.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 39 (opens in a new tab)
Dysphemism

A harsher term than the facts warrant.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 59 (opens in a new tab)
E
EA (editor’s alteration)

A change made by the editor rather than the author.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 43 (opens in a new tab)
Earned

An ending or emotional moment the work has properly set up.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 98 (opens in a new tab)
Easing: ease in, ease out

Motion that starts or ends gradually instead of at constant speed.

Animation and motionSection B8 · Move1Shots and Cuesvol. 1 · slide 85 (opens in a new tab)
Echo, reverb

Sound reflecting around a hard room.

SoundSection B6 · Defect1Shots and Cuesvol. 1 · slide 73 (opens in a new tab)
Edge case, corner case

An unusual situation at the limits of normal use, or where two limits meet.

BugsSection B8 · Part2Stacks and Sprintsvol. 2 · slide 20 (opens in a new tab)
Edge crowding

Content pressed too close to the page or slide edge.

Page and layoutSection B4 · Defect1Marks and Measuresvol. 1 · slide 76 (opens in a new tab)
Editor

Assembles footage into the finished piece.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 97 (opens in a new tab)
Editor’s note

A note explaining a change or adding context.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 56 (opens in a new tab)
Editorial letter

The editor’s overall response to a draft, with the main revisions needed.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 68 (opens in a new tab)
Elevator pitch

The case made in the time of a short lift ride.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 20 (opens in a new tab)
Ellipsis

Leaving out words the reader can supply.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 67 (opens in a new tab)
Ellipsis

Time skipped between scenes, left for the audience to fill. Two meanings: also a figure of speech in Instruments and Moves.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 71 (opens in a new tab)
Ellipsis in brackets [...]

Words left out of a quotation.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 49 (opens in a new tab)
Em, en

An em equals the current type size. An en is half that. Both also name a dash of that width.

LettersSection B1 · Measure1Marks and Measuresvol. 1 · slide 46 (opens in a new tab)
Embargo

Not to be published before a set date and time.

Sign-offSection B11 · Status2Marks and Measuresvol. 2 · slide 42 (opens in a new tab)
Embedded fonts

Fonts stored inside a file so it displays correctly anywhere.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 32 (opens in a new tab)
Embedding, vector database

Text turned into numbers that capture meaning, and a store for searching by meaning.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 60 (opens in a new tab)
Emphasis added, emphasis in original

Says who made the italics in a quotation.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 49 (opens in a new tab)
Empty state

What a screen shows when there’s nothing in it yet.

Interface componentsSection B14 · Status2Marks and Measuresvol. 2 · slide 89 (opens in a new tab)
Enargia

Vivid, concrete description that lets the reader see the thing itself.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 72 (opens in a new tab)
Encl., under separate cover

A note that something is enclosed with the letter, or is being sent separately.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 31 (opens in a new tab)
Encryption at rest, in transit

Scrambling stored data, and scrambling data as it travels.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 102 (opens in a new tab)
End card, end slate

The closing screen with credits, links or a call to action.

Formats, delivery and accessSection B10 · Part1Shots and Cuesvol. 1 · slide 102 (opens in a new tab)
End-focus and end-weight

Long, heavy elements, like new information, read best at the end of a clause.

The sentenceSection 01 · Instrument1Instruments and Movesvol. 1 · slide 15 (opens in a new tab)
End-stopping

A line that ends where its sentence ends.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 43 (opens in a new tab)
End-to-end (E2E) test

A test of a whole user journey, start to finish.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 78 (opens in a new tab)
Endpoint

One specific address on an API, such as the one that returns a class list.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 43 (opens in a new tab)
Engineering manager (EM)

Manages engineers’ work, growth and hiring.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 43 (opens in a new tab)
Enjambment

A sentence that runs past the line break.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 44 (opens in a new tab)
Enthymeme

An argument with an unstated premise.

Statement logicSection IX · Move2Instruments and Movesvol. 2 · slide 84 (opens in a new tab)
Environment

A separate copy of the system for one purpose. Two meanings: see Part C.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 76 (opens in a new tab)
Environment variable

A setting supplied by the server where code runs, often a secret such as a key.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 56 (opens in a new tab)
Environmental portrait

A portrait showing the person in their place of work.

PhotographySection B7 · Format1Shots and Cuesvol. 1 · slide 79 (opens in a new tab)
EOD, COB, EOW

End of day, close of business, end of week.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 51 (opens in a new tab)
Epanorthosis, correctio

Correcting yourself mid-sentence for emphasis.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 37 (opens in a new tab)
Epic

A large body of work split into many stories.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 30 (opens in a new tab)
Epic theatre

Brecht’s theatre, designed to make audiences think critically rather than lose themselves in the story (Willett, 1964)

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 89 (opens in a new tab)
Epigraph

A quotation placed at the start of a work or chapter.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 66 (opens in a new tab)
Episode, season

One instalment, and a planned run of instalments.

Music, sound design and podcastsSection B13 · Format2Shots and Cuesvol. 2 · slide 38 (opens in a new tab)
Epistrophe

Repeating the closing words of successive clauses or sentences.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 24 (opens in a new tab)
Epizeuxis

Repeating a word in immediate succession.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 27 (opens in a new tab)
EPS, AI

Vector formats used in print and by Adobe Illustrator.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 32 (opens in a new tab)
EPUB: reflowable, fixed-layout

The standard ebook format, either reflowing to fit any screen or keeping a fixed page design.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 75 (opens in a new tab)
EQ (equalisation)

Boosting or cutting particular frequencies, such as removing rumble.

Music, sound design and podcastsSection B13 · Move2Shots and Cuesvol. 2 · slide 31 (opens in a new tab)
Eristic

Arguing to win rather than to find what is true.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 73 (opens in a new tab)
Erratum, errata

A correction of the publisher’s or printer’s error.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 56 (opens in a new tab)
Error budget

The amount of failure an SLO allows before releases must slow down.

OperationsSection B7 · Measure2Stacks and Sprintsvol. 2 · slide 7 (opens in a new tab)
Error state, inline validation

What a component shows when something has gone wrong, and messages beside the field at fault.

Interface componentsSection B14 · Status2Marks and Measuresvol. 2 · slide 89 (opens in a new tab)
Error, exception

A failure the code detects and reports, or one that interrupts it.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 21 (opens in a new tab)
Estimate

A forecast of effort, not a commitment.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 32 (opens in a new tab)
et al.

“And others”: shortens a list of authors.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 50 (opens in a new tab)
Ethos, logos, pathos

Appeals through credibility, reasoning and what the audience cares about.

The situationSection I · Frame1Instruments and Movesvol. 1 · slide 54 (opens in a new tab)
Euphemism

A softer word put in place of a harsher or more delicate one.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 58 (opens in a new tab)
Euphony

A run of sounds that is easy on the ear.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 39 (opens in a new tab)
Evals

Structured tests of how well a model or AI feature performs.

Data and AISection B11 · Stage2Stacks and Sprintsvol. 2 · slide 61 (opens in a new tab)
Event-driven, pub/sub

Parts of a system react to announced events instead of calling each other directly.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 97 (opens in a new tab)
Evergreen

Content that doesn’t date.

Editorial marksSection B12 · Status2Marks and Measuresvol. 2 · slide 55 (opens in a new tab)
Executive summary

The opening summary of a long paper, written for readers who will read nothing else.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 18 (opens in a new tab)
Exemplum

An illustrative example that makes a general claim concrete.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 73 (opens in a new tab)
Exordium

An opening that orients the audience to what follows and why.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 6 (opens in a new tab)
Expected vs actual behaviour

What should have happened, and what did.

BugsSection B8 · Part2Stacks and Sprintsvol. 2 · slide 17 (opens in a new tab)
Explainer

A plain account of how something works.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 13 (opens in a new tab)
Explainer video

The video form of the explainer in Instruments and Moves C1: one idea, often animated.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 87 (opens in a new tab)
Exploit

Code or a method that takes advantage of a vulnerability.

SecuritySection B6 · Defect1Stacks and Sprintsvol. 1 · slide 107 (opens in a new tab)
Export

Saving a design out to a format for use elsewhere.

Files and printSection B10 · Stage2Marks and Measuresvol. 2 · slide 34 (opens in a new tab)
Exposition

Information the audience needs to follow the story.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 73 (opens in a new tab)
Exposition dump

Background delivered in one heavy block.

Narrative and structureSection C1 · Defect2Shots and Cuesvol. 2 · slide 73 (opens in a new tab)
Exposure

How light or dark the image is overall.

What the frame shows, and how wellSection A3 · Judging1Shots and Cuesvol. 1 · slide 26 (opens in a new tab)
Exposure triangle

The three settings that control exposure together: aperture, shutter speed and ISO.

PhotographySection B7 · Part1Shots and Cuesvol. 1 · slide 75 (opens in a new tab)
Extensions: (V.O.), (O.S.)

Voiceover, and a voice heard from off screen.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 46 (opens in a new tab)
Extreme close-up (ECU)

One detail: eyes, hands, a word on a page.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 36 (opens in a new tab)
Extreme wide shot (EWS), establishing shot

A very wide view that shows where the scene takes place.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 35 (opens in a new tab)
Eye level

Camera at the subject’s eye height. Neutral.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 39 (opens in a new tab)
Eyebrow

A short label above the headline naming the section, topic or category.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 61 (opens in a new tab)
Eyeline, eyeline match

Where a person is looking, and a cut that shows what they are looking at.

Composition and continuitySection B3 · Part1Shots and Cuesvol. 1 · slide 49 (opens in a new tab)
F
F-pattern, Z-pattern

Common scanning routes. An F on text-heavy pages (Nielsen, 2006), a Z on sparse ones.

MovementSection A3 · Judging1Marks and Measuresvol. 1 · slide 24 (opens in a new tab)
Facade, adapter, wrapper

A simple front over complex code, a translator between two interfaces, and a cover around existing code.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 82 (opens in a new tab)
Fact sheet

One page of key facts.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 14 (opens in a new tab)
Fact-check

Verifying names, figures, dates and quotations against their sources.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 44 (opens in a new tab)
Fade in, fade out, fade to black

A shot gradually appears from or disappears into black.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 55 (opens in a new tab)
Fade, crossfade

Gradually raising or lowering a sound, and one sound fading out as another fades in.

Music, sound design and podcastsSection B13 · Move2Shots and Cuesvol. 2 · slide 34 (opens in a new tab)
Fail fast

Detecting and surfacing problems immediately rather than letting them compound.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 90 (opens in a new tab)
Fair dealing, fair use

Legal exceptions allowing limited use of copyright material without permission, which vary by country.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 62 (opens in a new tab)
Faux bold, faux italic

Bold or slant generated by software when the real style isn’t installed.

LettersSection B1 · Defect1Marks and Measuresvol. 1 · slide 47 (opens in a new tab)
Feature factory

A team judged by how many features it ships, not by whether they help.

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 103 (opens in a new tab)
Feature flag, toggle

A switch that turns a feature on or off without a new deploy.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 83 (opens in a new tab)
Feature parity

A new system doing everything the old one did.

ShippingSection B4 · Status1Stacks and Sprintsvol. 1 · slide 81 (opens in a new tab)
Feedback

A howl when a microphone picks up its own speaker.

Live events and stageSection B11 · Defect1Shots and Cuesvol. 1 · slide 114 (opens in a new tab)
Feet, moves, specifics

The three Foley categories: footsteps, clothing and body movement, and props handled on screen.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 54 (opens in a new tab)
ff.

“And following pages”

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 50 (opens in a new tab)
Figure-ground

Whether an object separates clearly from its background.

SpaceSection A4 · Judging1Marks and Measuresvol. 1 · slide 31 (opens in a new tab)
Fill light

A softer light that lifts the shadows the key light creates.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 60 (opens in a new tab)
Fillers, disfluency

Um, uh, like and you know. On the page: basically, actually, really.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 53 (opens in a new tab)
Film noir

Crime films of shadowy lighting and moral ambiguity.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 81 (opens in a new tab)
Filter words

Words that put a layer between reader and experience: “she saw”, “he felt”, “they noticed”

Authoring and publishingSection B13 · Defect2Marks and Measuresvol. 2 · slide 61 (opens in a new tab)
Final art, artwork

The finished files for reproduction. In print, “artwork” includes the text.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 41 (opens in a new tab)
Fine cut

A refined edit with timing settled, before final sound and colour.

Editing and transitionsSection B4 · Stage1Shots and Cuesvol. 1 · slide 58 (opens in a new tab)
Fine-tuning

Further training a model on specific data to adapt it.

Data and AISection B11 · Stage2Stacks and Sprintsvol. 2 · slide 60 (opens in a new tab)
Five canons

The five stages of making a speech: invention, arrangement, style, memory and delivery.

The situationSection I · Frame1Instruments and Movesvol. 1 · slide 55 (opens in a new tab)
Flaky test

An automated test that passes and fails at random.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 24 (opens in a new tab)
Flash frame

A stray single frame left between two clips.

Editing and transitionsSection B4 · Defect1Shots and Cuesvol. 1 · slide 57 (opens in a new tab)
Flashback, flash-forward

A jump back or forward in time.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 71 (opens in a new tab)
Flatplan

A page-by-page map of a publication, showing what goes where.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 44 (opens in a new tab)
Flats

Flat frames covered in canvas or board, painted as walls.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 9 (opens in a new tab)
Flicker

Pulsing brightness from lights that clash with the camera’s frame rate.

Lighting and colourSection B5 · Defect1Shots and Cuesvol. 1 · slide 62 (opens in a new tab)
Flush left, ragged right

Lines aligned on the left, uneven on the right.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 51 (opens in a new tab)
Flush right

Lines aligned on the right.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 51 (opens in a new tab)
Fly tower, the flies

The space above the stage where scenery is hung and raised.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 8 (opens in a new tab)
Focal length

The lens’s angle of view, in millimetres. Lower is wider.

PhotographySection B7 · Measure1Shots and Cuesvol. 1 · slide 77 (opens in a new tab)
Focal point, entry point

Where the eye lands first.

ImportanceSection A1 · Judging1Marks and Measuresvol. 1 · slide 16 (opens in a new tab)
Focus point, autofocus

The point the camera focuses on, and the system that finds it.

PhotographySection B7 · Part1Shots and Cuesvol. 1 · slide 76 (opens in a new tab)
Focus ring

The visible outline that shows keyboard position.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 88 (opens in a new tab)
Foley artist

A performer who recreates everyday sounds in sync with the picture.

Foley and post-production soundSection B15 · Role2Shots and Cuesvol. 2 · slide 54 (opens in a new tab)
Foley stage, Foley pits

A studio with different floor surfaces and materials for performing sounds.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 54 (opens in a new tab)
Folio

The page number, with any text set beside it.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 65 (opens in a new tab)
Font

One style or file of a typeface, such as Helvetica Bold. Two meanings: in everyday use, a synonym for typeface.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 39 (opens in a new tab)
Font substitution

A missing font silently replaced by another, which shifts the layout.

LettersSection B1 · Defect1Marks and Measuresvol. 1 · slide 47 (opens in a new tab)
Footgun

A feature that makes it easy to hurt yourself.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 73 (opens in a new tab)
Footnote, endnote

A note at the foot of the page, or collected at the end.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 65 (opens in a new tab)
For decision, for approval

A label telling the reader that they must decide or approve.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 22 (opens in a new tab)
For discussion

A label inviting views before any decision is taken.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 24 (opens in a new tab)
For endorsement

A label seeking a body’s support before the paper goes higher.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 23 (opens in a new tab)
For information, for noting

A label telling the reader that no action is needed.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 25 (opens in a new tab)
Foreground, midground, background

The layers of depth in a frame.

Composition and continuitySection B3 · Part1Shots and Cuesvol. 1 · slide 48 (opens in a new tab)
Foreshadowing

Hints of what is to come.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 74 (opens in a new tab)
Foreword, preface, introduction, prologue

Written by someone else, written by the author about the book, the opening of the content itself, and an opening scene set apart in time.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 71 (opens in a new tab)
Forum theatre

A scene of oppression replayed, with audience members stepping in to try other actions (Boal, 1979)

Drama in educationSection C4 · Format2Shots and Cuesvol. 2 · slide 96 (opens in a new tab)
Fourth wall

The invisible wall between the stage and the audience.

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 88 (opens in a new tab)
Frame rate (fps)

Frames shown per second: 24 for a cinematic feel, 25 or 30 for broadcast and web, 60 for smooth motion.

Formats, delivery and accessSection B10 · Measure1Shots and Cuesvol. 1 · slide 100 (opens in a new tab)
Frame within a frame

A doorway, window or screen that frames the subject inside the shot.

Composition and continuitySection B3 · Part1Shots and Cuesvol. 1 · slide 48 (opens in a new tab)
Frame-by-frame

Animation drawn one frame at a time.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 84 (opens in a new tab)
Framework

A structure of ready-made code that shapes how an app is built, such as React or Django. Two meanings: see Part C.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 44 (opens in a new tab)
Framing

What the edges of the shot include and exclude.

What the frame shows, and how wellSection A3 · Judging1Shots and Cuesvol. 1 · slide 24 (opens in a new tab)
Framing functions

A frame defines a problem, names a cause, makes a moral judgement and proposes a remedy.

The stanceSection 07 · Instrument1Instruments and Movesvol. 1 · slide 46 (opens in a new tab)
Freeze frame

A single frame held still on screen.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 56 (opens in a new tab)
Fresnel, profile, PAR, moving head

Common stage lights: soft-edged, sharp-edged and shaped, a strong beam, and a light that moves and changes on command.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 13 (opens in a new tab)
Freytag’s pyramid

Exposition, rising action, climax, falling action and denouement (Freytag, 1863)

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 72 (opens in a new tab)
Front end

The part users see and touch, in a browser or app.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 42 (opens in a new tab)
Front matter, back matter

Pages before the main text (title, contents, foreword) and after it (appendices, references, index)

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 66 (opens in a new tab)
Front of house (FOH)

The audience areas, and the desk where sound and lights are run.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 110 (opens in a new tab)
Front-end, back-end, full-stack developer

Specialises in the user-facing layer, the server side, or both.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 43 (opens in a new tab)
Frontlist, backlist

New titles, and older titles still in print.

Authoring and publishingSection B13 · Status2Marks and Measuresvol. 2 · slide 69 (opens in a new tab)
Full shot

A person from head to toe, filling the frame’s height.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 35 (opens in a new tab)
Full stack

Both front end and back end.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 42 (opens in a new tab)
Full-bleed

Content that runs right to the edge of the page or screen.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 72 (opens in a new tab)
Function, method

A named block of code that does one job.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 54 (opens in a new tab)
Funnel, conversion

The steps users take towards a goal, and the share who complete each step.

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 54 (opens in a new tab)
FYI, FYA, FYR

Tags for “for your information”, “for your action” and “for your reference”.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 26 (opens in a new tab)
G
Gaffer, grip

The chief lighting technician, and the crew who rig and move equipment.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 96 (opens in a new tab)
Galley proof, galleys

Typeset text checked before it is laid out into pages.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 40 (opens in a new tab)
Gantt chart

Horizontal bars showing tasks across a timeline.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 17 (opens in a new tab)
The gaze, male gaze

Whose point of view the camera adopts, and the argument that film often frames women as objects for a male viewer (Mulvey, 1975)

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 83 (opens in a new tab)
GCC (Government on Commercial Cloud)

The government’s approved arrangement for running agency systems on commercial cloud.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 109 (opens in a new tab)
GDPR (General Data Protection Regulation)

The European Union’s data protection law.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 105 (opens in a new tab)
Gel

A coloured filter placed in front of a light.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 13 (opens in a new tab)
Genre

A category with shared conventions and audience expectations.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 81 (opens in a new tab)
Get-in, load-in

Bringing the set and kit into the venue.

Theatre productionSection B12 · Stage2Shots and Cuesvol. 2 · slide 19 (opens in a new tab)
Get-out, strike

Taking the set and kit apart and out.

Theatre productionSection B12 · Stage2Shots and Cuesvol. 2 · slide 20 (opens in a new tab)
Ghost deck

A draft deck of slide titles and empty boxes, written before the analysis is done.

Slides and decksSection B7 · Stage2Marks and Measuresvol. 2 · slide 10 (opens in a new tab)
Ghostwriter

Writes a book published under someone else’s name.

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 64 (opens in a new tab)
GIF

A raster format with limited colours that supports simple animation.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 31 (opens in a new tab)
Gimbal, Steadicam

A stabiliser that keeps a moving camera smooth.

Camera movementSection B2 · Part1Shots and Cuesvol. 1 · slide 45 (opens in a new tab)
Git

The most widely used version control system.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 65 (opens in a new tab)
GitHub, GitLab, Bitbucket

Websites that host Git repositories and the reviews around them.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 65 (opens in a new tab)
Given circumstances

Everything the script says about who, where, when and why.

Performance and voiceSection B16 · Concept2Shots and Cuesvol. 2 · slide 62 (opens in a new tab)
Given-new contract

Readers link each sentence to what they already hold before taking in anything new.

The sentenceSection 01 · Instrument1Instruments and Movesvol. 1 · slide 13 (opens in a new tab)
Glossary, index

Definitions of terms, and an alphabetical guide to where topics appear.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 71 (opens in a new tab)
Glyph

Any single character shape, including symbols and alternates.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 44 (opens in a new tab)
Gobo

A stencil in a light that projects a pattern, such as leaves or a window.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 13 (opens in a new tab)
Gold plating

Adding polish or features nobody asked for.

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 103 (opens in a new tab)
Golden hammer

Using one familiar tool for every problem.

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 102 (opens in a new tab)
Golden hour

The hour after sunrise or before sunset, when light is soft and warm.

Lighting and colourSection B5 · Measure1Shots and Cuesvol. 1 · slide 64 (opens in a new tab)
Golden path

The supported, recommended way to do something.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 73 (opens in a new tab)
GPU (graphics processing unit)

The chip that trains and runs most AI models.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 64 (opens in a new tab)
Graceful degradation

Keeping core functions working when parts fail.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 91 (opens in a new tab)
Gradient

A gradual blend from one colour to another.

ColourSection B6 · Part1Marks and Measuresvol. 1 · slide 87 (opens in a new tab)
Gratuitous motion

Animation that adds movement but no meaning.

Animation and motionSection B8 · Defect1Shots and Cuesvol. 1 · slide 88 (opens in a new tab)
Green build, red build

All automated checks passed, or at least one failed.

ShippingSection B4 · Status1Stacks and Sprintsvol. 1 · slide 75 (opens in a new tab)
Green paper

A consultation document that invites views before policy is set.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 7 (opens in a new tab)
Green room

The waiting room for speakers and performers.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 110 (opens in a new tab)
Greenfield, brownfield

Building from scratch, or building on existing systems.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 72 (opens in a new tab)
Greyscale

Shades of grey only.

ColourSection B6 · Format1Marks and Measuresvol. 1 · slide 87 (opens in a new tab)
Grid

The invisible structure of columns, rows and margins that places everything (Müller-Brockmann, 1981)

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 69 (opens in a new tab)
Gridlines

Background lines across the plot area.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 13 (opens in a new tab)
Ground truth, labelled data

Data known to be correct, used to train or check a model.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 56 (opens in a new tab)
Grounding

Tying a model’s answers to supplied sources so they can be checked.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 59 (opens in a new tab)
Group

Several objects joined so they move together.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 71 (opens in a new tab)
Grouping

Items read as a set because they’re close, alike or share a boundary.

RelationSection A2 · Judging1Marks and Measuresvol. 1 · slide 21 (opens in a new tab)
GSM

Paper weight in grams per square metre. Office paper is about 80 gsm.

Files and printSection B10 · Measure2Marks and Measuresvol. 2 · slide 37 (opens in a new tab)
Guardrails

Rules and checks that limit what an AI system may say or do.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 61 (opens in a new tab)
Guides, rulers

Non-printing lines and measuring bars used to place elements.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 70 (opens in a new tab)
Gutter

Two meanings: the space between columns, or the inner margin where pages meet at the spine.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 69 (opens in a new tab)
H
Hairline

The thinnest printable line, about 0.25 pt.

Images and graphicsSection B5 · Measure1Marks and Measuresvol. 1 · slide 82 (opens in a new tab)
Half-title, title page

The first page bearing only the title, and the page with title, author and publisher.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 71 (opens in a new tab)
The half, beginners, places

Calls to the company: thirty-five minutes before curtain, opening performers to the stage, and the American call to start positions.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 21 (opens in a new tab)
Hallucination

A model producing confident but false content.

Data and AISection B11 · Defect2Stacks and Sprintsvol. 2 · slide 65 (opens in a new tab)
Hamburger menu

The three-line icon that hides navigation behind a tap.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 82 (opens in a new tab)
Handheld

The camera is held by the operator, so it moves with them.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 45 (opens in a new tab)
Handoff

Passing a finished design to the people who will build or print it.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 24 (opens in a new tab)
Handout

A printed or PDF version given to the audience.

Slides and decksSection B7 · Format2Marks and Measuresvol. 2 · slide 10 (opens in a new tab)
Hanging indent

Every line indented except the first.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 52 (opens in a new tab)
Hanging punctuation

Quotes and bullets placed just outside the text edge so the edge looks straight.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 52 (opens in a new tab)
Happy path

The expected journey where everything goes right.

BugsSection B8 · Part2Stacks and Sprintsvol. 2 · slide 20 (opens in a new tab)
Hard effects

Distinct sounds tied to on-screen events: a door, a bell, a car.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 56 (opens in a new tab)
Hard light, soft light

Light from a small source with sharp shadows, or from a large source with gentle ones.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 61 (opens in a new tab)
Hard return, soft return

Enter starts a new paragraph. Shift+Enter breaks the line within the same paragraph.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 53 (opens in a new tab)
Hardback, paperback

A rigid cover, and a soft cover. Trade paperbacks are larger, mass-market ones smaller.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 72 (opens in a new tab)
Hardcoded

A value written directly into the code instead of set in configuration.

Code and dataSection B2 · Defect1Stacks and Sprintsvol. 1 · slide 56 (opens in a new tab)
Harvey ball

A small circle filled by quarters to show a rating.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 15 (opens in a new tab)
Hashing

Turning data such as a password into a fixed code that can’t be reversed.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 102 (opens in a new tab)
Haze

A fine mist that makes light beams visible.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 13 (opens in a new tab)
Head-hopping

Switching point of view between characters within a scene.

Authoring and publishingSection B13 · Defect2Marks and Measuresvol. 2 · slide 61 (opens in a new tab)
Heading structure

Real heading styles rather than bold text, so readers can jump between sections.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 33 (opens in a new tab)
Headless

Content managed separately from the way it’s displayed, so it can appear anywhere.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 98 (opens in a new tab)
Headline

The main title of a piece or page.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 61 (opens in a new tab)
Headroom

Space between the top of the head and the top of the frame.

Composition and continuitySection B3 · Measure1Shots and Cuesvol. 1 · slide 47 (opens in a new tab)
Heads down

Focused, not to be interrupted.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 71 (opens in a new tab)
Headshot

A tight portrait of head and shoulders.

PhotographySection B7 · Format1Shots and Cuesvol. 1 · slide 79 (opens in a new tab)
Heat map

A grid of cells coloured by value.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 17 (opens in a new tab)
Hed, dek, graf

Headline, deck and paragraph, spelt to look wrong on purpose.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 54 (opens in a new tab)
Hedging

Qualifying a claim to show how far the writer commits to it.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 63 (opens in a new tab)
Heisenbug

A bug that disappears when you try to observe it.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 24 (opens in a new tab)
Hero

The large lead image or banner at the top of a page.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 72 (opens in a new tab)
Hero shot

The lead image of a piece.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 46 (opens in a new tab)
Hero’s journey

A hero leaves the ordinary world, faces trials and returns changed (Campbell, 1949; Vogler, 2007)

ScriptwritingSection B14 · Concept2Shots and Cuesvol. 2 · slide 50 (opens in a new tab)
Heuristic evaluation

An expert review of a design against a list of usability principles.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 27 (opens in a new tab)
Hex code

A six-character code for a screen colour, such as #1F3FD0.

ColourSection B6 · Format1Marks and Measuresvol. 1 · slide 88 (opens in a new tab)
Hierarchy

The order of importance the eye picks up.

ImportanceSection A1 · Judging1Marks and Measuresvol. 1 · slide 12 (opens in a new tab)
High angle

Camera looking down on the subject. Can make them seem smaller.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 39 (opens in a new tab)
High concept

A premise that can be stated in a single line.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 100 (opens in a new tab)
High key, low key

Bright, even lighting with few shadows, or dark lighting with strong contrast.

Lighting and colourSection B5 · Format1Shots and Cuesvol. 1 · slide 63 (opens in a new tab)
Histogram

The distribution of one measure, shown as adjoining bars. Not the camera histogram of Shots and Cues B7.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 18 (opens in a new tab)
Histogram

A graph of an image’s tones from dark to light, used to judge exposure.

PhotographySection B7 · Part1Shots and Cuesvol. 1 · slide 78 (opens in a new tab)
Hold

Kept back for later use.

Sign-offSection B11 · Status2Marks and Measuresvol. 2 · slide 42 (opens in a new tab)
Holding slide

The slide shown before a session starts or between sessions.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 111 (opens in a new tab)
Holding statement

A brief, prepared response used while the facts are still emerging.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 16 (opens in a new tab)
Homage, pastiche, parody

Respectful tribute, imitation of a style, and imitation for comic or critical effect.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 85 (opens in a new tab)
Hook

An opening line or moment that earns attention.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 17 (opens in a new tab)
Hook

The catchiest, most memorable phrase of a song.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 35 (opens in a new tab)
Horizontal slice

Building one layer at a time, so nothing works until every layer is done.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 85 (opens in a new tab)
Host-read

A message read by the host in their own voice, rather than a produced spot.

Music, sound design and podcastsSection B13 · Format2Shots and Cuesvol. 2 · slide 39 (opens in a new tab)
Hot-seating

A participant answers questions in character.

Drama in educationSection C4 · Move2Shots and Cuesvol. 2 · slide 95 (opens in a new tab)
Hotfix, patch

An urgent fix released outside the normal schedule, and a small fix in general.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 87 (opens in a new tab)
House left, house right

The audience’s left and right, facing the stage.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 109 (opens in a new tab)
House lights, blackout

The lights over the audience, and all lights off at once.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 111 (opens in a new tab)
House style, style guide

An organisation’s standing rules for spelling, usage and format.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 48 (opens in a new tab)
Hover, focus, active, disabled

The standard states of an interactive element: pointed at, selected by keyboard, being pressed, unavailable.

Interface componentsSection B14 · Status2Marks and Measuresvol. 2 · slide 88 (opens in a new tab)
HTML, CSS, JavaScript (JS)

The three languages of the web page: structure, appearance and behaviour.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 89 (opens in a new tab)
HTTP, HTTPS

The protocol for sending web pages and API calls. HTTPS is the encrypted version.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 90 (opens in a new tab)
Hue

The colour family: red, blue, green.

ColourSection B6 · Measure1Marks and Measuresvol. 1 · slide 85 (opens in a new tab)
Hum, buzz

Electrical noise in the recording.

SoundSection B6 · Defect1Shots and Cuesvol. 1 · slide 73 (opens in a new tab)
Human in the loop

A person reviews or approves the AI’s output before it takes effect.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 61 (opens in a new tab)
Humanist, geometric, grotesque

Three styles of sans serif: based on pen strokes, on circles and straight lines, or on early industrial type.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 41 (opens in a new tab)
Humblebrag

A boast disguised as modesty.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 70 (opens in a new tab)
Hybrid event

An event with both in-person and online audiences.

Live events and stageSection B11 · Format1Shots and Cuesvol. 1 · slide 115 (opens in a new tab)
Hyperbole

Deliberate exaggeration.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 30 (opens in a new tab)
Hyphen, en dash, em dash

Three marks of different length. Hyphen for compounds, en dash for ranges (2019–2026), em dash for a break in a sentence.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 54 (opens in a new tab)
Hyphenation

Rules for splitting words at line ends.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 53 (opens in a new tab)
Hypophora

Posing a question, then answering it at once.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 12 (opens in a new tab)
Hypotaxis

Clauses nested inside each other.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 48 (opens in a new tab)
I
i.e., e.g.

“That is” restates. “For example” gives instances.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 51 (opens in a new tab)
i18n, l10n

Internationalisation, building software so it can support any language, and localisation, adapting it for one. The numbers count the letters in between.

Web and APIsSection B5 · Stage1Stacks and Sprintsvol. 1 · slide 95 (opens in a new tab)
ibid., op. cit.

“In the same place” and “in the work cited”. Footnote shorthand.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 50 (opens in a new tab)
IC (individual contributor)

Someone senior who does the work rather than managing people.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 44 (opens in a new tab)
Icon

A small symbol standing for an action or idea.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 81 (opens in a new tab)
Icon set

A family of icons drawn in one consistent style.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 81 (opens in a new tab)
ID, primary key, UUID

A unique identifier for a record. A UUID is a long random one.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 60 (opens in a new tab)
Idempotent

An action that has the same result however many times it runs. Pressing submit twice doesn’t create two entries.

PatternsSection B13 · Measure2Stacks and Sprintsvol. 2 · slide 92 (opens in a new tab)
Idiomatic

Written the way the language’s community expects.

ReadinessSection A5 · Judging1Stacks and Sprintsvol. 1 · slide 36 (opens in a new tab)
iframe, embed

A web page displayed inside another page.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 93 (opens in a new tab)
Illustration

A drawn image, as opposed to a photograph.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 81 (opens in a new tab)
IM8

The Singapore Government’s instruction manual for managing ICT and smart systems, including security and data policies.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 109 (opens in a new tab)
Immersive, site-specific theatre

Audiences moving through and taking part in the world of the show, and work made for a particular place.

Theatre traditions and formsSection C3 · Format2Shots and Cuesvol. 2 · slide 91 (opens in a new tab)
Impact factor

Average citations per article in a journal over two years. Widely used, widely criticised.

Authoring and publishingSection B13 · Measure2Marks and Measuresvol. 2 · slide 78 (opens in a new tab)
Imposition

Arranging pages on a large press sheet so they fold into the right order.

Files and printSection B10 · Stage2Marks and Measuresvol. 2 · slide 38 (opens in a new tab)
Imprint

A brand name under which a publisher issues a line of books.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 67 (opens in a new tab)
Improvisation, “yes, and”

Performing without a script, and the rule of accepting and building on what a partner offers.

Performance and voiceSection B16 · Move2Shots and Cuesvol. 2 · slide 68 (opens in a new tab)
In medias res

Starting in the middle of the action.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 71 (opens in a new tab)
In the round

A stage with the audience on all sides.

Theatre productionSection B12 · Format2Shots and Cuesvol. 2 · slide 7 (opens in a new tab)
Incident

An unplanned interruption or degradation that needs a response.

OperationsSection B7 · Stage2Stacks and Sprintsvol. 2 · slide 9 (opens in a new tab)
Incident commander

The person who coordinates the response to a serious incident.

OperationsSection B7 · Role2Stacks and Sprintsvol. 2 · slide 10 (opens in a new tab)
Inciting incident

The event that sets the story in motion.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 72 (opens in a new tab)
Indent, first-line indent

Text set in from the margin. A first-line indent marks a new paragraph.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 52 (opens in a new tab)
Indexer

Compiles the index, usually from the final proofs.

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 65 (opens in a new tab)
Infinite loop

Code that repeats forever and never finishes.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 23 (opens in a new tab)
Infographic

A graphic that combines data, images and text to explain a topic.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 81 (opens in a new tab)
Infrastructure as code (IaC)

Defining servers and networks in versioned files instead of setting them up by hand.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 99 (opens in a new tab)
Innuendo, insinuation

Implying something without stating it, so it can be denied.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 76 (opens in a new tab)
Insert

A close shot of an object or detail cut into a scene.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 38 (opens in a new tab)
Integration

A working connection between two systems.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 91 (opens in a new tab)
Integration test

A test that parts work together correctly.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 78 (opens in a new tab)
Intelligibility

How easily speech can be understood.

How it sounds, and how polished it feelsSection A4 · Judging1Shots and Cuesvol. 1 · slide 31 (opens in a new tab)
Intercut

An instruction to cut back and forth between two locations.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 47 (opens in a new tab)
Interoperability

How well a system exchanges data with others.

Safe and openSection A4 · Judging1Stacks and Sprintsvol. 1 · slide 33 (opens in a new tab)
Intertextuality

Meaning drawn from references to other works.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 85 (opens in a new tab)
Interval, intermission

The break between acts. The first is British, the second American.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 21 (opens in a new tab)
Intro, verse, chorus, bridge, outro

The usual sections of a song.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 35 (opens in a new tab)
Inverse Conway manoeuvre

Shaping teams deliberately to get the system design you want.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 94 (opens in a new tab)
Inverted pyramid

News puts the most important facts first and the least important last.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 21 (opens in a new tab)
Irony, sarcasm

Saying the opposite of what you mean, and doing it to wound.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 75 (opens in a new tab)
ISBN

International Standard Book Number: a unique 13-digit identifier for each edition and format.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 74 (opens in a new tab)
ISO

The sensor’s sensitivity to light. Higher ISO brightens the image but adds noise.

PhotographySection B7 · Measure1Shots and Cuesvol. 1 · slide 75 (opens in a new tab)
It’s a feature, not a bug

A joke defence of odd behaviour. Occasionally true.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 77 (opens in a new tab)
ital, rom, bf

Italic, roman (upright) and bold.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 53 (opens in a new tab)
Italic, oblique

Italic letters are redrawn in a cursive form. Oblique letters are upright ones slanted.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 44 (opens in a new tab)
Iterative vs incremental

Refining the whole thing in rounds, or adding finished pieces one at a time.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 87 (opens in a new tab)
ITSM, service desk

IT service management, and the team users contact for help.

EnterpriseSection B14 · Part2Stacks and Sprintsvol. 2 · slide 109 (opens in a new tab)
J
J-cut, L-cut

The next shot’s sound starts before its picture, or the last shot’s sound carries over the next picture.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 54 (opens in a new tab)
Jaggies

Stair-stepped edges on curves and diagonals.

Images and graphicsSection B5 · Defect1Marks and Measuresvol. 1 · slide 78 (opens in a new tab)
Jailbreak

A prompt designed to get a model past its safeguards.

Data and AISection B11 · Defect2Stacks and Sprintsvol. 2 · slide 66 (opens in a new tab)
Janky, stutter

Motion that stops and starts instead of flowing.

Animation and motionSection B8 · Defect1Shots and Cuesvol. 1 · slide 85 (opens in a new tab)
Jargon

Specialist vocabulary shared by a group.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 79 (opens in a new tab)
Jarring

A cut, sound or transition that jolts the viewer without meaning to.

Whether the cuts holdSection A2 · Judging1Shots and Cuesvol. 1 · slide 22 (opens in a new tab)
Jobs to be done (JTBD)

What a user is trying to get done, independent of any product.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 28 (opens in a new tab)
Journey map, service blueprint

A user’s experience over time, and the behind-the-scenes processes that support it.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 28 (opens in a new tab)
JPEG, JPG

A compressed raster format suited to photos.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 31 (opens in a new tab)
JSON

A plain-text format for structured data, the common language of APIs.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 58 (opens in a new tab)
Jump

Where a story continues on a later page.

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 55 (opens in a new tab)
Jump cut

A cut between two similar shots of the same subject, so time seems to skip.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 53 (opens in a new tab)
Jumping

Titles, logos or page numbers that shift position between slides.

Slides and decksSection B7 · Defect2Marks and Measuresvol. 2 · slide 11 (opens in a new tab)
Justified

Lines stretched to align on both edges.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 51 (opens in a new tab)
K
Kairos

The right moment to speak, and the measure that moment will bear.

The situationSection I · Frame1Instruments and Movesvol. 1 · slide 52 (opens in a new tab)
Kerning

Spacing between one specific pair of letters, such as AV or To.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 50 (opens in a new tab)
Key light

The main light on the subject.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 60 (opens in a new tab)
Keyframe

A frame that fixes a position or value. Software fills in the frames between.

Animation and motionSection B8 · Part1Shots and Cuesvol. 1 · slide 84 (opens in a new tab)
Keyline

A thin outline around an image or box.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 82 (opens in a new tab)
Kicker

Two meanings: a label above the headline, or the closing line of a story.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 61 (opens in a new tab)
Kill switch

A flag that turns a feature off instantly.

PatternsSection B13 · Part2Stacks and Sprintsvol. 2 · slide 89 (opens in a new tab)
Kill your darlings

Cut even favourite passages if the work is better without them.

Authoring and publishingSection B13 · Stage2Marks and Measuresvol. 2 · slide 60 (opens in a new tab)
Kill, spike

Drop a piece entirely.

Sign-offSection B11 · Status2Marks and Measuresvol. 2 · slide 42 (opens in a new tab)
Kinetic typography

Animated text that moves in time with speech or music.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 87 (opens in a new tab)
Kishōtenketsu

A four-part East Asian structure: introduction, development, twist and reconciliation, without central conflict.

ScriptwritingSection B14 · Concept2Shots and Cuesvol. 2 · slide 50 (opens in a new tab)
KISS

“Keep it simple”: prefer the simpler design.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 76 (opens in a new tab)
Kludge, hack

A clumsy fix that works but shouldn’t be relied on.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 25 (opens in a new tab)
Knocked back, ghosted

An image faded so text can sit over it.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 46 (opens in a new tab)
Known issue

A bug that’s acknowledged and documented but not yet fixed.

BugsSection B8 · Status2Stacks and Sprintsvol. 2 · slide 19 (opens in a new tab)
Kubernetes, K8s

A system for running and scaling many containers. The 8 counts the letters in between.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 50 (opens in a new tab)
Kuleshov effect

Viewers read the same face differently depending on the shot beside it.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 79 (opens in a new tab)
L
L1, L2, L3 support

Tiers of support: first contact, specialist help, and engineering or vendor fixes.

EnterpriseSection B14 · Role2Stacks and Sprintsvol. 2 · slide 109 (opens in a new tab)
Label, helper text, placeholder text

A form field’s name, its guidance, and the hint inside it that vanishes as you type. Placeholder text should never stand in for a label.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 90 (opens in a new tab)
Ladder

Three or more lines in a row ending in hyphens.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 59 (opens in a new tab)
Latency

The delay between an action and its response.

Speed and scaleSection A1 · Judging1Stacks and Sprintsvol. 1 · slide 14 (opens in a new tab)
Lavalier (lav) mic

A small clip-on microphone worn on clothing.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 71 (opens in a new tab)
Layer, z-order

The stacking order of objects, front to back.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 71 (opens in a new tab)
Layering

Combining several sounds into one effect.

Foley and post-production soundSection B15 · Move2Shots and Cuesvol. 2 · slide 57 (opens in a new tab)
Layout

A reusable slide arrangement within the master, with placeholders for title, text and images.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 6 (opens in a new tab)
lc, uc, sc

Lowercase, uppercase, small caps.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 53 (opens in a new tab)
Lead room, nose room

Extra space in the direction a subject faces or moves.

Composition and continuitySection B3 · Measure1Shots and Cuesvol. 1 · slide 47 (opens in a new tab)
Lead time, cycle time

Time from request to delivery, and time from starting work to delivery.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 37 (opens in a new tab)
Leading

The distance from one baseline to the next. Pronounced “ledding”, after the lead strips once used.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 49 (opens in a new tab)
Leading lines

Lines in the scene that draw the eye toward the subject.

Composition and continuitySection B3 · Part1Shots and Cuesvol. 1 · slide 48 (opens in a new tab)
Least privilege

Giving each person or system only the access it needs.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 101 (opens in a new tab)
Leave-behind

A deck written to be read without a presenter.

Slides and decksSection B7 · Format2Marks and Measuresvol. 2 · slide 10 (opens in a new tab)
Lectern, podium

The stand a speaker reads from, and the raised platform they stand on. Often confused.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 112 (opens in a new tab)
Lede

The opening sentence or paragraph. Spelt “lede” to avoid confusion with lead, the metal.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 62 (opens in a new tab)
Legacy system

An old system still in use, often hard to change.

The stackSection B1 · Status1Stacks and Sprintsvol. 1 · slide 52 (opens in a new tab)
Legend, key

The guide that matches colours or symbols to series.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 14 (opens in a new tab)
Legibility

How easily individual letters can be told apart. A property of the typeface.

UseSection A5 · Judging1Marks and Measuresvol. 1 · slide 34 (opens in a new tab)
Lens distortion

Straight lines bending, or faces stretching near the edges of a wide lens.

PhotographySection B7 · Defect1Shots and Cuesvol. 1 · slide 82 (opens in a new tab)
Letterbox, pillarbox

Black bars above and below, or at the sides, when the picture doesn’t fill the screen.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 99 (opens in a new tab)
Level jumps

Sudden changes in loudness between segments or speakers.

Music, sound design and podcastsSection B13 · Defect2Shots and Cuesvol. 2 · slide 34 (opens in a new tab)
Levels, gain

How loud a signal is, and the amount it is boosted at input.

SoundSection B6 · Measure1Shots and Cuesvol. 1 · slide 70 (opens in a new tab)
LGTM

“Looks good to me”: an approval.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 69 (opens in a new tab)
Library

Reusable code a program calls for one job, such as dates or charts.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 44 (opens in a new tab)
Licence models: per seat, subscription, perpetual

Paying per user, paying for ongoing access, or paying once to own a version.

EnterpriseSection B14 · Part2Stacks and Sprintsvol. 2 · slide 107 (opens in a new tab)
Lie factor

How large an effect looks in the graphic, divided by how large it is in the data (Tufte, 2001)

ChartsSection B8 · Measure2Marks and Measuresvol. 2 · slide 21 (opens in a new tab)
Lift and shift

Moving a system to new infrastructure, such as the cloud, without changing it.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 81 (opens in a new tab)
Ligature

Two letters joined into one glyph, such as fi.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 44 (opens in a new tab)
Lighting rig, lighting plot

The lights hung for a show, and the plan showing where each one goes.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 12 (opens in a new tab)
Lights up, lights down

Script directions for a scene’s start and end.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 48 (opens in a new tab)
Limiter

A hard ceiling that stops sound going above a set level.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 32 (opens in a new tab)
Line chart

Points joined by a line.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 16 (opens in a new tab)
Line edit

Sentence-by-sentence work on clarity, rhythm and tone.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 41 (opens in a new tab)
Line reading

A director demonstrating exactly how to say a line. Many actors dislike it.

Performance and voiceSection B16 · Move2Shots and Cuesvol. 2 · slide 65 (opens in a new tab)
Line-height

The web and app term for leading. Measured slightly differently, same idea.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 49 (opens in a new tab)
Lining, oldstyle figures

Numerals that sit at cap height, or that rise and fall like lowercase letters.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 55 (opens in a new tab)
Linked image, embedded image

An image referenced from outside the file, or stored inside it.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 34 (opens in a new tab)
Linter

A tool that flags style problems and likely errors in code.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 80 (opens in a new tab)
Literary agent

Represents authors, sells their work to publishers and negotiates contracts.

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 64 (opens in a new tab)
Litotes

Affirming something by denying its opposite.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 62 (opens in a new tab)
Livestream, simulcast

Broadcasting live online, and broadcasting on several channels at once.

Live events and stageSection B11 · Format1Shots and Cuesvol. 1 · slide 115 (opens in a new tab)
LLM (large language model), generative AI

A model trained on large amounts of text to generate language, and AI that creates new content.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 58 (opens in a new tab)
LMS (learning management system)

A platform for delivering courses, assignments and grades.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 96 (opens in a new tab)
Lo-fi, hi-fi

Low fidelity (rough) or high fidelity (close to final)

Process and systemsSection B9 · Measure2Marks and Measuresvol. 2 · slide 23 (opens in a new tab)
Load balancer

A component that spreads traffic across several servers.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 12 (opens in a new tab)
Load test, stress test

Testing behaviour under expected heavy use, or beyond it until it breaks.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 79 (opens in a new tab)
Local, dev

The engineer’s own machine, and the shared development environment.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 76 (opens in a new tab)
Locked

No further changes accepted.

Sign-offSection B11 · Status2Marks and Measuresvol. 2 · slide 42 (opens in a new tab)
Locked script

A script whose scene numbers and pages are frozen for production.

ScriptwritingSection B14 · Stage2Shots and Cuesvol. 2 · slide 43 (opens in a new tab)
Lockup

A fixed arrangement of logo elements, or of two logos placed side by side.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 83 (opens in a new tab)
Log, flat profile

Footage recorded with low contrast to keep detail for grading.

Lighting and colourSection B5 · Format1Shots and Cuesvol. 1 · slide 65 (opens in a new tab)
Logical tautology

A statement true by its form alone, and so empty.

Statement logicSection IX · Move2Instruments and Movesvol. 2 · slide 79 (opens in a new tab)
Logline

The whole story in one or two sentences.

ScriptwritingSection B14 · Format2Shots and Cuesvol. 2 · slide 42 (opens in a new tab)
Logomark, wordmark

A logo that is a symbol, or one that is the name set in type.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 83 (opens in a new tab)
Logs, metrics, traces

Records of events, numbers over time, and the path of one request through the system.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 8 (opens in a new tab)
Long take, oner

A shot that runs for a long time without a cut.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 80 (opens in a new tab)
Longueurs

Tedious stretches.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 101 (opens in a new tab)
Loop

An animation that repeats seamlessly.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 85 (opens in a new tab)
Lorem ipsum, greeking

Dummy Latin-like text used as a placeholder.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 58 (opens in a new tab)
Lossy, lossless

Compression that throws away detail to save space, or keeps all of it.

Files and printSection B10 · Measure2Marks and Measuresvol. 2 · slide 31 (opens in a new tab)
Lottie

A lightweight animation file format for web and apps.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 86 (opens in a new tab)
Low angle

Camera looking up at the subject. Can make them seem powerful.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 39 (opens in a new tab)
Low-code, no-code

Building apps with visual tools and little or no hand-written code.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 45 (opens in a new tab)
Lower third

The name-and-title caption bar at the bottom of the frame.

Formats, delivery and accessSection B10 · Part1Shots and Cuesvol. 1 · slide 103 (opens in a new tab)
LTI (Learning Tools Interoperability)

A 1EdTech standard for launching external tools inside an LMS with sign-in and grades passed across.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 97 (opens in a new tab)
LTS (long-term support), EOL (end of life)

A version supported for years, and one that gets no more fixes.

ShippingSection B4 · Status1Stacks and Sprintsvol. 1 · slide 85 (opens in a new tab)
LUT (look-up table)

A preset that transforms colour, often used as a starting grade.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 65 (opens in a new tab)
LX, SQ

Shorthand for lighting and sound, used in cue names such as LX Q12.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 14 (opens in a new tab)
M
MacGuffin

An object everyone pursues that matters only because it drives the plot.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 75 (opens in a new tab)
Macrologia

Long-windedness: more words, and more parts, than the point needs.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 63 (opens in a new tab)
Magic number

An unexplained number in code whose meaning only the author knows.

Code and dataSection B2 · Defect1Stacks and Sprintsvol. 1 · slide 56 (opens in a new tab)
Main, trunk

The primary branch: the code that counts.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 66 (opens in a new tab)
Maintainability

How easily the code can be changed and fixed later.

ChangeSection A3 · Judging1Stacks and Sprintsvol. 1 · slide 24 (opens in a new tab)
Maintenance window

A scheduled period for planned work, when downtime is allowed.

OperationsSection B7 · Status2Stacks and Sprintsvol. 2 · slide 14 (opens in a new tab)
Makeready

Press set-up time, and the sheets wasted during it.

Sign-offSection B11 · Measure2Marks and Measuresvol. 2 · slide 45 (opens in a new tab)
Malapropism, solecism

The wrong word in place of a similar one, or a breach of grammar.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 86 (opens in a new tab)
Malware, ransomware

Harmful software, and the kind that locks data until a ransom is paid.

SecuritySection B6 · Defect1Stacks and Sprintsvol. 1 · slide 108 (opens in a new tab)
Mannered

A style or performance whose techniques are too visible.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 102 (opens in a new tab)
Mantle of the expert

Students take on the role of an expert team commissioned to solve a problem (Heathcote & Bolton, 1995)

Drama in educationSection C4 · Format2Shots and Cuesvol. 2 · slide 94 (opens in a new tab)
Manuscript (MS)

The author’s text of a book or article before it is typeset.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 59 (opens in a new tab)
Margin

The space between content and the edge of the page or screen.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 69 (opens in a new tab)
Mark, hitting your mark

A taped spot on the floor, and landing on it exactly so focus and framing work.

Performance and voiceSection B16 · Part2Shots and Cuesvol. 2 · slide 64 (opens in a new tab)
Markup

Corrections written onto a proof or file.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 43 (opens in a new tab)
Martini shot

The last shot of the day.

Production: process and rolesSection B9 · Part1Shots and Cuesvol. 1 · slide 92 (opens in a new tab)
Mask, clipping mask

A shape that shows only part of an image, without deleting the rest.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 79 (opens in a new tab)
Masking

One sound hiding another, usually music burying speech.

Music, sound design and podcastsSection B13 · Defect2Shots and Cuesvol. 2 · slide 31 (opens in a new tab)
Master data

The authoritative core records an organisation runs on: students, staff, schools.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 51 (opens in a new tab)
Master file

The highest-quality final version, kept for future exports.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 101 (opens in a new tab)
Master shot

A wide shot that covers a whole scene from start to finish.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 38 (opens in a new tab)
Masthead

Two meanings: the title block at the top of a publication, or its list of staff.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 65 (opens in a new tab)
Match cut

A cut joining two shots through a matching shape, movement or sound.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 52 (opens in a new tab)
Matinee

A daytime performance.

Theatre productionSection B12 · Format2Shots and Cuesvol. 2 · slide 20 (opens in a new tab)
Matte, gloss, lamination

Surface finishes, and a protective film laid over a print.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 37 (opens in a new tab)
Matters arising

Follow-ups from the previous meeting’s minutes.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 28 (opens in a new tab)
MC, emcee

The host who links the programme together.

Live events and stageSection B11 · Role1Shots and Cuesvol. 1 · slide 113 (opens in a new tab)
MCP (Model Context Protocol)

An open standard for connecting AI models to tools and data sources.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 62 (opens in a new tab)
Measure

Line length, counted in characters.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 50 (opens in a new tab)
MECE

Groupings should be mutually exclusive and collectively exhaustive: no overlaps, no gaps.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 24 (opens in a new tab)
Mechanical, paste-up

The pre-digital board of assembled artwork. The word survives in older print workflows.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 41 (opens in a new tab)
Medium close-up (MCU)

A person from mid-chest up.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 36 (opens in a new tab)
Medium shot (MS)

A person from about the waist up.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 36 (opens in a new tab)
Meiosis

Understating how big something is.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 61 (opens in a new tab)
Memory leak

Memory that’s used and never released, slowing the system over time.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 23 (opens in a new tab)
Merge

Joining a branch’s changes into another branch, usually main.

Version controlSection B3 · Stage1Stacks and Sprintsvol. 1 · slide 69 (opens in a new tab)
Merge conflict

Two changes to the same lines that the system can’t combine on its own.

Version controlSection B3 · Defect1Stacks and Sprintsvol. 1 · slide 73 (opens in a new tab)
Merged

The change is in the main code. Not necessarily live: see Part C.

Version controlSection B3 · Status1Stacks and Sprintsvol. 1 · slide 69 (opens in a new tab)
Meta, self-reflexive

Work that draws attention to its own making.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 85 (opens in a new tab)
Metabasis

A brief bridge that says what has been covered and what comes next.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 13 (opens in a new tab)
Metadata

Data about data: who made it, when, what each field means.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 52 (opens in a new tab)
Metadiscourse

Writers guide readers through signposts, hedges, boosters, attitude markers and direct address.

The textSection 02 · Instrument1Instruments and Movesvol. 1 · slide 18 (opens in a new tab)
Metaphor

Describing one thing in terms of another.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 75 (opens in a new tab)
Method acting

An American development of Stanislavski that draws on the actor’s own emotional memories.

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 87 (opens in a new tab)
Metonymy

Naming something by what is associated with it.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 74 (opens in a new tab)
MFA, 2FA (multi-factor, two-factor authentication)

Signing in with a second proof, such as a code on your phone.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 100 (opens in a new tab)
Mickey Mousing

Music that mimics every on-screen action. Fine in cartoons, intrusive elsewhere.

Foley and post-production soundSection B15 · Defect2Shots and Cuesvol. 2 · slide 60 (opens in a new tab)
Microcopy

The small words of an interface: buttons, hints, errors and confirmations.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 90 (opens in a new tab)
Microservices

An application split into many small services, each deployed on its own.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 48 (opens in a new tab)
Middleware

Software that connects other systems and passes data between them.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 48 (opens in a new tab)
Migration

Moving data or a schema to a new structure or system. Two meanings: see Part C.

Code and dataSection B2 · Stage1Stacks and Sprintsvol. 1 · slide 63 (opens in a new tab)
Milestone

A significant, dated point in a project.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 39 (opens in a new tab)
Minimum size

The smallest size a logo may be reproduced.

Images and graphicsSection B5 · Measure1Marks and Measuresvol. 1 · slide 83 (opens in a new tab)
Minute (verb)

To record a decision or point in a meeting’s minutes.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 29 (opens in a new tab)
Mise en abyme

A work within a work, such as a play inside a play.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 85 (opens in a new tab)
Mise-en-scène

Everything placed in the frame: setting, lighting, costume, performance and composition.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 78 (opens in a new tab)
Misregistration

Ink plates out of line, leaving coloured fringes.

Files and printSection B10 · Defect2Marks and Measuresvol. 2 · slide 36 (opens in a new tab)
Missed cue

A cue taken late or not at all.

Theatre productionSection B12 · Defect2Shots and Cuesvol. 2 · slide 16 (opens in a new tab)
Missing bleed

Artwork that stops at the trim edge, leaving white slivers after cutting.

Files and printSection B10 · Defect2Marks and Measuresvol. 2 · slide 35 (opens in a new tab)
Mix

See B13 (mixing, mastering)

SoundSection B6 · Stage1Shots and Cuesvol. 1 · slide 70 (opens in a new tab)
Mixed lighting

Light sources of different colour temperatures in one shot.

Lighting and colourSection B5 · Defect1Shots and Cuesvol. 1 · slide 64 (opens in a new tab)
Mixing desk, console

The hardware or software that combines and adjusts all sources.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 30 (opens in a new tab)
Mixing, mastering

Balancing all the tracks, then preparing the final mix for consistent playback everywhere.

Music, sound design and podcastsSection B13 · Stage2Shots and Cuesvol. 2 · slide 34 (opens in a new tab)
ML engineer (machine learning)

Builds and runs machine learning models in production.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 46 (opens in a new tab)
Mobile developer

Builds apps for iOS or Android.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 43 (opens in a new tab)
Mock, stub

Fake stand-ins for real parts of a system, used so a test can run in isolation.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 81 (opens in a new tab)
Mockup

A static, styled picture of how the final design will look.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 24 (opens in a new tab)
Model

The trained system that produces predictions or outputs.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 57 (opens in a new tab)
Model bias

Systematic unfairness in a model’s outputs, often inherited from its training data.

Data and AISection B11 · Defect2Stacks and Sprintsvol. 2 · slide 65 (opens in a new tab)
Model card

A document stating a model’s purpose, training data, performance and limits.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 67 (opens in a new tab)
Moderator

The person who runs a panel or Q&A.

Live events and stageSection B11 · Role1Shots and Cuesvol. 1 · slide 113 (opens in a new tab)
Module

One cell of a grid made of both rows and columns.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 69 (opens in a new tab)
Module

A self-contained file or unit of code. Two meanings: see Part C.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 55 (opens in a new tab)
Moiré

A wavy interference pattern on fine stripes or screens.

PhotographySection B7 · Defect1Shots and Cuesvol. 1 · slide 82 (opens in a new tab)
Monitor, foldback

Speakers or earpieces that let performers hear themselves.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 36 (opens in a new tab)
Monitoring, alerting

Watching a system’s health, and notifying people when something crosses a threshold.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 8 (opens in a new tab)
Mono, stereo

One audio channel, or two for left and right.

SoundSection B6 · Format1Shots and Cuesvol. 1 · slide 71 (opens in a new tab)
Monochrome

A design built from shades of one colour.

ColourSection B6 · Part1Marks and Measuresvol. 1 · slide 87 (opens in a new tab)
Monograph, edited volume

A scholarly book by one author or team, and a collection of chapters by different authors.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 67 (opens in a new tab)
Monolith

One large application where all parts are deployed together.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 48 (opens in a new tab)
Monologue, soliloquy, aside

A long speech to others, a speech spoken alone revealing thoughts, and a brief remark to the audience.

Theatre traditions and formsSection C3 · Format2Shots and Cuesvol. 2 · slide 88 (opens in a new tab)
Monorepo

One repository holding many projects.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 65 (opens in a new tab)
Monospace

A typeface where every character takes the same width.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 40 (opens in a new tab)
Montage

A sequence of short shots that compresses time or builds a theme.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 56 (opens in a new tab)
Montage theory

The Soviet idea that meaning arises from the collision of shots, not the shots alone.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 79 (opens in a new tab)
Mood board

A collage of images, colours and type showing the intended look and feel.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 23 (opens in a new tab)
Motif, leitmotif

A recurring image or idea, and a recurring musical theme tied to a character or idea.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 76 (opens in a new tab)
Motion designer

Creates animated graphics and titles.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 97 (opens in a new tab)
Motion graphics

Animated graphic design: shapes, text, icons and charts in motion.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 87 (opens in a new tab)
Motivated

Justified by something in the scene: a move, a light or a cut with a reason.

Whether the cuts holdSection A2 · Judging1Shots and Cuesvol. 1 · slide 21 (opens in a new tab)
MP4, MOV

Common video file containers.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 101 (opens in a new tab)
MTTR (mean time to recovery)

The average time taken to restore service after a failure.

OperationsSection B7 · Measure2Stacks and Sprintsvol. 2 · slide 11 (opens in a new tab)
Muddy

A mix where sounds blur together without clarity.

Music, sound design and podcastsSection B13 · Defect2Shots and Cuesvol. 2 · slide 31 (opens in a new tab)
Mugging

Exaggerated facial expressions aimed at the camera or audience.

Performance and voiceSection B16 · Defect2Shots and Cuesvol. 2 · slide 65 (opens in a new tab)
Multimedia principles

Tested principles for combining words and pictures, among them coherence, signalling, redundancy, contiguity and segmenting.

The mediumSection 06 · Instrument1Instruments and Movesvol. 1 · slide 42 (opens in a new tab)
Multimodal

A model that handles text, images, audio or video.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 62 (opens in a new tab)
Multitrack, track, channel

Recording each source on its own lane so each can be adjusted separately.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 29 (opens in a new tab)
Music bed

Background music laid under speech.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 67 (opens in a new tab)
Music cue

One piece of music placed at a specific point, numbered in sequence.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 26 (opens in a new tab)
Music cue sheet

A list of every piece of music used, with timings, for licensing and royalties.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 27 (opens in a new tab)
MVP (minimum viable product)

The smallest version that can test whether the idea works with real users.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 39 (opens in a new tab)
Mystery meat navigation

Icons or links that give no clue where they lead until clicked.

Interface componentsSection B14 · Defect2Marks and Measuresvol. 2 · slide 91 (opens in a new tab)
N
n.d.

No date given.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 50 (opens in a new tab)
Narratio

Setting out the facts of the case.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 9 (opens in a new tab)
Native app, web app

An app installed for one device type, or one that runs in a browser.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 47 (opens in a new tab)
Natural light, available light

Light already present, from windows or the sky.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 62 (opens in a new tab)
Naturalism, realism

Theatre that tries to reproduce everyday life on stage as closely as possible.

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 87 (opens in a new tab)
NB

“Note well”: flags something not to miss.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 51 (opens in a new tab)
Needle drop

Using an existing recorded song, licensed for the purpose.

Music, sound design and podcastsSection B13 · Move2Shots and Cuesvol. 2 · slide 27 (opens in a new tab)
Negative space

Empty space that forms a shape of its own.

SpaceSection A4 · Judging1Marks and Measuresvol. 1 · slide 30 (opens in a new tab)
Neorealism, New Wave

Post-war Italian films of everyday life on location, and French films that broke the rules of continuity.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 81 (opens in a new tab)
Neutrals

Greys, off-whites and near-blacks that carry most of a layout.

ColourSection B6 · Part1Marks and Measuresvol. 1 · slide 86 (opens in a new tab)
The nines

Availability as a percentage. 99.9% allows about 8.8 hours of downtime a year. 99.99% allows about 53 minutes.

OperationsSection B7 · Measure2Stacks and Sprintsvol. 2 · slide 6 (opens in a new tab)
Nit

A minor, optional comment, such as a naming preference.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 69 (opens in a new tab)
Node, choice point

One screen or scene in a branching script, and a point where the learner chooses.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 49 (opens in a new tab)
Noise, clutter

Elements that compete for attention without adding meaning.

SpaceSection A4 · Judging1Marks and Measuresvol. 1 · slide 32 (opens in a new tab)
Noise, grain

Speckle in an image from low light or high sensitivity.

What the frame shows, and how wellSection A3 · Judging1Shots and Cuesvol. 1 · slide 28 (opens in a new tab)
Nominalisation

A verb or adjective turned into a noun, which hides who does what.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 84 (opens in a new tab)
Non-breaking space

A space that won’t split two words across lines.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 53 (opens in a new tab)
Nonlinear narrative

A story told out of time order.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 71 (opens in a new tab)
North star metric

The single measure a product team steers by.

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 55 (opens in a new tab)
Not for attribution, on background

Information that can be used, but attributed only by description, such as “an official said”.

Attribution ground rulesSection C3 · Vocabulary3Instruments and Movesvol. 3 · slide 35 (opens in a new tab)
Not invented here (NIH)

Rejecting outside solutions because they weren’t made in-house.

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 102 (opens in a new tab)
Notes session

The director’s feedback after a rehearsal or preview.

Theatre productionSection B12 · Stage2Shots and Cuesvol. 2 · slide 19 (opens in a new tab)
Notification

A message about an event, inside the app or pushed to the device.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 81 (opens in a new tab)
Now, next, later

A roadmap in three horizons, without fixed dates.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 87 (opens in a new tab)
NPS, CSAT (net promoter score, customer satisfaction score)

Two survey scores: one from “how likely are you to recommend us”, and one from how satisfied users are. For usability scores, see Marks and Measures B9.

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 55 (opens in a new tab)
Null, undefined

A missing value the code didn’t expect.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 23 (opens in a new tab)
Nut graf

The paragraph that says why the piece matters.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 62 (opens in a new tab)
O
OAuth

A standard that lets one app access another on your behalf without your password.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 92 (opens in a new tab)
Objective, motivation

What a character wants in a scene, and why.

Performance and voiceSection B16 · Concept2Shots and Cuesvol. 2 · slide 62 (opens in a new tab)
Observability

How well the team can see what the system is doing from its logs and metrics.

Staying upSection A2 · Judging1Stacks and Sprintsvol. 1 · slide 22 (opens in a new tab)
Off the record

Information that is not to be used.

Attribution ground rulesSection C3 · Vocabulary3Instruments and Movesvol. 3 · slide 37 (opens in a new tab)
Off-by-one error

A count or loop that is wrong by exactly one.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 22 (opens in a new tab)
Offset, digital printing

Press printing from plates (economical for large runs), or direct from file (economical for small runs)

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 38 (opens in a new tab)
OKR, KPI

Objectives with measurable key results, and key performance indicators.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 33 (opens in a new tab)
On book

Following the script to prompt performers who forget a line.

Theatre productionSection B12 · Role2Shots and Cuesvol. 2 · slide 22 (opens in a new tab)
On the nose

Dialogue or imagery that states its meaning too directly.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 102 (opens in a new tab)
On the record

Information that can be used and attributed to the speaker by name.

Attribution ground rulesSection C3 · Vocabulary3Instruments and Movesvol. 3 · slide 34 (opens in a new tab)
On-call, pager

The engineer responsible for responding out of hours, and the alert that wakes them.

OperationsSection B7 · Role2Stacks and Sprintsvol. 2 · slide 10 (opens in a new tab)
On-premises, on-prem

Software run on an organisation’s own servers.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 49 (opens in a new tab)
Onboarding, coach mark

The first-run experience, and a pointer that highlights one feature for a new user.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 90 (opens in a new tab)
One-pager

A whole case on a single page.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 19 (opens in a new tab)
OneRoster

A 1EdTech standard for exchanging class lists, enrolments and grades.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 96 (opens in a new tab)
OOO, ETA

Out of office, and expected time of arrival or completion.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 52 (opens in a new tab)
Op-ed

An opinion piece by a writer from outside the newspaper.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 11 (opens in a new tab)
Opacity, transparency

How see-through an element is.

ColourSection B6 · Measure1Marks and Measuresvol. 1 · slide 87 (opens in a new tab)
Open access: gold, green, diamond

Free to read: on the journal site often for a fee, in a repository, or free to both readers and authors.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 78 (opens in a new tab)
Open source, proprietary

Code anyone may use and inspect, or code owned and licensed by a company.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 52 (opens in a new tab)
Open weights

A model whose trained parameters are published for anyone to run.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 64 (opens in a new tab)
Open, closed captions

Burned permanently into the picture, or switchable on and off.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 104 (opens in a new tab)
OpenType, TrueType, WOFF

Font file formats. WOFF is the web version.

LettersSection B1 · Format1Marks and Measuresvol. 1 · slide 47 (opens in a new tab)
Operating system (OS)

The base software of a device: Windows, macOS, iOS, Android.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 46 (opens in a new tab)
Optical alignment

Adjusting what looks aligned rather than what measures aligned.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 57 (opens in a new tab)
Orality vs literacy

Speech is additive, redundant and concrete, while writing is subordinated, economical and abstract.

The mediumSection 06 · Instrument1Instruments and Movesvol. 1 · slide 41 (opens in a new tab)
Orchestra pit

The sunken area in front of the stage for musicians.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 8 (opens in a new tab)
Orphan

The first line of a paragraph stranded at the bottom of a page or column.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 59 (opens in a new tab)
Out of print, reversion of rights

No longer available from the publisher, and the rights returning to the author as a result.

Authoring and publishingSection B13 · Status2Marks and Measuresvol. 2 · slide 69 (opens in a new tab)
Out of sync

Lips and words that don’t line up.

SoundSection B6 · Defect1Shots and Cuesvol. 1 · slide 68 (opens in a new tab)
Outage

A period when a system is unavailable.

OperationsSection B7 · Defect2Stacks and Sprintsvol. 2 · slide 9 (opens in a new tab)
Outline, step outline

A scene-by-scene plan of the story before the script is written.

ScriptwritingSection B14 · Stage2Shots and Cuesvol. 2 · slide 42 (opens in a new tab)
Outlines

Text converted into vector shapes, so the font is no longer needed.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 32 (opens in a new tab)
Over-compression

Sound squeezed so hard it loses all dynamics and sounds flat.

Music, sound design and podcastsSection B13 · Defect2Shots and Cuesvol. 2 · slide 32 (opens in a new tab)
Over-engineered

Built for problems that don’t exist yet.

ReadinessSection A5 · Judging1Stacks and Sprintsvol. 1 · slide 37 (opens in a new tab)
Over-the-shoulder (OTS)

Framed from behind one person, looking at another.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 37 (opens in a new tab)
Overhead, bird’s-eye

Camera directly above, looking down.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 39 (opens in a new tab)
Overlay, backdrop

The dimmed layer behind a modal or drawer.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 80 (opens in a new tab)
Overprint, knockout

Ink printed on top of another ink, or onto a gap left in it.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 36 (opens in a new tab)
Overrun

A session running past its time.

Live events and stageSection B11 · Defect1Shots and Cuesvol. 1 · slide 113 (opens in a new tab)
Overs

Extra copies printed beyond the order.

Sign-offSection B11 · Measure2Marks and Measuresvol. 2 · slide 45 (opens in a new tab)
Overset text

Text that doesn’t fit its frame and is hidden from view.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 56 (opens in a new tab)
Overshoot

Round letters drawn slightly beyond the baseline and x-height so they look the same size as flat ones.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 57 (opens in a new tab)
Oxymoron

Contradictory terms joined.

Statement logicSection IX · Move2Instruments and Movesvol. 2 · slide 82 (opens in a new tab)
P
Pace, pitch, pause

The speed, height and silences of a speaking voice.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 52 (opens in a new tab)
Pacing

How fast the piece feels as a whole.

How it moves in timeSection A1 · Judging1Shots and Cuesvol. 1 · slide 13 (opens in a new tab)
Package

Collecting a layout with all its fonts and linked images into one folder.

Files and printSection B10 · Stage2Marks and Measuresvol. 2 · slide 34 (opens in a new tab)
Package, package manager

A bundle of shared code, and the tool that installs it, such as npm or pip.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 55 (opens in a new tab)
Padding

On screens, the space inside an element’s boundary. Margin is the space outside it.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 70 (opens in a new tab)
Padding

Material added to fill time rather than to serve the story.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 101 (opens in a new tab)
Page proof

Text checked in its final page layout.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 40 (opens in a new tab)
Page-a-minute rule

One properly formatted page, in 12-point Courier, runs about a minute on screen.

ScriptwritingSection B14 · Measure2Shots and Cuesvol. 2 · slide 45 (opens in a new tab)
Pagination

Controls for moving through pages of results.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 83 (opens in a new tab)
Palette

The set of colours a design uses.

ColourSection B6 · Part1Marks and Measuresvol. 1 · slide 86 (opens in a new tab)
Pan

The camera turns left or right on a fixed point.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 41 (opens in a new tab)
Pan, panning

Placing a sound between left and right speakers. Two meanings: a camera pan turns the camera.

Music, sound design and podcastsSection B13 · Move2Shots and Cuesvol. 2 · slide 33 (opens in a new tab)
Paradiastole

Redescribing a weakness as a strength.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 60 (opens in a new tab)
Paradox

An apparent contradiction that resolves on reflection.

Statement logicSection IX · Move2Instruments and Movesvol. 2 · slide 83 (opens in a new tab)
Paragraph style, character style

A named set of formatting applied in one click. Change the style and every instance changes.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 56 (opens in a new tab)
Parallax

Layers moving at different speeds to suggest depth.

Animation and motionSection B8 · Move1Shots and Cuesvol. 1 · slide 88 (opens in a new tab)
Parallel run

Running old and new systems side by side and comparing their outputs before switching.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 83 (opens in a new tab)
Parallelism, isocolon

Matching grammatical structure across items that do the same job, and in isocolon, matching length.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 21 (opens in a new tab)
Parataxis

Short clauses set side by side, with few connectives.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 47 (opens in a new tab)
Parenthesis

An aside inserted mid-sentence.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 49 (opens in a new tab)
Parenthetical

A short direction in brackets under the character cue, such as (quietly)

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 45 (opens in a new tab)
Parking lot

A list for off-topic items raised in a meeting, to be picked up later.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 59 (opens in a new tab)
Parrhesia

Frank speech, especially to people with power.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 55 (opens in a new tab)
Partitio

Announcing the structure before going through it.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 8 (opens in a new tab)
Pass for press, PFP

Final approval to print, often signed at the press check.

Sign-offSection B11 · Status2Marks and Measuresvol. 2 · slide 41 (opens in a new tab)
passim

“Throughout”: the topic appears across the cited work.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 50 (opens in a new tab)
Pattern library, component library

The collection where a design system’s components are kept.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 26 (opens in a new tab)
PDF

A fixed-layout file that looks the same on any device.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 32 (opens in a new tab)
PDF/X

A print-ready PDF standard that locks fonts, colour and bleed.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 32 (opens in a new tab)
PDPA (Personal Data Protection Act)

Singapore’s main data protection law for private-sector organisations. Public agencies follow separate government rules.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 105 (opens in a new tab)
PE (printer’s error)

A mistake made by the printer or typesetter. The printer pays.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 43 (opens in a new tab)
Pedestal

The whole camera moves straight up or down.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 42 (opens in a new tab)
Peer review: single-blind, double-blind, open

Expert review where reviewers are anonymous, both sides are anonymous, or identities are shared.

Authoring and publishingSection B13 · Stage2Marks and Measuresvol. 2 · slide 77 (opens in a new tab)
Penetration test, pentest

Authorised, simulated attacks to find weaknesses.

SecuritySection B6 · Stage1Stacks and Sprintsvol. 1 · slide 106 (opens in a new tab)
Performance

How fast and efficiently the software does its work.

Speed and scaleSection A1 · Judging1Stacks and Sprintsvol. 1 · slide 13 (opens in a new tab)
Periergia

Overelaboration: ornament and effort spent for their own sake.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 65 (opens in a new tab)
Periphrasis

A description used in place of one plain word, often to avoid that word.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 61 (opens in a new tab)
Permissions

Written consent to reproduce someone else’s text, image or data.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 62 (opens in a new tab)
Peroratio

A close that sums up the case and asks for action.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 15 (opens in a new tab)
Persona

A composite profile of a type of user, built from research.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 28 (opens in a new tab)
Personification

Giving agency to things.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 67 (opens in a new tab)
Perspicuitas

Clarity as a virtue: the reader cannot misunderstand.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 71 (opens in a new tab)
PFA, NNTR

Please find attached, common in Singapore and South Asian English, and no need to reply.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 54 (opens in a new tab)
Phishing, social engineering

Tricking people into giving away access or data.

SecuritySection B6 · Defect1Stacks and Sprintsvol. 1 · slide 108 (opens in a new tab)
Physical theatre

Performance that tells its story mainly through movement and the body.

Theatre traditions and formsSection C3 · Format2Shots and Cuesvol. 2 · slide 91 (opens in a new tab)
Pica

Twelve points, or one-sixth of an inch.

LettersSection B1 · Measure1Marks and Measuresvol. 1 · slide 46 (opens in a new tab)
Pictogram

A simple figure showing an object or person, often used in rows to show quantities.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 81 (opens in a new tab)
Picture lock

The point after which the edit’s timing no longer changes.

Editing and transitionsSection B4 · Stage1Shots and Cuesvol. 1 · slide 58 (opens in a new tab)
Pie chart, donut chart

A circle divided into slices of a whole.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 17 (opens in a new tab)
PII (personally identifiable information)

Data that can identify a person: names, IDs, photos, contact details.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 104 (opens in a new tab)
Ping, sync, async

Send a short message, meet live, or work without meeting at the same time.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 71 (opens in a new tab)
Pipeline

The automated sequence of build, test and deploy steps. Two meanings: see Part C.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 75 (opens in a new tab)
Pixel (px), rem

Screen units. A pixel is one screen dot. A rem is a multiple of a web page’s base text size.

LettersSection B1 · Measure1Marks and Measuresvol. 1 · slide 46 (opens in a new tab)
Pixel-perfect

Built to match the design exactly, to the pixel.

Process and systemsSection B9 · Measure2Marks and Measuresvol. 2 · slide 24 (opens in a new tab)
Pixelation

Visible square pixels from an enlarged raster image.

Images and graphicsSection B5 · Defect1Marks and Measuresvol. 1 · slide 78 (opens in a new tab)
Placeholder

A temporary box or image marking where real content will go.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 80 (opens in a new tab)
Plain language principles

Readers must be able to find what they need, understand it and use it.

The stanceSection 07 · Instrument1Instruments and Movesvol. 1 · slide 47 (opens in a new tab)
Plain, middle and grand style

The three classical registers: plain to teach, middle to please, grand to move.

RegisterSection IV · Move1Instruments and Movesvol. 1 · slide 89 (opens in a new tab)
Platitude

A truism no one would dispute.

Statement logicSection IX · Move2Instruments and Movesvol. 2 · slide 80 (opens in a new tab)
Pleonasm

A word the phrase already contains.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 58 (opens in a new tab)
Plosives

Bursts of air on p and b sounds hitting the microphone.

SoundSection B6 · Defect1Shots and Cuesvol. 1 · slide 72 (opens in a new tab)
Plot hole

A gap or contradiction in a story’s logic.

Narrative and structureSection C1 · Defect2Shots and Cuesvol. 2 · slide 75 (opens in a new tab)
Plotter, pantser

A writer who plans the structure first, and one who writes “by the seat of their pants”

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 60 (opens in a new tab)
PNG

A raster format with sharp edges and transparent backgrounds.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 31 (opens in a new tab)
POC (proof of concept)

A quick build to show something is technically possible.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 39 (opens in a new tab)
Point (pt)

The unit of type size, 1/72 of an inch.

LettersSection B1 · Measure1Marks and Measuresvol. 1 · slide 46 (opens in a new tab)
Point of view: first person, third limited, omniscient

Who tells the story: “I”, one character’s view in the third person, or an all-knowing narrator.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 60 (opens in a new tab)
Point-of-view (POV)

What a character sees, from their position.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 37 (opens in a new tab)
Policy brief

A short, decision-focused summary for policymakers.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 9 (opens in a new tab)
Politeness and face

People protect each other’s standing, and indirectness is how they do it.

The interactionSection 05 · Instrument1Instruments and Movesvol. 1 · slide 38 (opens in a new tab)
Polyptoton

The same root word repeated in different forms.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 36 (opens in a new tab)
Polysemy

One word carrying several related meanings.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 78 (opens in a new tab)
Polysyndeton

Piling up conjunctions, more than the sentence needs.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 69 (opens in a new tab)
Pop filter, windshield

A screen that stops breath blasts, and a furry cover that blocks wind.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 72 (opens in a new tab)
Popover

A small panel anchored to the element that opened it.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 80 (opens in a new tab)
Portrait, landscape

Upright or sideways orientation.

Page and layoutSection B4 · Format1Marks and Measuresvol. 1 · slide 73 (opens in a new tab)
Position paper

A paper that argues an organisation’s stance on an issue.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 8 (opens in a new tab)
Postmortem, blameless postmortem

A written review of an incident that looks for causes in the system, not the individual.

OperationsSection B7 · Stage2Stacks and Sprintsvol. 2 · slide 11 (opens in a new tab)
pp

A mark showing that one person signed a letter on behalf of another.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 30 (opens in a new tab)
Practical

A light that appears in the shot, such as a desk lamp.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 62 (opens in a new tab)
Praise sandwich

Criticism wrapped in praise.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 71 (opens in a new tab)
PRD (product requirements document)

The document that sets out what a product or feature must do, and why.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 40 (opens in a new tab)
Pre-dub, final mix

Preliminary mixes of each element, then the combined final balance.

Foley and post-production soundSection B15 · Stage2Shots and Cuesvol. 2 · slide 58 (opens in a new tab)
Pre-press

All the work between the final file and the printing plate.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 44 (opens in a new tab)
Pre-production, production, post-production

Planning, shooting, and everything after the shoot.

Production: process and rolesSection B9 · Stage1Shots and Cuesvol. 1 · slide 90 (opens in a new tab)
Pre-read

A document or deck sent for reading before a meeting.

Slides and decksSection B7 · Format2Marks and Measuresvol. 2 · slide 10 (opens in a new tab)
Pre-roll, mid-roll, post-roll

Ad or announcement slots at the start, middle and end.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 39 (opens in a new tab)
Pre-wire

Briefing key people before a meeting so that it holds no surprises.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 61 (opens in a new tab)
Predatory journal

A journal that charges authors without providing real peer review or editing.

Authoring and publishingSection B13 · Defect2Marks and Measuresvol. 2 · slide 78 (opens in a new tab)
Preflight

An automated check of a file for missing fonts, low-resolution images and colour problems.

Files and printSection B10 · Stage2Marks and Measuresvol. 2 · slide 34 (opens in a new tab)
Premature optimisation

Tuning for speed or scale before knowing it matters (Knuth, 1974).

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 103 (opens in a new tab)
PREP

Point, Reason, Example, Point: the standard shape for a short persuasive answer.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 25 (opens in a new tab)
Preprint, accepted manuscript, version of record

The version before review, the accepted version before typesetting, and the final published version.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 77 (opens in a new tab)
Presenter view

The presenter’s screen showing notes, the next slide and a timer.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 9 (opens in a new tab)
Press check

The client checks the first sheets at the press before the full run.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 40 (opens in a new tab)
Press night, opening night

The performance critics are invited to review.

Theatre productionSection B12 · Stage2Shots and Cuesvol. 2 · slide 19 (opens in a new tab)
Press release, media statement

An announcement written for the media.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 15 (opens in a new tab)
Preview

A public performance before the official opening, when changes can still be made.

Theatre productionSection B12 · Stage2Shots and Cuesvol. 2 · slide 19 (opens in a new tab)
Primary, secondary colours

In branding, the main colours and the supporting ones.

ColourSection B6 · Part1Marks and Measuresvol. 1 · slide 86 (opens in a new tab)
Prime

The mark for feet, inches or minutes (′ ″). Often confused with quotes.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 54 (opens in a new tab)
Prime lens, zoom lens

A lens with one fixed focal length, or one that can change it.

PhotographySection B7 · Part1Shots and Cuesvol. 1 · slide 77 (opens in a new tab)
Priority

How urgently a bug should be fixed.

BugsSection B8 · Measure2Stacks and Sprintsvol. 2 · slide 18 (opens in a new tab)
Procatalepsis

Answering an objection before anyone raises it.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 11 (opens in a new tab)
Process drama

An extended drama built with the class, with the teacher shaping it from within.

Drama in educationSection C4 · Format2Shots and Cuesvol. 2 · slide 94 (opens in a new tab)
Producer

Owns budget, schedule and delivery.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 95 (opens in a new tab)
Product manager (PM)

Decides what to build and why, based on user needs and goals. Two meanings: PM also means project manager.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 42 (opens in a new tab)
Product owner (PO)

In Scrum, the person who owns and orders the backlog.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 42 (opens in a new tab)
Production assistant (PA)

General support on set.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 95 (opens in a new tab)
Production value

The overall sense of polish and craft.

How it sounds, and how polished it feelsSection A4 · Judging1Shots and Cuesvol. 1 · slide 32 (opens in a new tab)
Production-ready

Fit to run for real users: tested, monitored and secure.

ReadinessSection A5 · Judging1Stacks and Sprintsvol. 1 · slide 38 (opens in a new tab)
Production, prod

The live system real users rely on. Two meanings: see Part C.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 76 (opens in a new tab)
Profile, three-quarter

The subject seen side-on, or turned partly toward the camera.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 37 (opens in a new tab)
Programming language

The language code is written in: Python, JavaScript, Java.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 46 (opens in a new tab)
Progressive enhancement

Building a basic version that works everywhere, then adding richer features where supported.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 91 (opens in a new tab)
Project manager (PM)

Runs schedule, budget and coordination for a defined project.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 42 (opens in a new tab)
Projection

Making the voice carry to the back of a space without shouting.

Performance and voiceSection B16 · Measure2Shots and Cuesvol. 2 · slide 67 (opens in a new tab)
Prompt book, prompt copy

The master script holding every cue, move and note for the show.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 16 (opens in a new tab)
Prompt injection

Hidden instructions in content, such as a web page or document, that hijack an AI system.

Data and AISection B11 · Defect2Stacks and Sprintsvol. 2 · slide 66 (opens in a new tab)
Prompt side (PS), opposite prompt (OP)

The side of the stage where the stage manager sits, usually stage left in the UK, and the other side.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 17 (opens in a new tab)
Prompt, system prompt

The instruction given to a model, and the standing instruction set by the builder.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 58 (opens in a new tab)
Proof

A test copy for checking before the full run.

Files and printSection B10 · Stage2Marks and Measuresvol. 2 · slide 38 (opens in a new tab)
Proofread

A final check of the laid-out version for errors that slipped through.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 43 (opens in a new tab)
Props (properties)

Objects handled or used on stage.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 11 (opens in a new tab)
Proscenium stage

A stage framed by an arch, with the audience on one side.

Theatre productionSection B12 · Format2Shots and Cuesvol. 2 · slide 7 (opens in a new tab)
Prototype

A clickable or working model used for testing.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 24 (opens in a new tab)
Proximity

Closeness that signals two things belong together.

RelationSection A2 · Judging1Marks and Measuresvol. 1 · slide 19 (opens in a new tab)
Proxy

A low-resolution copy used for smooth editing, swapped for the original at export.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 101 (opens in a new tab)
PTAL

“Please take another look”

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 69 (opens in a new tab)
Publication date, pub date

The official release date.

Authoring and publishingSection B13 · Measure2Marks and Measuresvol. 2 · slide 68 (opens in a new tab)
Publicist

Promotes a book to media and readers.

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 64 (opens in a new tab)
Pull quote

A short extract from the text, enlarged to catch the eye.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 63 (opens in a new tab)
Pull request (PR), merge request (MR)

A proposed change, opened for review before it joins the main code.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 67 (opens in a new tab)
Pun

Play on two meanings of a word, or on two words that sound alike.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 33 (opens in a new tab)
Purple prose

Writing so ornate it draws attention to itself.

Authoring and publishingSection B13 · Defect2Marks and Measuresvol. 2 · slide 61 (opens in a new tab)
Push, pull

Sending your commits to the shared repository, or fetching others’

Version controlSection B3 · Stage1Stacks and Sprintsvol. 1 · slide 70 (opens in a new tab)
PWA (progressive web app)

A web app that can be installed and work partly offline.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 47 (opens in a new tab)
Pyramid Principle and SCQA

Lead with the answer, group the support beneath it, and open with situation, complication, question and answer.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 20 (opens in a new tab)
Q
QA (quality assurance)

Systematic testing to find defects before users do. Also the team that does it.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 77 (opens in a new tab)
QA engineer, tester, SDET

Finds defects. An SDET (software development engineer in test) writes automated tests.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 45 (opens in a new tab)
QLab

Widely used software that plays sound, video and lighting cues.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 14 (opens in a new tab)
QTI (Question and Test Interoperability)

A 1EdTech standard for exchanging assessment items and tests.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 97 (opens in a new tab)
Query

A request to a database for specific data.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 59 (opens in a new tab)
Query letter

A one-page pitch to an agent or editor.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 59 (opens in a new tab)
Quick change

A rapid costume change, often just offstage.

Theatre productionSection B12 · Move2Shots and Cuesvol. 2 · slide 11 (opens in a new tab)
R
Race condition

A bug that depends on the timing of two things happening at once.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 24 (opens in a new tab)
RACI

Responsible, Accountable, Consulted, Informed: who does what on a task or decision.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 55 (opens in a new tab)
Rack focus, focus pull

Shifting focus from one subject to another within the shot.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 43 (opens in a new tab)
Radar chart

Values on spokes from a centre. Usually harder to read than a bar chart.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 19 (opens in a new tab)
Rag

The uneven edge of unjustified text.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 51 (opens in a new tab)
RAG (retrieval-augmented generation)

Having a model look up relevant documents before answering, so it draws on them.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 60 (opens in a new tab)
RAG status

Red, amber or green project status. Not the RAG of Stacks and Sprints B11.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 65 (opens in a new tab)
Raster, bitmap

An image built from a fixed grid of pixels. Blurs or blocks when enlarged.

Images and graphicsSection B5 · Format1Marks and Measuresvol. 1 · slide 78 (opens in a new tab)
Rate limit

A cap on how many requests a caller may make in a period.

Web and APIsSection B5 · Measure1Stacks and Sprintsvol. 1 · slide 92 (opens in a new tab)
RAW

An unprocessed image file with maximum detail, for editing. For JPEG, see Marks and Measures B10.

PhotographySection B7 · Format1Shots and Cuesvol. 1 · slide 80 (opens in a new tab)
RBAC (role-based access control)

Permissions granted by role, such as teacher, student or admin.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 101 (opens in a new tab)
RCA (root cause analysis)

Investigating the underlying cause of a failure, beyond the trigger.

OperationsSection B7 · Stage2Stacks and Sprintsvol. 2 · slide 11 (opens in a new tab)
Reaction shot

A shot of someone responding to what is said or done.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 38 (opens in a new tab)
Read, pickup

One recorded performance of a line, and a re-record of a short section.

Performance and voiceSection B16 · Part2Shots and Cuesvol. 2 · slide 66 (opens in a new tab)
Readability

How comfortably text can be read at length. A property of how it’s set.

UseSection A5 · Judging1Marks and Measuresvol. 1 · slide 35 (opens in a new tab)
Readability

How easily another engineer can understand the code.

ChangeSection A3 · Judging1Stacks and Sprintsvol. 1 · slide 25 (opens in a new tab)
Reading order

The order a screen reader follows through a page or slide, which can differ from the visual order.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 33 (opens in a new tab)
Reading path, flow

The route the eye takes through the page.

MovementSection A3 · Judging1Marks and Measuresvol. 1 · slide 23 (opens in a new tab)
README

The front-page document of a repository: what it is and how to use it.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 72 (opens in a new tab)
Rebase

Replaying your changes on top of the latest code to keep history tidy.

Version controlSection B3 · Stage1Stacks and Sprintsvol. 1 · slide 71 (opens in a new tab)
Recce, location scout

A visit to check a location’s light, sound, power and access before the shoot.

Production: process and rolesSection B9 · Stage1Shots and Cuesvol. 1 · slide 92 (opens in a new tab)
Recto, verso

The right-hand page and the left-hand page.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 73 (opens in a new tab)
Red herring

A clue designed to mislead the audience.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 74 (opens in a new tab)
Red-teaming

Deliberately attacking a model or system to find harmful or wrong behaviour.

Data and AISection B11 · Stage2Stacks and Sprintsvol. 2 · slide 67 (opens in a new tab)
Redline, blackline

Two meanings: a document comparison showing changes (legal and policy), or a design annotated with specs (B9)

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 43 (opens in a new tab)
Redline, spec

A design marked up with exact sizes, spacing and colours for building.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 24 (opens in a new tab)
Reduced motion

A device setting asking apps to minimise animation, for people who find motion uncomfortable.

Animation and motionSection B8 · Measure1Shots and Cuesvol. 1 · slide 88 (opens in a new tab)
Redundancy, failover

Spare capacity, and the switch to it when a component fails.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 12 (opens in a new tab)
Refactor

Restructuring code without changing what it does, to make it easier to read and change.

Code and dataSection B2 · Stage1Stacks and Sprintsvol. 1 · slide 57 (opens in a new tab)
Refinement, grooming

Clarifying and sizing backlog items before planning.

DeliverySection B9 · Stage2Stacks and Sprintsvol. 2 · slide 30 (opens in a new tab)
Refrain

A line that returns throughout.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 45 (opens in a new tab)
Regex (regular expression)

A pattern for matching text, such as a valid email address.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 61 (opens in a new tab)
Register: field, tenor, mode

Tone breaks into three parts: the subject, the relationship and the channel.

The interactionSection 05 · Instrument1Instruments and Movesvol. 1 · slide 39 (opens in a new tab)
Registration

How precisely the separate ink plates line up.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 36 (opens in a new tab)
Regression

Something that used to work and broke after a change.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 22 (opens in a new tab)
Regression test

A test that old features still work after a change.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 79 (opens in a new tab)
Rehost, replatform, refactor, repurchase, retire, retain

The standard options for each legacy system in a migration: move it, adjust it, rebuild it, replace it with a product, switch it off or keep it.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 81 (opens in a new tab)
Release

Making a feature available to users. Can happen after deploy, through a flag.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 82 (opens in a new tab)
Reliability

How consistently the system works as expected.

Staying upSection A2 · Judging1Stacks and Sprintsvol. 1 · slide 18 (opens in a new tab)
Render

Turning an animation or edit into a finished video file.

Animation and motionSection B8 · Stage1Shots and Cuesvol. 1 · slide 86 (opens in a new tab)
Repository, repo

The stored home of a project’s code and its full history.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 65 (opens in a new tab)
Reprint, new edition

Another printing of the same text, vs a revised version with substantial changes.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 69 (opens in a new tab)
Request, response

A message asking a server for something, and its reply.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 90 (opens in a new tab)
Resilience, fault tolerance

The ability to keep working when a part fails.

Staying upSection A2 · Judging1Stacks and Sprintsvol. 1 · slide 20 (opens in a new tab)
Resolution

The number of pixels in an image, or pixels per inch at a given size.

Images and graphicsSection B5 · Measure1Marks and Measuresvol. 1 · slide 78 (opens in a new tab)
Resolution: 720p, 1080p, 4K

See Marks and Measures B5. Video resolutions are named by height: 1080p is Full HD, and 4K has about four times its pixels.

Formats, delivery and accessSection B10 · Measure1Shots and Cuesvol. 1 · slide 100 (opens in a new tab)
Responsive

A layout that adapts to the screen it’s viewed on.

Page and layoutSection B4 · Format1Marks and Measuresvol. 1 · slide 74 (opens in a new tab)
REST, GraphQL

Two common styles of designing an API.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 91 (opens in a new tab)
Retention period

How long data may be kept before it must be deleted.

SecuritySection B6 · Measure1Stacks and Sprintsvol. 1 · slide 104 (opens in a new tab)
Retouching

Correcting or altering a photo after it’s taken.

PhotographySection B7 · Stage1Shots and Cuesvol. 1 · slide 80 (opens in a new tab)
Retraction

Withdrawal of the whole piece.

Editorial marksSection B12 · Status2Marks and Measuresvol. 2 · slide 56 (opens in a new tab)
Retrospective, retro

A team’s review of how it worked, not what it built.

DeliverySection B9 · Stage2Stacks and Sprintsvol. 2 · slide 29 (opens in a new tab)
Returns, remainders

Unsold copies sent back by bookshops, and surplus stock sold off cheaply.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 69 (opens in a new tab)
Reveal

A move that uncovers the subject gradually.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 44 (opens in a new tab)
Reverb, delay

Added echo of a space, and distinct repeats of a sound.

Music, sound design and podcastsSection B13 · Move2Shots and Cuesvol. 2 · slide 33 (opens in a new tab)
Reversed out, reverse type

Light text on a dark background.

Sign-offSection B11 · Part2Marks and Measuresvol. 2 · slide 46 (opens in a new tab)
Revert

In Singapore and Indian English, “reply”. Elsewhere, “go back to a previous state”.

Paper and correspondence labelsSection C2 · Vocabulary3Instruments and Movesvol. 3 · slide 32 (opens in a new tab)
Revert

Undoing a change with a new commit that reverses it.

Version controlSection B3 · Stage1Stacks and Sprintsvol. 1 · slide 71 (opens in a new tab)
Reviewer, approver

The person asked to review a change, and the person whose approval it needs.

Version controlSection B3 · Role1Stacks and Sprintsvol. 1 · slide 68 (opens in a new tab)
Revise and resubmit (R&R), major and minor revisions

An invitation to revise, with the scale of changes needed.

Authoring and publishingSection B13 · Status2Marks and Measuresvol. 2 · slide 77 (opens in a new tab)
Revise, second proof

A proof showing the last round of corrections was made.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 40 (opens in a new tab)
Revision pages

Changed pages issued in a set sequence of colours (blue, pink, yellow and so on) so everyone knows which version they hold.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 43 (opens in a new tab)
RFC (request for comments)

A proposal circulated for feedback before a decision.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 40 (opens in a new tab)
RFI, RFQ, RFP

Request for information, request for quotation and request for proposal: the stages of asking the market.

EnterpriseSection B14 · Stage2Stacks and Sprintsvol. 2 · slide 106 (opens in a new tab)
RGB

Red, green and blue light. How screens make colour.

ColourSection B6 · Format1Marks and Measuresvol. 1 · slide 88 (opens in a new tab)
Rhetorical moves

Genres are sequences of moves, and a research case establishes a territory, shows a gap, then fills it.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 22 (opens in a new tab)
Rhetorical question (erotema)

A question asked for effect, with the answer implied rather than given.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 29 (opens in a new tab)
Rhetorical situation

Purpose, audience, constraints and occasion, read together as one situation.

The situationSection I · Frame1Instruments and Movesvol. 1 · slide 50 (opens in a new tab)
Rhythm

Regular, predictable spacing or repetition.

MovementSection A3 · Judging1Marks and Measuresvol. 1 · slide 26 (opens in a new tab)
Rhythm

The pattern of shot lengths and cuts.

How it moves in timeSection A1 · Judging1Shots and Cuesvol. 1 · slide 14 (opens in a new tab)
Rich black

Black built from all four inks for a deeper result on large areas.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 36 (opens in a new tab)
Rigging

Building a skeleton of controls so a character can be animated.

Animation and motionSection B8 · Stage1Shots and Cuesvol. 1 · slide 86 (opens in a new tab)
River

Gaps between words that line up down a block of justified text.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 59 (opens in a new tab)
Roadmap

A plan of what will be built over the coming months or quarters.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 39 (opens in a new tab)
Robust, brittle

Holds up under unexpected input, or breaks easily.

Staying upSection A2 · Judging1Stacks and Sprintsvol. 1 · slide 21 (opens in a new tab)
Role on the wall

An outline of a figure annotated with what is known about a character.

Drama in educationSection C4 · Move2Shots and Cuesvol. 2 · slide 96 (opens in a new tab)
Rollback

Returning to the previous version after a bad release.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 84 (opens in a new tab)
Rolling shutter

Wobble or slanting in fast movement, from how the sensor reads the image.

PhotographySection B7 · Defect1Shots and Cuesvol. 1 · slide 82 (opens in a new tab)
Rollout, phased rollout

Releasing gradually: some users, then more, then all.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 83 (opens in a new tab)
Room tone

Recorded silence of a space, used to fill gaps in the edit.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 69 (opens in a new tab)
Rough cut

A complete but unpolished edit for structure and story.

Editing and transitionsSection B4 · Stage1Shots and Cuesvol. 1 · slide 58 (opens in a new tab)
Roving mic

A handheld microphone carried to audience members.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 114 (opens in a new tab)
Royalties, earn out

The author’s share of each sale, and the point when royalties exceed the advance.

Authoring and publishingSection B13 · Measure2Marks and Measuresvol. 2 · slide 68 (opens in a new tab)
Royalty-free

Paid for once, then usable without further fees, within the licence terms.

Production: process and rolesSection B9 · Format1Shots and Cuesvol. 1 · slide 93 (opens in a new tab)
RPO, RTO (recovery point objective, recovery time objective)

How much data you can afford to lose, and how long you can afford to be down.

OperationsSection B7 · Measure2Stacks and Sprintsvol. 2 · slide 13 (opens in a new tab)
RSS feed

The feed that delivers a podcast to apps such as Apple Podcasts and Spotify.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 38 (opens in a new tab)
RTFM

A rude way of saying “read the manual”. Best avoided.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 77 (opens in a new tab)
Rubber duck debugging

Explaining a problem aloud, even to a toy, until you see the answer (Hunt & Thomas, 1999)

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 77 (opens in a new tab)
Rule

A straight line used to divide or emphasise.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 82 (opens in a new tab)
Rule of thirds

Placing the subject on the lines of a three-by-three grid rather than dead centre.

Composition and continuitySection B3 · Part1Shots and Cuesvol. 1 · slide 47 (opens in a new tab)
Run of show, rundown

The minute-by-minute running order of an event, with every cue.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 107 (opens in a new tab)
Run on, new para

Join to the previous paragraph, or start a new one.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 53 (opens in a new tab)
Run-through

A complete practice from start to finish.

Live events and stageSection B11 · Stage1Shots and Cuesvol. 1 · slide 108 (opens in a new tab)
Runbook, playbook

Step-by-step instructions for handling a known situation.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 10 (opens in a new tab)
Running head, running foot

A title or section name repeated at the top or bottom of each page. Word calls them header and footer.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 65 (opens in a new tab)
Runt

A single word alone on the last line of a paragraph.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 59 (opens in a new tab)
Runtime

The environment that actually runs the code, such as Node.js.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 46 (opens in a new tab)
Rushes, dailies

Unedited footage from a day’s shoot.

Production: process and rolesSection B9 · Part1Shots and Cuesvol. 1 · slide 94 (opens in a new tab)
S
SaaS, PaaS, IaaS

Software, platform or infrastructure “as a service”: how much the provider runs for you.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 49 (opens in a new tab)
Saddle stitch, perfect binding

Stapled through the fold, or glued into a flat spine.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 38 (opens in a new tab)
Safe area

The zone guaranteed to show on any screen or printout.

Slides and decksSection B7 · Measure2Marks and Measuresvol. 2 · slide 8 (opens in a new tab)
Sample chapters

One to three chapters sent with a proposal.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 59 (opens in a new tab)
Sample, loop

A short recorded sound reused in a new piece, and one that repeats seamlessly.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 35 (opens in a new tab)
Sandbox

A safe, isolated environment for trying things without consequences.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 76 (opens in a new tab)
Sankey diagram

Flows between stages, drawn with widths proportional to volume.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 19 (opens in a new tab)
Sans serif

A typeface without serifs.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 40 (opens in a new tab)
Saturation

How intense or grey a colour is.

ColourSection B6 · Measure1Marks and Measuresvol. 1 · slide 85 (opens in a new tab)
Save the Cat beat sheet

A popular fifteen-beat template for screenplay structure (Snyder, 2005)

ScriptwritingSection B14 · Concept2Shots and Cuesvol. 2 · slide 50 (opens in a new tab)
SBI

Situation, Behaviour, Impact: a structure for feedback.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 27 (opens in a new tab)
Scalability

How well a system copes as users or data grow.

Speed and scaleSection A1 · Judging1Stacks and Sprintsvol. 1 · slide 16 (opens in a new tab)
Scale

Size relative to other elements.

ImportanceSection A1 · Judging1Marks and Measuresvol. 1 · slide 14 (opens in a new tab)
Scatter plot

Points placed by two values.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 16 (opens in a new tab)
Scene break, dinkus

A gap between sections within a chapter, and the ornament marking it, such as three asterisks.

Authoring and publishingSection B13 · Mark2Marks and Measuresvol. 2 · slide 60 (opens in a new tab)
Scene heading, slugline

The line that opens each scene: INT. or EXT., the location, then DAY or NIGHT.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 45 (opens in a new tab)
Scene-stealer

A minor performer who draws attention from the leads.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 99 (opens in a new tab)
Schema

The defined structure of data: which fields exist and what they hold.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 60 (opens in a new tab)
Scope creep

Requirements growing after work has started.

DeliverySection B9 · Defect2Stacks and Sprintsvol. 2 · slide 38 (opens in a new tab)
Score

Music composed specifically for a production.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 25 (opens in a new tab)
SCORM

An older standard for packaging e-learning content so any LMS can run it and record completion.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 98 (opens in a new tab)
Screen direction

The consistent direction of movement across shots, such as always left to right.

Composition and continuitySection B3 · Part1Shots and Cuesvol. 1 · slide 50 (opens in a new tab)
Screencast, screen recording

A video recording of a computer screen, often with narration.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 87 (opens in a new tab)
Scrim, gauze

A fabric that looks solid when lit from the front and see-through when lit from behind.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 9 (opens in a new tab)
Script

A typeface that imitates handwriting.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 40 (opens in a new tab)
Script

A short program that automates a task.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 55 (opens in a new tab)
Script coverage

A reader’s report summarising and judging a script. Two meanings: camera coverage is in Part A.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 44 (opens in a new tab)
Script doctor, punch-up

A writer brought in to fix a script, and a pass that sharpens the jokes or lines.

ScriptwritingSection B14 · Role2Shots and Cuesvol. 2 · slide 44 (opens in a new tab)
Script, two-column script

The words to be spoken, and a script with pictures on the left and sound on the right.

Production: process and rolesSection B9 · Stage1Shots and Cuesvol. 1 · slide 91 (opens in a new tab)
Scrum Master

Helps a Scrum team follow its process and removes obstacles.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 42 (opens in a new tab)
Scrum, Kanban

Two common agile methods: fixed-length sprints with set roles, or a continuous flow of work across a board.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 28 (opens in a new tab)
SDK (software development kit)

A bundle of tools and libraries for building on a platform.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 44 (opens in a new tab)
Search bar, filter, facet

The search input, and the controls that narrow results by category.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 83 (opens in a new tab)
Second-system effect

Overloading the replacement with everything left out of the first system (Brooks, 1975).

PatternsSection B13 · Defect2Stacks and Sprintsvol. 2 · slide 101 (opens in a new tab)
Secret, credential

A password, key or token that grants access.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 103 (opens in a new tab)
Section divider

A slide marking the start of a new section.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 7 (opens in a new tab)
Security

Protection against misuse, attack and data loss.

Safe and openSection A4 · Judging1Stacks and Sprintsvol. 1 · slide 31 (opens in a new tab)
Seed data, test data

Fake data used to fill a system for development and testing.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 63 (opens in a new tab)
Selects

The best takes chosen from all the footage.

Editing and transitionsSection B4 · Stage1Shots and Cuesvol. 1 · slide 58 (opens in a new tab)
Self-publishing, hybrid publishing

Publishing at the author’s own cost and control, and author-funded publishing with a publisher’s services.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 67 (opens in a new tab)
Semantic HTML, ARIA

Markup that describes what content is, such as a heading or a button, and attributes that make custom widgets accessible.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 95 (opens in a new tab)
SemVer (semantic versioning)

Version numbers as major.minor.patch, such as 2.4.1. A major change can break things (Preston-Werner, n.d.)

ShippingSection B4 · Measure1Stacks and Sprintsvol. 1 · slide 86 (opens in a new tab)
Sense check

A quick read for whether the piece makes sense as a whole.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 45 (opens in a new tab)
Sententia, maxim

A short, pointed statement of a general truth.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 26 (opens in a new tab)
SEO (search engine optimisation)

Making pages easy for search engines to find and rank.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 94 (opens in a new tab)
Separation of concerns

Keeping parts that do different jobs apart, so each can change alone.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 97 (opens in a new tab)
Series

One set of related values plotted together, such as one line.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 14 (opens in a new tab)
Serif

A small finishing stroke at the end of a letter. Also a typeface that has them.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 40 (opens in a new tab)
Serverless

Code run by the cloud provider on demand, with no server to manage.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 49 (opens in a new tab)
Set piece

A self-contained, elaborately staged sequence.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 98 (opens in a new tab)
Set-up

One camera position and lighting arrangement.

Production: process and rolesSection B9 · Part1Shots and Cuesvol. 1 · slide 94 (opens in a new tab)
Set-up and payoff

Planting something early that matters later.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 74 (opens in a new tab)
Severity

How serious a bug’s impact is.

BugsSection B8 · Measure2Stacks and Sprintsvol. 2 · slide 18 (opens in a new tab)
Severity, Sev 1, P1

How serious an incident is. Sev 1 or P1 is usually the worst.

OperationsSection B7 · Measure2Stacks and Sprintsvol. 2 · slide 9 (opens in a new tab)
Shadow IT

Tools used without the IT department’s knowledge or approval.

EnterpriseSection B14 · Defect2Stacks and Sprintsvol. 2 · slide 108 (opens in a new tab)
Shadow mode

A new system runs on real inputs, but its outputs are only compared, never used.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 89 (opens in a new tab)
Sharp, soft

In focus or out of focus.

What the frame shows, and how wellSection A3 · Judging1Shots and Cuesvol. 1 · slide 27 (opens in a new tab)
Shift left

Moving testing, security or accessibility checks earlier in the process.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 90 (opens in a new tab)
Ship

Informal: to release.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 82 (opens in a new tab)
Ship it

Release it. Also a cheerful approval.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 69 (opens in a new tab)
Shooting script

The production version, with numbered scenes and technical detail.

ScriptwritingSection B14 · Format2Shots and Cuesvol. 2 · slide 43 (opens in a new tab)
Shot list

Every shot needed, in the order it will be filmed.

Production: process and rolesSection B9 · Stage1Shots and Cuesvol. 1 · slide 91 (opens in a new tab)
Shotgun mic, boom

A directional microphone, and the pole that holds it above the frame.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 71 (opens in a new tab)
Show notes

The written summary published with an episode: guests, links, timestamps and references.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 38 (opens in a new tab)
Show report

The stage manager’s record of each performance: timings, problems, audience.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 21 (opens in a new tab)
Show, don’t tell

Letting action and detail reveal meaning instead of stating it.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 73 (opens in a new tab)
Showstopper

A number or moment so strong it halts the show with applause.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 98 (opens in a new tab)
Shutter speed

How long the sensor is exposed, such as 1/250 of a second.

PhotographySection B7 · Measure1Shots and Cuesvol. 1 · slide 75 (opens in a new tab)
Sibilance

Harsh, hissing s sounds.

SoundSection B6 · Defect1Shots and Cuesvol. 1 · slide 72 (opens in a new tab)
sic, [sic]

“Thus”: the error is in the original, not the editor’s.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 49 (opens in a new tab)
Sides

The few script pages used for an audition.

Performance and voiceSection B16 · Part2Shots and Cuesvol. 2 · slide 63 (opens in a new tab)
Signatures

Groups of pages printed on one sheet and folded together before binding.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 72 (opens in a new tab)
Signposting

Spoken guidance on where the talk is going.

Sound and deliverySection VII · Move2Instruments and Movesvol. 2 · slide 51 (opens in a new tab)
Silhouette

A subject seen only as a dark shape against a bright background.

Lighting and colourSection B5 · Format1Shots and Cuesvol. 1 · slide 63 (opens in a new tab)
Single point of failure

One component whose failure takes everything down.

OperationsSection B7 · Defect2Stacks and Sprintsvol. 2 · slide 12 (opens in a new tab)
Single source of truth (SSOT)

One authoritative place for each piece of data.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 97 (opens in a new tab)
Single, two-shot, group shot

One, two or several people in the frame.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 37 (opens in a new tab)
Singpass

Singapore’s national digital identity for signing in to government services.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 109 (opens in a new tab)
SIS (student information system)

The system of record for enrolment, classes and student details.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 96 (opens in a new tab)
Skeleton screen

A grey outline of a page shown while its content loads.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 89 (opens in a new tab)
Skotison

Deliberate obscurity.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 85 (opens in a new tab)
SLA (service level agreement)

A contract’s promise about availability or support, often with penalties.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 7 (opens in a new tab)
Slab serif

Serifs drawn as thick, square blocks.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 40 (opens in a new tab)
Slate, clapperboard

The board filmed at the start of each take to label it and sync sound.

Production: process and rolesSection B9 · Part1Shots and Cuesvol. 1 · slide 94 (opens in a new tab)
SLI (service level indicator)

The actual measurement an SLO is judged on.

OperationsSection B7 · Measure2Stacks and Sprintsvol. 2 · slide 7 (opens in a new tab)
Slide master

The parent slide that controls fonts, colours and positions for every slide.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 6 (opens in a new tab)
Slide sorter

The view showing all slides as thumbnails.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 9 (opens in a new tab)
Slider

A handle dragged along a track to set a value.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 85 (opens in a new tab)
Slideument

A document pasted onto slides: too dense to present, too broken up to read (Reynolds, 2008)

Slides and decksSection B7 · Defect2Marks and Measuresvol. 2 · slide 11 (opens in a new tab)
SLO (service level objective)

An internal target for reliability, such as 99.9% of pages loading within two seconds (Beyer et al., 2016)

OperationsSection B7 · Measure2Stacks and Sprintsvol. 2 · slide 7 (opens in a new tab)
Slopegraph

Lines joining two points in time for each item.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 16 (opens in a new tab)
Slow burn

A work that builds gradually and rewards patience.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 98 (opens in a new tab)
Slow motion

Filming at a high frame rate and playing back at normal speed.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 44 (opens in a new tab)
Slug

The area outside the bleed used for job notes.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 35 (opens in a new tab)
Slug

Two meanings: a short label for a story in the newsroom, or the job-notes area beyond the bleed in print (B10)

Editorial marksSection B12 · Part2Marks and Measuresvol. 2 · slide 55 (opens in a new tab)
Slush pile

Unsolicited submissions waiting to be read.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 67 (opens in a new tab)
Small caps

Capitals drawn at about lowercase height.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 44 (opens in a new tab)
Small multiples

A series of small charts sharing the same axes and scale (Tufte, 2001)

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 17 (opens in a new tab)
SMART

Specific, measurable, achievable, relevant and time-bound objectives.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 64 (opens in a new tab)
Smart quotes, curly quotes

Typographic quote marks shaped to open and close.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 54 (opens in a new tab)
Smash cut

An abrupt cut to a sharply contrasting shot or sound.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 52 (opens in a new tab)
Smoke test

A quick check that the most basic functions work at all.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 79 (opens in a new tab)
Socialise (a paper)

Circulating a paper informally to build support before it goes up.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 62 (opens in a new tab)
Soft proof, hard proof

A proof checked on screen, or a physical printout.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 40 (opens in a new tab)
Software engineer (SWE, SDE), developer

Writes, tests and maintains code.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 43 (opens in a new tab)
Soraismus

Clumsy mixing of vocabularies or languages.

RegisterSection IV · Move1Instruments and Movesvol. 1 · slide 93 (opens in a new tab)
Sound bridge

Sound that carries across a cut to link two scenes.

SoundSection B6 · Move1Shots and Cuesvol. 1 · slide 69 (opens in a new tab)
Sound designer

Creates the full sonic world of a film, game or show: effects, atmospheres and their placement.

Music, sound design and podcastsSection B13 · Role2Shots and Cuesvol. 2 · slide 25 (opens in a new tab)
Sound effects (SFX)

Sounds added to the picture. For Foley, see B15.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 67 (opens in a new tab)
Sound library

A collection of recorded effects, licensed for reuse.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 56 (opens in a new tab)
Sound perspective

Sound that matches the distance and space of the shot.

Foley and post-production soundSection B15 · Concept2Shots and Cuesvol. 2 · slide 59 (opens in a new tab)
Sound recordist

Records and monitors sound on set.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 96 (opens in a new tab)
Soundcheck, line check

Testing sound with performers before the show, and checking each input works.

Music, sound design and podcastsSection B13 · Stage2Shots and Cuesvol. 2 · slide 36 (opens in a new tab)
Soundscape

A layered bed of sound that creates a sense of place.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 25 (opens in a new tab)
Soundtrack

All the sound in a film, or the album of its music.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 25 (opens in a new tab)
Source code, codebase

The human-written instructions of a program, and the whole body of it.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 54 (opens in a new tab)
Source line

A line under a chart naming where the data came from.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 14 (opens in a new tab)
SOW (statement of work)

What a vendor will deliver, by when and to what standard.

EnterpriseSection B14 · Part2Stacks and Sprintsvol. 2 · slide 106 (opens in a new tab)
sp

Spell out, as in “3” to “three”

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 52 (opens in a new tab)
SPA (single-page application)

A web app that updates in place instead of loading new pages.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 94 (opens in a new tab)
Space before, space after

Paragraph spacing set as part of a style.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 49 (opens in a new tab)
Spacing scale, 8-point grid

Spacing allowed only in fixed steps, usually multiples of 8 pixels.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 57 (opens in a new tab)
Spaghetti chart

A line chart with too many tangled series.

ChartsSection B8 · Defect2Marks and Measuresvol. 2 · slide 21 (opens in a new tab)
Spaghetti code

Tangled code with no clear structure.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 25 (opens in a new tab)
Sparkline

A word-sized line chart set inline (Tufte, 2006)

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 16 (opens in a new tab)
Speaker notes

Notes attached to each slide, visible only to the presenter.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 9 (opens in a new tab)
Spec script

A script written on the writer’s own initiative, without camera directions.

ScriptwritingSection B14 · Format2Shots and Cuesvol. 2 · slide 43 (opens in a new tab)
Speech acts

Utterances do things: they assert, direct, commit, express and declare.

The interactionSection 05 · Instrument1Instruments and Movesvol. 1 · slide 37 (opens in a new tab)
Spike

A time-boxed investigation to answer a question before committing to build. Two meanings: in newsrooms, to kill a story.

DeliverySection B9 · Stage2Stacks and Sprintsvol. 2 · slide 34 (opens in a new tab)
Spin

Framing chosen to steer interpretation.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 72 (opens in a new tab)
Spine, jacket, endpapers

The bound edge, the removable paper cover, and the sheets pasted inside the covers.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 72 (opens in a new tab)
Spinner, progress bar

Signals of unknown waiting, and of known progress.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 89 (opens in a new tab)
Split screen, picture-in-picture (PiP)

Two images side by side, or one small image inside another.

Editing and transitionsSection B4 · Format1Shots and Cuesvol. 1 · slide 56 (opens in a new tab)
SPOC

Single point of contact.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 57 (opens in a new tab)
Spot colour, Pantone

A premixed ink matched to a numbered standard.

ColourSection B6 · Format1Marks and Measuresvol. 1 · slide 88 (opens in a new tab)
Spotlight, follow spot

A narrow beam on one person, and one operated by hand to follow them.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 111 (opens in a new tab)
Spotting session

A meeting to decide where music, effects or Foley go, scene by scene.

Foley and post-production soundSection B15 · Stage2Shots and Cuesvol. 2 · slide 58 (opens in a new tab)
Spread

Two facing pages seen together.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 73 (opens in a new tab)
Sprint planning

The meeting that decides what goes into the next sprint.

DeliverySection B9 · Stage2Stacks and Sprintsvol. 2 · slide 29 (opens in a new tab)
Sprint review, demo

Showing what was built to the people who asked for it.

DeliverySection B9 · Stage2Stacks and Sprintsvol. 2 · slide 29 (opens in a new tab)
Sprint, iteration

A fixed period of work, usually one or two weeks.

DeliverySection B9 · Stage2Stacks and Sprintsvol. 2 · slide 29 (opens in a new tab)
SQL, NoSQL

The standard language for querying table-based databases, and databases that store data other ways.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 59 (opens in a new tab)
Squad, product team

A small, cross-functional team owning one product area.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 43 (opens in a new tab)
Square brackets [ ]

Words the editor inserted into a quotation.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 49 (opens in a new tab)
SRE (site reliability engineer)

Keeps production systems reliable using engineering methods.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 45 (opens in a new tab)
SRT, VTT

Plain-text caption file formats with timings.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 104 (opens in a new tab)
SSO (single sign-on)

One sign-in that opens many systems.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 100 (opens in a new tab)
Stack trace

The list of code steps that led to an error, used to locate it.

BugsSection B8 · Part2Stacks and Sprintsvol. 2 · slide 21 (opens in a new tab)
Stack, tech stack

The set of technologies a product is built on.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 42 (opens in a new tab)
Stacked bar

Bars divided into segments that add up to a total.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 15 (opens in a new tab)
Staff engineer, principal engineer

Senior technical roles that shape work across several teams.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 44 (opens in a new tab)
Stage directions

Instructions in a play script for movement, setting and delivery, usually in italics.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 48 (opens in a new tab)
Stage left, stage right

The performer’s left and right, facing the audience.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 109 (opens in a new tab)
Stage manager, floor manager

The person who runs the stage and calls cues, and the broadcast equivalent on the studio floor.

Live events and stageSection B11 · Role1Shots and Cuesvol. 1 · slide 110 (opens in a new tab)
Stagey

Film that feels like filmed theatre, static and declaimed.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 102 (opens in a new tab)
Staging

A near-copy of production for final checks before release.

ShippingSection B4 · Part1Stacks and Sprintsvol. 1 · slide 76 (opens in a new tab)
Stale branch

A branch left so long it no longer fits the main code.

Version controlSection B3 · Defect1Stacks and Sprintsvol. 1 · slide 73 (opens in a new tab)
Standby, go

How cues are called: a warning, then the instruction to act.

Live events and stageSection B11 · Move1Shots and Cuesvol. 1 · slide 107 (opens in a new tab)
Standfirst

The British term for a deck: a short introductory paragraph set apart from the body.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 61 (opens in a new tab)
Standup

A short daily meeting: done, doing, blocked.

DeliverySection B9 · Stage2Stacks and Sprintsvol. 2 · slide 29 (opens in a new tab)
Stanislavski system

An approach to acting built on a character’s objectives, circumstances and inner life (Stanislavski, 1936)

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 87 (opens in a new tab)
STAR

Situation, Task, Action, Result: a past case told in four parts, ending on what changed.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 26 (opens in a new tab)
Star vehicle

A work built around showcasing one performer.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 100 (opens in a new tab)
Stasis theory

Disputes sit at one of a sequence of questions: fact, definition, cause, value or action.

The argumentSection 04 · Instrument1Instruments and Movesvol. 1 · slide 33 (opens in a new tab)
Static, locked-off

The camera doesn’t move at all.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 41 (opens in a new tab)
Status code

A server’s numbered reply: 200 OK, 301 moved, 403 forbidden, 404 not found, 429 too many requests, 500 server error, 503 unavailable.

Web and APIsSection B5 · Measure1Stacks and Sprintsvol. 1 · slide 90 (opens in a new tab)
Status page

A public page reporting whether a service is working.

OperationsSection B7 · Part2Stacks and Sprintsvol. 2 · slide 8 (opens in a new tab)
Steel thread

One critical user journey built end to end first, then strengthened.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 86 (opens in a new tab)
Stem, bowl, terminal

The main vertical stroke, the round enclosing stroke, and the end of a stroke.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 43 (opens in a new tab)
Stems

Grouped submixes such as dialogue, music and effects, delivered separately.

Music, sound design and podcastsSection B13 · Format2Shots and Cuesvol. 2 · slide 29 (opens in a new tab)
Stepper

A row of numbered steps showing progress through a multi-step task.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 83 (opens in a new tab)
Stet

“Let it stand”: cancels a marked correction.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 52 (opens in a new tab)
Sticker

A small corner tag such as “Draft” or “For discussion”

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 8 (opens in a new tab)
Still image, tableau

A frozen picture made with bodies to show a moment or idea.

Drama in educationSection C4 · Move2Shots and Cuesvol. 2 · slide 95 (opens in a new tab)
Sting, stinger

A short musical phrase marking a moment or transition.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 67 (opens in a new tab)
Stock

The paper or card a job is printed on.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 37 (opens in a new tab)
Stock image

A licensed photo or illustration bought or borrowed for use.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 80 (opens in a new tab)
Stop motion

Physical objects moved slightly and photographed frame by frame.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 84 (opens in a new tab)
Story points

A relative size for a story, combining effort and uncertainty, not hours.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 32 (opens in a new tab)
Story vs plot

The events in time order, and the order and way they are told.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 71 (opens in a new tab)
Storyboard

A sketch of the sequence of slides or screens.

Slides and decksSection B7 · Stage2Marks and Measuresvol. 2 · slide 10 (opens in a new tab)
Strangler fig pattern

Replacing a legacy system gradually, routing one function at a time to a new system until the old one can be switched off (Fowler, 2004)

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 80 (opens in a new tab)
Strapline, tagline

A short supporting line. In branding, the slogan that sits with a logo.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 61 (opens in a new tab)
Stretched type

Letters squashed or widened to fit a space.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 50 (opens in a new tab)
Stroke contrast

The difference between a letter’s thickest and thinnest strokes.

LettersSection B1 · Measure1Marks and Measuresvol. 1 · slide 45 (opens in a new tab)
Stroke, fill

A shape’s outline, and its interior colour.

Images and graphicsSection B5 · Part1Marks and Measuresvol. 1 · slide 82 (opens in a new tab)
Structural edit, developmental edit

A review of the argument, its order and what is missing.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 40 (opens in a new tab)
Style guide

A document of rules for type, colour, layout and voice.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 25 (opens in a new tab)
Style sheet

A project’s record of editorial decisions: spellings, capitals and preferred terms.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 49 (opens in a new tab)
Subbing

Sub-editing: cutting copy to fit, checking it and writing headlines.

Levels of editingSection C4 · Vocabulary3Instruments and Movesvol. 3 · slide 47 (opens in a new tab)
Subhead, crosshead

A heading within the body text.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 63 (opens in a new tab)
Subsidiary rights

Rights to translations, audio, film and other formats, sold separately from the main edition.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 69 (opens in a new tab)
Subtext

What is meant but not said.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 73 (opens in a new tab)
Sunset

Retire a product or feature.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 72 (opens in a new tab)
Superscript, subscript

Small characters raised or lowered from the baseline.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 55 (opens in a new tab)
SUS (System Usability Scale)

A ten-question survey that scores perceived usability from 0 to 100.

Process and systemsSection B9 · Measure2Marks and Measuresvol. 2 · slide 28 (opens in a new tab)
Suspension of disbelief

The audience’s willingness to accept a story’s premise (Coleridge, 1817)

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 84 (opens in a new tab)
Suture

How editing stitches the viewer into the film’s point of view.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 80 (opens in a new tab)
SVG

A vector image format for screens.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 31 (opens in a new tab)
Swatch

A saved colour sample in a design tool.

ColourSection B6 · Part1Marks and Measuresvol. 1 · slide 86 (opens in a new tab)
Sweetening

Adding or enhancing sound to make a moment richer.

Foley and post-production soundSection B15 · Move2Shots and Cuesvol. 2 · slide 56 (opens in a new tab)
Symbol

An object or image that stands for an idea.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 32 (opens in a new tab)
Sync licence

Permission to pair a piece of music with moving pictures.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 27 (opens in a new tab)
Sync sound

Sound recorded at the same time as the picture.

SoundSection B6 · Format1Shots and Cuesvol. 1 · slide 68 (opens in a new tab)
Synchresis

The mind’s fusing of a sound and an image that happen together, even when they don’t really belong (Chion, 1994)

Foley and post-production soundSection B15 · Concept2Shots and Cuesvol. 2 · slide 59 (opens in a new tab)
Synecdoche

A part standing for the whole, or the whole for a part.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 87 (opens in a new tab)
Synopsis

A summary of the story, from a paragraph to a few pages.

ScriptwritingSection B14 · Format2Shots and Cuesvol. 2 · slide 42 (opens in a new tab)
Synthetic data

Artificial data generated to train or test systems without using real people’s records.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 67 (opens in a new tab)
System font

A font already installed on the device.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 47 (opens in a new tab)
T
T-shirt sizing

Rough sizes of S, M, L and XL for early estimates.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 32 (opens in a new tab)
Table of contents

The list of sections and their pages.

Editorial furnitureSection B3 · Part1Marks and Measuresvol. 1 · slide 66 (opens in a new tab)
Table read

Cast reading the script aloud around a table.

ScriptwritingSection B14 · Stage2Shots and Cuesvol. 2 · slide 44 (opens in a new tab)
Table, row, field

A set of records, one record and one item within it.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 60 (opens in a new tab)
Tabs

Panels switched by labels along a row.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 82 (opens in a new tab)
Tabular figures

Numerals that all take the same width.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 55 (opens in a new tab)
Tag

A named marker on one point in history, usually a release version.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 72 (opens in a new tab)
Tagged PDF

A PDF with its structure marked up so assistive technology can navigate it.

Files and printSection B10 · Format2Marks and Measuresvol. 2 · slide 33 (opens in a new tab)
Take

One recorded attempt at a shot.

Production: process and rolesSection B9 · Part1Shots and Cuesvol. 1 · slide 94 (opens in a new tab)
Take it offline, circle back, loop in

Discuss separately, return to a topic later, add someone to a thread.

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 60 (opens in a new tab)
Takeaway box

A boxed line on a slide stating its “so what”

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 8 (opens in a new tab)
Talent

The people on camera.

Production: process and rolesSection B9 · Role1Shots and Cuesvol. 1 · slide 95 (opens in a new tab)
Talking points, lines to take

Agreed phrasings for speaking on an issue.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 17 (opens in a new tab)
Tangent

Two elements that just touch, creating unintended tension.

Page and layoutSection B4 · Defect1Marks and Measuresvol. 1 · slide 76 (opens in a new tab)
Tape

Recorded audio, especially interview recordings, whatever the medium.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 40 (opens in a new tab)
Tape sync

Recording a remote guest locally on their side for better quality.

Music, sound design and podcastsSection B13 · Move2Shots and Cuesvol. 2 · slide 40 (opens in a new tab)
Tapinosis

Undignified language that belittles something serious.

RegisterSection IV · Move1Instruments and Movesvol. 1 · slide 94 (opens in a new tab)
Task success rate, time on task

The share of users who complete a task, and how long it takes them.

Process and systemsSection B9 · Measure2Marks and Measuresvol. 2 · slide 28 (opens in a new tab)
Tautology

The same idea said twice in different words.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 59 (opens in a new tab)
TBC vs TBD

To be confirmed (decided, awaiting confirmation), vs to be decided (not yet decided).

Workplace shorthandSection C5 · Vocabulary3Instruments and Movesvol. 3 · slide 53 (opens in a new tab)
TBD

To be decided.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 70 (opens in a new tab)
TCO (total cost of ownership)

The full cost of a system over its life, beyond the purchase price.

EnterpriseSection B14 · Measure2Stacks and Sprintsvol. 2 · slide 107 (opens in a new tab)
Teacher in role

The teacher takes on a character to lead the drama from inside it.

Drama in educationSection C4 · Move2Shots and Cuesvol. 2 · slide 94 (opens in a new tab)
Team types: stream-aligned, platform, enabling, complicated-subsystem

Teams that own a user-facing flow, provide shared foundations, coach others, or handle specialist parts (Skelton & Pais, 2019)

PatternsSection B13 · Role2Stacks and Sprintsvol. 2 · slide 95 (opens in a new tab)
Teaser, tag

A short scene before the opening titles, and a short scene after the main story ends.

ScriptwritingSection B14 · Format2Shots and Cuesvol. 2 · slide 51 (opens in a new tab)
Tech lead

The senior engineer who guides a team’s technical decisions.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 43 (opens in a new tab)
Tech rehearsal, dress rehearsal

A run for lights, sound and cues, and a full run exactly as on the day.

Live events and stageSection B11 · Stage1Shots and Cuesvol. 1 · slide 108 (opens in a new tab)
Tech spec, design doc

The engineering plan for how something will be built.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 40 (opens in a new tab)
Technical debt

The future cost of shortcuts taken now (Cunningham, 1992).

ReadinessSection A5 · Judging1Stacks and Sprintsvol. 1 · slide 39 (opens in a new tab)
Technobabble

Technical terms used to overwhelm rather than to explain.

ClaritySection III · Move1Instruments and Movesvol. 1 · slide 82 (opens in a new tab)
Telegraphing

Signalling what’s about to happen before it does.

Performance and voiceSection B16 · Defect2Shots and Cuesvol. 2 · slide 65 (opens in a new tab)
Telemetry, analytics event

Usage data sent automatically by software, and one recorded user action.

Data and AISection B11 · Part2Stacks and Sprintsvol. 2 · slide 53 (opens in a new tab)
Teleprompter, autocue

A screen that scrolls the script in front of the speaker or camera.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 112 (opens in a new tab)
Temp track

Placeholder music used during editing before the real score exists.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 26 (opens in a new tab)
Temperature

A setting for how varied or predictable a model’s output is.

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 59 (opens in a new tab)
Template

A reusable file with layout and styles set up in advance.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 25 (opens in a new tab)
Tender

A formal, competitive invitation to bid for a contract.

EnterpriseSection B14 · Stage2Stacks and Sprintsvol. 2 · slide 106 (opens in a new tab)
Test coverage

The share of code exercised by automated tests.

ShippingSection B4 · Measure1Stacks and Sprintsvol. 1 · slide 80 (opens in a new tab)
Testability

How easily the code can be checked automatically.

ChangeSection A3 · Judging1Stacks and Sprintsvol. 1 · slide 26 (opens in a new tab)
Text box, text frame

A container that holds text in a layout.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 56 (opens in a new tab)
Text field, text area

A single-line input, and a multi-line one.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 84 (opens in a new tab)
Theatre of the Absurd

Plays showing life as meaningless through illogical plots and circular dialogue (Esslin, 1961)

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 92 (opens in a new tab)
Theme

A saved set of fonts, colours and effects applied to a whole deck.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 6 (opens in a new tab)
Theme, intro, outro

The signature music, and the standard opening and closing segments.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 39 (opens in a new tab)
Thin slice, vertical slice

A small piece of functionality built through every layer, so it works end to end.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 85 (opens in a new tab)
Think piece

An exploratory essay that develops an idea rather than recommending a decision.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 10 (opens in a new tab)
Thought-tracking

Characters in a still image speak their private thoughts aloud when tapped.

Drama in educationSection C4 · Move2Shots and Cuesvol. 2 · slide 95 (opens in a new tab)
Threading

Linking text frames so text flows from one to the next.

Setting textSection B2 · Part1Marks and Measuresvol. 1 · slide 56 (opens in a new tab)
Threat model

A structured look at who might attack a system, how and what to protect.

SecuritySection B6 · Stage1Stacks and Sprintsvol. 1 · slide 106 (opens in a new tab)
Three branches of oratory

Deliberative speech looks to the future, forensic to the past and epideictic to the present.

The argumentSection 04 · Instrument1Instruments and Movesvol. 1 · slide 34 (opens in a new tab)
Three-act structure

Set-up, confrontation and resolution.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 72 (opens in a new tab)
Three-point lighting

The standard set-up of key, fill and back light.

Lighting and colourSection B5 · Part1Shots and Cuesvol. 1 · slide 60 (opens in a new tab)
Throat-clearing

Opening words that delay the point.

EconomySection II · Move1Instruments and Movesvol. 1 · slide 62 (opens in a new tab)
Throttling

Deliberately slowing or limiting requests to protect a system.

OperationsSection B7 · Pattern2Stacks and Sprintsvol. 2 · slide 15 (opens in a new tab)
Throughline

The single idea a whole piece keeps returning to.

ArrangementSection V · Move2Instruments and Movesvol. 2 · slide 18 (opens in a new tab)
Throughput

How much work a system handles in a given time.

Speed and scaleSection A1 · Judging1Stacks and Sprintsvol. 1 · slide 15 (opens in a new tab)
Throw it over the wall

Hand work to another team without context or support.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 74 (opens in a new tab)
Thrust stage

A stage that juts into the audience, who sit on three sides.

Theatre productionSection B12 · Format2Shots and Cuesvol. 2 · slide 7 (opens in a new tab)
Thumbnail

The still image representing a video before it plays.

Formats, delivery and accessSection B10 · Part1Shots and Cuesvol. 1 · slide 103 (opens in a new tab)
Thumbnail sketch

A small, rough drawing exploring layout options.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 23 (opens in a new tab)
Ticket, issue

A tracked record of a bug, request or task.

BugsSection B8 · Part2Stacks and Sprintsvol. 2 · slide 17 (opens in a new tab)
Tight, loose

Trimmed close, or with room to spare. Said of edits and of framing.

How it moves in timeSection A1 · Judging1Shots and Cuesvol. 1 · slide 16 (opens in a new tab)
Tile

A square or rectangular block, often in a grid, that opens something when tapped.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 86 (opens in a new tab)
Tilt

The camera turns up or down on a fixed point.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 41 (opens in a new tab)
Tilted horizon

A horizon that slopes by accident.

Composition and continuitySection B3 · Defect1Shots and Cuesvol. 1 · slide 47 (opens in a new tab)
Time-lapse

Frames taken at intervals and played back fast.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 44 (opens in a new tab)
Timebox

A fixed amount of time allowed for an activity, after which it stops.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 34 (opens in a new tab)
Timeline, clip, sequence

The editing workspace, one piece of footage, and an assembled run of clips.

Editing and transitionsSection B4 · Part1Shots and Cuesvol. 1 · slide 57 (opens in a new tab)
Timeout

An operation that took too long and was abandoned.

BugsSection B8 · Defect2Stacks and Sprintsvol. 2 · slide 21 (opens in a new tab)
Timestamp, UTC, ISO 8601

A recorded date and time, the world reference time, and the standard way to write dates (2026-10-02)

Code and dataSection B2 · Measure1Stacks and Sprintsvol. 1 · slide 61 (opens in a new tab)
Tint, shade, tone

A colour mixed with white, with black, or with grey.

ColourSection B6 · Part1Marks and Measuresvol. 1 · slide 86 (opens in a new tab)
Title card

A full screen of text, usually the title.

Formats, delivery and accessSection B10 · Part1Shots and Cuesvol. 1 · slide 103 (opens in a new tab)
Title safe, action safe

Inner zones of the frame where text and key action are guaranteed to show. See also Marks and Measures B7 (safe area)

Composition and continuitySection B3 · Measure1Shots and Cuesvol. 1 · slide 47 (opens in a new tab)
Title slide

The opening slide carrying the title, presenter and date.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 7 (opens in a new tab)
TK, TKTK

“To come”: content still missing.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 54 (opens in a new tab)
TL;DR

“Too long; didn’t read”: the summary follows.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 70 (opens in a new tab)
TLS, SSL

The encryption behind HTTPS. SSL is the older name, still widely used.

SecuritySection B6 · Part1Stacks and Sprintsvol. 1 · slide 102 (opens in a new tab)
Toast, snackbar

A brief message that appears and fades without blocking anything.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 81 (opens in a new tab)
Toggle switch

An on/off control that takes effect immediately. Not a feature toggle (Stacks and Sprints B4)

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 85 (opens in a new tab)
Toil

Repetitive manual operations work that could be automated (Beyer et al., 2016)

OperationsSection B7 · Defect2Stacks and Sprintsvol. 2 · slide 15 (opens in a new tab)
Token

A chunk of text a language model reads or writes, roughly part of a word. Two meanings: also a credential that grants access (B6)

Data and AISection B11 · Measure2Stacks and Sprintsvol. 2 · slide 58 (opens in a new tab)
Tonal whiplash

Jarring shifts between moods, such as comedy into tragedy.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 101 (opens in a new tab)
Tooltip

A brief hint that appears on hover or focus.

Interface componentsSection B14 · Part2Marks and Measuresvol. 2 · slide 80 (opens in a new tab)
Topic and stress position

Readers expect the start of a sentence to say whose story it is and the end to carry the emphasis.

The sentenceSection 01 · Instrument1Instruments and Movesvol. 1 · slide 14 (opens in a new tab)
Topic title

A slide title that only names the subject, such as “Usage data”

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 8 (opens in a new tab)
Toulmin model

An argument has six parts: claim, data, warrant, backing, qualifier and rebuttal.

The argumentSection 04 · Instrument1Instruments and Movesvol. 1 · slide 32 (opens in a new tab)
Tour de force

A performance of exceptional skill.

The critic’s working vocabularySection C5 · Concept2Shots and Cuesvol. 2 · slide 99 (opens in a new tab)
tr, trs

Transpose: swap the order.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 52 (opens in a new tab)
Tracer bullet

Working end-to-end code built early to check the aim, then kept and grown. Unlike a prototype, it isn’t thrown away (Hunt & Thomas, 1999)

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 86 (opens in a new tab)
Tracker, breadcrumb

A small marker on each slide showing which section you’re in.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 8 (opens in a new tab)
Tracking shot

The camera travels alongside a moving subject.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 42 (opens in a new tab)
Tracking, letter-spacing

Even spacing added to or removed from a run of letters.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 50 (opens in a new tab)
Trade, academic, educational publishing

Books for general readers, for scholars, and for schools and courses.

Authoring and publishingSection B13 · Format2Marks and Measuresvol. 2 · slide 67 (opens in a new tab)
Training, inference

Building a model from data, and using the finished model to produce outputs.

Data and AISection B11 · Stage2Stacks and Sprintsvol. 2 · slide 57 (opens in a new tab)
Transcript

The full text of what is said, as a separate document.

Formats, delivery and accessSection B10 · Part1Shots and Cuesvol. 1 · slide 105 (opens in a new tab)
Transition

An effect played when moving from one slide to the next.

Slides and decksSection B7 · Part2Marks and Measuresvol. 2 · slide 9 (opens in a new tab)
Transition

An editing instruction such as CUT TO: or DISSOLVE TO:, used sparingly.

ScriptwritingSection B14 · Part2Shots and Cuesvol. 2 · slide 47 (opens in a new tab)
Transparent background

An image with no background, so it sits cleanly on any colour.

Files and printSection B10 · Part2Marks and Measuresvol. 2 · slide 31 (opens in a new tab)
Trap

An opening in the stage floor.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 8 (opens in a new tab)
Trapped white space

Pockets of empty space enclosed by elements.

Page and layoutSection B4 · Defect1Marks and Measuresvol. 1 · slide 76 (opens in a new tab)
Traverse

A stage running down the middle with the audience on both sides.

Theatre productionSection B12 · Format2Shots and Cuesvol. 2 · slide 7 (opens in a new tab)
Treatment

A short prose description of how the video will look and feel.

Production: process and rolesSection B9 · Stage1Shots and Cuesvol. 1 · slide 90 (opens in a new tab)
Treemap

Nested rectangles sized by value.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 19 (opens in a new tab)
Triage

Sorting new bugs by severity and priority, and assigning them.

BugsSection B8 · Stage2Stacks and Sprintsvol. 2 · slide 18 (opens in a new tab)
Tricolon

Three parallel elements in a row.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 20 (opens in a new tab)
Trim size

The final size of the page after cutting.

Files and printSection B10 · Measure2Marks and Measuresvol. 2 · slide 35 (opens in a new tab)
Tripod, slider

A three-legged stand, and a short rail for small camera moves.

Camera movementSection B2 · Part1Shots and Cuesvol. 1 · slide 45 (opens in a new tab)
Trope

A familiar device or convention, sometimes worn into cliché.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 76 (opens in a new tab)
Truck, crab

The whole camera moves sideways, parallel to the subject.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 42 (opens in a new tab)
Truncated axis

A value axis that starts above zero, exaggerating differences.

ChartsSection B8 · Defect2Marks and Measuresvol. 2 · slide 21 (opens in a new tab)
Trunk-based development

Everyone merges small changes into the main code often, instead of keeping long-running branches.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 90 (opens in a new tab)
Turnaround

Time from file submission to delivery.

Sign-offSection B11 · Measure2Marks and Measuresvol. 2 · slide 45 (opens in a new tab)
Tween, in-betweening

The frames generated or drawn between two keyframes.

Animation and motionSection B8 · Part1Shots and Cuesvol. 1 · slide 84 (opens in a new tab)
Two-pizza team

A team small enough to be fed by two pizzas.

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 95 (opens in a new tab)
Type family

All the weights and styles of one typeface.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 39 (opens in a new tab)
Type scale, modular scale

A fixed set of type sizes, each related to the next by one ratio.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 57 (opens in a new tab)
Typeface

The design of a set of letters, such as Helvetica.

LettersSection B1 · Part1Marks and Measuresvol. 1 · slide 39 (opens in a new tab)
TypeScript (TS)

JavaScript with added type checking, which catches errors earlier.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 89 (opens in a new tab)
U
UAT (user acceptance testing)

Testing by real users or business owners to confirm the software meets their needs.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 77 (opens in a new tab)
Ubiquitous language

One shared vocabulary used by domain experts and engineers in conversation and in code (Evans, 2003)

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 96 (opens in a new tab)
Uncanny valley

The unease caused by figures that look almost, but not quite, human (Mori, 1970)

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 84 (opens in a new tab)
Underscore

Music played quietly beneath dialogue or action.

Music, sound design and podcastsSection B13 · Part2Shots and Cuesvol. 2 · slide 26 (opens in a new tab)
Understudy, swing

A performer ready to cover a specific role, and one who covers several roles.

Theatre productionSection B12 · Role2Shots and Cuesvol. 2 · slide 18 (opens in a new tab)
Unfalsifiable claim

A claim no outcome could prove wrong.

Statement logicSection IX · Move2Instruments and Movesvol. 2 · slide 81 (opens in a new tab)
Unicode, UTF-8

The standard that covers every writing system, and its most common encoding.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 61 (opens in a new tab)
Unit test

An automated test of one small piece of code on its own.

ShippingSection B4 · Stage1Stacks and Sprintsvol. 1 · slide 78 (opens in a new tab)
Unmotivated cut

A cut with no reason in the action, the sound or the story.

Editing and transitionsSection B4 · Defect1Shots and Cuesvol. 1 · slide 52 (opens in a new tab)
Unreliable narrator

A narrator whose account can’t be trusted.

Narrative and structureSection C1 · Concept2Shots and Cuesvol. 2 · slide 76 (opens in a new tab)
Upstage, downstage

Toward the back of the stage, or toward the audience.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 109 (opens in a new tab)
Upstaging

Standing further upstage so a partner must turn away from the audience. More broadly, stealing attention.

Performance and voiceSection B16 · Defect2Shots and Cuesvol. 2 · slide 64 (opens in a new tab)
Uptime, downtime

Time a system is working, and time it isn’t.

OperationsSection B7 · Measure2Stacks and Sprintsvol. 2 · slide 6 (opens in a new tab)
URL

A web address.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 90 (opens in a new tab)
Usability test, think-aloud

Watching users attempt real tasks while they say what they’re thinking.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 27 (opens in a new tab)
Usage rights, licensing

What the footage, music or images may be used for, where and for how long.

Production: process and rolesSection B9 · Part1Shots and Cuesvol. 1 · slide 93 (opens in a new tab)
User story

A small requirement written from a user’s view: as a teacher, I want... so that...

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 31 (opens in a new tab)
UX designer, UI designer, product designer

Designs how a product works and feels, how it looks, or both.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 47 (opens in a new tab)
UX researcher

Studies users to inform what gets built.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 47 (opens in a new tab)
V
Value, lightness

How light or dark a colour is. Carries more contrast than hue.

ColourSection B6 · Measure1Marks and Measuresvol. 1 · slide 85 (opens in a new tab)
Vanity press

A company that charges authors to publish them while offering little editing or distribution.

Authoring and publishingSection B13 · Defect2Marks and Measuresvol. 2 · slide 67 (opens in a new tab)
VAPT (vulnerability assessment and penetration testing)

The combined security testing required before systems go live.

SecuritySection B6 · Stage1Stacks and Sprintsvol. 1 · slide 109 (opens in a new tab)
Variable

A named container for a value that can change.

Code and dataSection B2 · Part1Stacks and Sprintsvol. 1 · slide 54 (opens in a new tab)
Variable font

One font file holding a continuous range of weights or widths.

LettersSection B1 · Format1Marks and Measuresvol. 1 · slide 47 (opens in a new tab)
Variant

A version of a component, such as a primary or secondary button.

Process and systemsSection B9 · Part2Marks and Measuresvol. 2 · slide 26 (opens in a new tab)
Vector

A graphic built from mathematical shapes. Scales to any size without losing quality.

Images and graphicsSection B5 · Format1Marks and Measuresvol. 1 · slide 78 (opens in a new tab)
Velocity

How many points a team usually completes in a sprint. A planning aid, not a performance score.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 33 (opens in a new tab)
Vendor lock-in

Dependence on one supplier that makes switching costly.

The stackSection B1 · Defect1Stacks and Sprintsvol. 1 · slide 52 (opens in a new tab)
Vendor, SI (system integrator)

An outside supplier, and a firm hired to build and connect systems.

RolesSection B10 · Role2Stacks and Sprintsvol. 2 · slide 48 (opens in a new tab)
Verbatim theatre

Plays built from the exact words of real people, taken from interviews or records.

Theatre traditions and formsSection C3 · Format2Shots and Cuesvol. 2 · slide 90 (opens in a new tab)
Verfremdungseffekt, alienation effect

Techniques that remind the audience they are watching a play, such as placards and songs.

Theatre traditions and formsSection C3 · Concept2Shots and Cuesvol. 2 · slide 89 (opens in a new tab)
Verisimilitude

The appearance of being true or real.

Film theory and criticismSection C2 · Concept2Shots and Cuesvol. 2 · slide 84 (opens in a new tab)
Version control

A system that records every change to code, who made it and why.

Version controlSection B3 · Part1Stacks and Sprintsvol. 1 · slide 65 (opens in a new tab)
Version sprawl

Multiple competing copies of a file, often named “final_v3_REAL”

Process and systemsSection B9 · Defect2Marks and Measuresvol. 2 · slide 29 (opens in a new tab)
Vertical video

Video shot and shown in portrait orientation.

Formats, delivery and accessSection B10 · Format1Shots and Cuesvol. 1 · slide 99 (opens in a new tab)
Vibe coding

Building software by prompting an AI and accepting its code without close review.

Data and AISection B11 · Pattern2Stacks and Sprintsvol. 2 · slide 63 (opens in a new tab)
Vibration

Saturated opposite colours side by side that appear to shimmer.

ColourSection B6 · Defect1Marks and Measuresvol. 1 · slide 89 (opens in a new tab)
Viewport

The visible area of a screen or browser window.

Page and layoutSection B4 · Part1Marks and Measuresvol. 1 · slide 74 (opens in a new tab)
Virtual machine (VM)

A simulated computer running inside a real one.

The stackSection B1 · Part1Stacks and Sprintsvol. 1 · slide 50 (opens in a new tab)
Visual weight

How strongly an element pulls the eye.

ImportanceSection A1 · Judging1Marks and Measuresvol. 1 · slide 15 (opens in a new tab)
viz.

“Namely”: introduces a complete list.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 51 (opens in a new tab)
VO booth

A small, acoustically treated room for recording voice.

Performance and voiceSection B16 · Part2Shots and Cuesvol. 2 · slide 66 (opens in a new tab)
Vocal fry, uptalk

A creaky low register at the end of phrases, and a rising tone on statements.

Performance and voiceSection B16 · Part2Shots and Cuesvol. 2 · slide 67 (opens in a new tab)
Voice

An author’s recognisable way of writing.

Authoring and publishingSection B13 · Part2Marks and Measuresvol. 2 · slide 60 (opens in a new tab)
Voice vs tone

Voice is a writer’s or organisation’s constant character, and tone shifts with the situation.

The situationSection I · Frame1Instruments and Movesvol. 1 · slide 56 (opens in a new tab)
Voiceover (VO), narration

Speech recorded separately and laid over the picture.

SoundSection B6 · Format1Shots and Cuesvol. 1 · slide 68 (opens in a new tab)
Volume editor, series editor

Assembles and edits an edited collection, and oversees a series of books.

Authoring and publishingSection B13 · Role2Marks and Measuresvol. 2 · slide 65 (opens in a new tab)
Vulnerability

A weakness that could be exploited.

SecuritySection B6 · Defect1Stacks and Sprintsvol. 1 · slide 107 (opens in a new tab)
W
Walk-in music, walk-on music

Music as the audience arrives, and music as a speaker takes the stage.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 111 (opens in a new tab)
Walk-through, blocking

Going through positions and movements on stage.

Live events and stageSection B11 · Stage1Shots and Cuesvol. 1 · slide 108 (opens in a new tab)
Walking skeleton

The thinnest working version of the whole system, with all main parts connected, built before any features (Cockburn, 2004)

PatternsSection B13 · Pattern2Stacks and Sprintsvol. 2 · slide 86 (opens in a new tab)
Wall of text

A slide filled with paragraphs.

Slides and decksSection B7 · Defect2Marks and Measuresvol. 2 · slide 11 (opens in a new tab)
Walla

Unintelligible background chatter of a crowd.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 56 (opens in a new tab)
Warm-up

Physical and vocal exercises before performing.

Performance and voiceSection B16 · Stage2Shots and Cuesvol. 2 · slide 68 (opens in a new tab)
Wash, special

General light covering an area, and one light focused for a single moment.

Theatre productionSection B12 · Part2Shots and Cuesvol. 2 · slide 12 (opens in a new tab)
Waterfall

Delivering in fixed phases, each finished before the next begins.

DeliverySection B9 · Part2Stacks and Sprintsvol. 2 · slide 28 (opens in a new tab)
Waterfall chart

Bars showing how a starting value rises and falls to an end value.

ChartsSection B8 · Format2Marks and Measuresvol. 2 · slide 15 (opens in a new tab)
Watermark

A faint mark over an unlicensed stock preview.

Images and graphicsSection B5 · Defect1Marks and Measuresvol. 1 · slide 80 (opens in a new tab)
WCAG

The Web Content Accessibility Guidelines, the international standard for accessible digital content (W3C, 2018)

Process and systemsSection B9 · Format2Marks and Measuresvol. 2 · slide 29 (opens in a new tab)
Weasel words

Qualifiers that drain a claim of content.

CandourSection VIII · Move2Instruments and Movesvol. 2 · slide 65 (opens in a new tab)
Webhook

An automatic message one system sends another when something happens.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 91 (opens in a new tab)
Weight

Stroke thickness, from thin through regular and bold to black.

LettersSection B1 · Measure1Marks and Measuresvol. 1 · slide 45 (opens in a new tab)
Wet proof

A proof printed on the real press with real ink and paper.

Sign-offSection B11 · Stage2Marks and Measuresvol. 2 · slide 40 (opens in a new tab)
wf

Wrong font.

Editorial marksSection B12 · Mark2Marks and Measuresvol. 2 · slide 53 (opens in a new tab)
What? So what? Now what?

Describe, interpret, then decide what follows.

The structureSection 03 · Instrument1Instruments and Movesvol. 1 · slide 28 (opens in a new tab)
Whip pan

A pan so fast the image blurs, often used as a transition.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 41 (opens in a new tab)
White balance

A camera setting that makes white look white under a given light.

Lighting and colourSection B5 · Measure1Shots and Cuesvol. 1 · slide 64 (opens in a new tab)
White paper

An authoritative report setting out a position or proposal.

Document genresSection C1 · Vocabulary3Instruments and Movesvol. 3 · slide 6 (opens in a new tab)
White space

Any empty space in a layout.

SpaceSection A4 · Judging1Marks and Measuresvol. 1 · slide 29 (opens in a new tab)
Whiteboard animation

Drawings that appear as if sketched on a whiteboard.

Animation and motionSection B8 · Format1Shots and Cuesvol. 1 · slide 87 (opens in a new tab)
Whoosh, riser, impact, drone

Stock sound-design elements: a passing rush, a building swell, a hit, and a sustained tone.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 57 (opens in a new tab)
Wide shot (WS), long shot

The whole subject with plenty of surroundings.

Shot sizes and anglesSection B1 · Format1Shots and Cuesvol. 1 · slide 35 (opens in a new tab)
Wide-angle, telephoto

A lens that takes in a wide view, or one that magnifies distant subjects.

PhotographySection B7 · Part1Shots and Cuesvol. 1 · slide 77 (opens in a new tab)
Widow

The last line of a paragraph stranded at the top of a page or column (Bringhurst, 2004). Two meanings: some people use it for a runt.

Setting textSection B2 · Defect1Marks and Measuresvol. 1 · slide 59 (opens in a new tab)
Wild lines

Lines recorded on location without the camera rolling, for later use.

Foley and post-production soundSection B15 · Part2Shots and Cuesvol. 2 · slide 55 (opens in a new tab)
Wings

The hidden areas at the sides of the stage.

Live events and stageSection B11 · Part1Shots and Cuesvol. 1 · slide 109 (opens in a new tab)
WIP

Work in progress: not ready for review.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 69 (opens in a new tab)
WIP limit (work in progress)

A cap on how many items can be in progress at once.

DeliverySection B9 · Measure2Stacks and Sprintsvol. 2 · slide 36 (opens in a new tab)
Wipe

One shot pushes another off the screen with a visible edge.

Editing and transitionsSection B4 · Move1Shots and Cuesvol. 1 · slide 55 (opens in a new tab)
Wireframe

A plain, unstyled layout showing structure and content placement only.

Process and systemsSection B9 · Stage2Marks and Measuresvol. 2 · slide 23 (opens in a new tab)
Wireless mic

A microphone that transmits to a receiver without a cable.

SoundSection B6 · Part1Shots and Cuesvol. 1 · slide 71 (opens in a new tab)
Wooden

Stiff, expressionless performance.

The critic’s working vocabularySection C5 · Defect2Shots and Cuesvol. 2 · slide 103 (opens in a new tab)
Word count, extent

The length of a manuscript, and the length of the finished book in pages.

Authoring and publishingSection B13 · Measure2Marks and Measuresvol. 2 · slide 59 (opens in a new tab)
Word salad

Fluent words that add up to no meaning.

Statement logicSection IX · Move2Instruments and Movesvol. 2 · slide 85 (opens in a new tab)
Word spacing

The space between words.

Setting textSection B2 · Measure1Marks and Measuresvol. 1 · slide 50 (opens in a new tab)
Workaround

A way to get the job done despite the bug.

BugsSection B8 · Part2Stacks and Sprintsvol. 2 · slide 19 (opens in a new tab)
Works on my machine

A bug the engineer can’t reproduce locally. Usually said ruefully.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 77 (opens in a new tab)
Wrap

The end of filming, for the day or the whole shoot.

Production: process and rolesSection B9 · Stage1Shots and Cuesvol. 1 · slide 92 (opens in a new tab)
Writers’ room, showrunner

A team writing a series together, and the person who runs the series and its room.

ScriptwritingSection B14 · Role2Shots and Cuesvol. 2 · slide 44 (opens in a new tab)
Wrylies

Overused parentheticals that tell actors how to read every line.

ScriptwritingSection B14 · Defect2Shots and Cuesvol. 2 · slide 52 (opens in a new tab)
X
x-height

The height of lowercase letters, measured on the x.

LettersSection B1 · Measure1Marks and Measuresvol. 1 · slide 42 (opens in a new tab)
xAPI, LRS (learning record store)

A standard for recording learning activity as statements, and the store that holds them.

Web and APIsSection B5 · Part1Stacks and Sprintsvol. 1 · slide 98 (opens in a new tab)
Y
YAGNI

“You aren’t gonna need it”: don’t build for imagined futures.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 76 (opens in a new tab)
Yak shaving

A chain of side tasks needed before the real task can start.

ShorthandSection B12 · Shorthand2Stacks and Sprintsvol. 2 · slide 75 (opens in a new tab)
Z
Zero baseline

The line where the value axis starts at zero. Two meanings: not the type baseline in B1.

ChartsSection B8 · Part2Marks and Measuresvol. 2 · slide 13 (opens in a new tab)
Zero-day

A vulnerability attackers know about before a fix exists.

SecuritySection B6 · Defect1Stacks and Sprintsvol. 1 · slide 107 (opens in a new tab)
Zero-shot, few-shot

Asking a model to do a task with no examples, or with a few examples in the prompt.

Data and AISection B11 · Pattern2Stacks and Sprintsvol. 2 · slide 59 (opens in a new tab)
Zeugma

One word, usually a verb, serving two or more parts of a sentence.

EmphasisSection VI · Move2Instruments and Movesvol. 2 · slide 34 (opens in a new tab)
Zoom in, zoom out

The lens changes focal length so the image grows or shrinks, while the camera stays put.

Camera movementSection B2 · Move1Shots and Cuesvol. 1 · slide 43 (opens in a new tab)
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